unsigned int -> uint32_t

master
an 2019-11-25 17:05:12 -05:00
parent a24e23f6d7
commit 34c4b96309
26 changed files with 135 additions and 135 deletions

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@ -44,7 +44,7 @@ typedef enum _bgm_player
typedef struct music_handler_s
{
unsigned int type; /* 1U << n (see snd_codec.h) */
uint32_t type; /* 1U << n (see snd_codec.h) */
bgm_player_t player; /* Enumerated bgm player type */
int is_available; /* -1 means not present */
const char *ext; /* Expected file extension */
@ -182,7 +182,7 @@ void BGM_Shutdown (void)
CDAudio_Shutdown ();
}
static void BGM_Play_noext (const char *filename, unsigned int allowed_types)
static void BGM_Play_noext (const char *filename, uint32_t allowed_types)
{
char tmp[MAX_QPATH];
music_handler_t *handler;
@ -289,7 +289,7 @@ void BGM_PlayCDtrack (byte track, qboolean looping)
*/
char tmp[MAX_QPATH];
const char *ext;
unsigned int path_id, prev_id, type;
uint32_t path_id, prev_id, type;
music_handler_t *handler;
BGM_Stop();

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@ -179,8 +179,8 @@ typedef struct
int children[2]; // negative numbers are -(leafs+1), not nodes
short mins[3]; // for sphere culling
short maxs[3];
unsigned int firstface;
unsigned int numfaces; // counting both sides
uint32_t firstface;
uint32_t numfaces; // counting both sides
} dl1node_t;
typedef struct
@ -189,8 +189,8 @@ typedef struct
int children[2]; // negative numbers are -(leafs+1), not nodes
float mins[3]; // for sphere culling
float maxs[3];
unsigned int firstface;
unsigned int numfaces; // counting both sides
uint32_t firstface;
uint32_t numfaces; // counting both sides
} dl2node_t;
typedef struct
@ -224,7 +224,7 @@ typedef struct
typedef struct
{
unsigned int v[2]; // vertex numbers
uint32_t v[2]; // vertex numbers
} dledge_t;
#define MAXLIGHTMAPS 4
@ -287,8 +287,8 @@ typedef struct
short mins[3]; // for frustum culling
short maxs[3];
unsigned int firstmarksurface;
unsigned int nummarksurfaces;
uint32_t firstmarksurface;
uint32_t nummarksurfaces;
byte ambient_level[NUM_AMBIENTS];
} dl1leaf_t;
@ -301,8 +301,8 @@ typedef struct
float mins[3]; // for frustum culling
float maxs[3];
unsigned int firstmarksurface;
unsigned int nummarksurfaces;
uint32_t firstmarksurface;
uint32_t nummarksurfaces;
byte ambient_level[NUM_AMBIENTS];
} dl2leaf_t;

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@ -285,10 +285,10 @@ void CL_ParseServerInfo (void)
if (cl.protocol == PROTOCOL_RMQ)
{
const unsigned int supportedflags = (PRFL_SHORTANGLE | PRFL_FLOATANGLE | PRFL_24BITCOORD | PRFL_FLOATCOORD | PRFL_EDICTSCALE | PRFL_INT32COORD);
const uint32_t supportedflags = (PRFL_SHORTANGLE | PRFL_FLOATANGLE | PRFL_24BITCOORD | PRFL_FLOATCOORD | PRFL_EDICTSCALE | PRFL_INT32COORD);
// mh - read protocol flags from server so that we know what protocol features to expect
cl.protocolflags = (unsigned int) MSG_ReadLong ();
cl.protocolflags = (uint32_t) MSG_ReadLong ();
if (0 != (cl.protocolflags & (~supportedflags)))
{

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@ -723,7 +723,7 @@ void MSG_WriteCoord32f (sizebuf_t *sb, float f)
MSG_WriteFloat (sb, f);
}
void MSG_WriteCoord (sizebuf_t *sb, float f, unsigned int flags)
void MSG_WriteCoord (sizebuf_t *sb, float f, uint32_t flags)
{
if (flags & PRFL_FLOATCOORD)
MSG_WriteFloat (sb, f);
@ -734,7 +734,7 @@ void MSG_WriteCoord (sizebuf_t *sb, float f, unsigned int flags)
else MSG_WriteCoord16 (sb, f);
}
void MSG_WriteAngle (sizebuf_t *sb, float f, unsigned int flags)
void MSG_WriteAngle (sizebuf_t *sb, float f, uint32_t flags)
{
if (flags & PRFL_FLOATANGLE)
MSG_WriteFloat (sb, f);
@ -744,7 +744,7 @@ void MSG_WriteAngle (sizebuf_t *sb, float f, unsigned int flags)
}
//johnfitz -- for PROTOCOL_FITZQUAKE
void MSG_WriteAngle16 (sizebuf_t *sb, float f, unsigned int flags)
void MSG_WriteAngle16 (sizebuf_t *sb, float f, uint32_t flags)
{
if (flags & PRFL_FLOATANGLE)
MSG_WriteFloat (sb, f);
@ -894,7 +894,7 @@ float MSG_ReadCoord32f (void)
return MSG_ReadFloat();
}
float MSG_ReadCoord (unsigned int flags)
float MSG_ReadCoord (uint32_t flags)
{
if (flags & PRFL_FLOATCOORD)
return MSG_ReadFloat ();
@ -905,7 +905,7 @@ float MSG_ReadCoord (unsigned int flags)
else return MSG_ReadCoord16 ();
}
float MSG_ReadAngle (unsigned int flags)
float MSG_ReadAngle (uint32_t flags)
{
if (flags & PRFL_FLOATANGLE)
return MSG_ReadFloat ();
@ -915,7 +915,7 @@ float MSG_ReadAngle (unsigned int flags)
}
//johnfitz -- for PROTOCOL_FITZQUAKE
float MSG_ReadAngle16 (unsigned int flags)
float MSG_ReadAngle16 (uint32_t flags)
{
if (flags & PRFL_FLOATANGLE)
return MSG_ReadFloat (); // make sure
@ -1605,7 +1605,7 @@ can be used for detecting a file's presence.
===========
*/
static int COM_FindFile (const char *filename, int *handle, FILE **file,
unsigned int *path_id)
uint32_t *path_id)
{
searchpath_t *search;
char netpath[MAX_OSPATH];
@ -1711,7 +1711,7 @@ COM_FileExists
Returns whether the file is found in the quake filesystem.
===========
*/
qboolean COM_FileExists (const char *filename, unsigned int *path_id)
qboolean COM_FileExists (const char *filename, uint32_t *path_id)
{
int ret = COM_FindFile (filename, NULL, NULL, path_id);
return (ret == -1) ? false : true;
@ -1726,7 +1726,7 @@ returns a handle and a length
it may actually be inside a pak file
===========
*/
int COM_OpenFile (const char *filename, int *handle, unsigned int *path_id)
int COM_OpenFile (const char *filename, int *handle, uint32_t *path_id)
{
return COM_FindFile (filename, handle, NULL, path_id);
}
@ -1739,7 +1739,7 @@ If the requested file is inside a packfile, a new FILE * will be opened
into the file.
===========
*/
int COM_FOpenFile (const char *filename, FILE **file, unsigned int *path_id)
int COM_FOpenFile (const char *filename, FILE **file, uint32_t *path_id)
{
return COM_FindFile (filename, NULL, file, path_id);
}
@ -1782,7 +1782,7 @@ static byte *loadbuf;
static cache_user_t *loadcache;
static int loadsize;
byte *COM_LoadFile (const char *path, int usehunk, unsigned int *path_id)
byte *COM_LoadFile (const char *path, int usehunk, uint32_t *path_id)
{
int h;
byte *buf;
@ -1837,29 +1837,29 @@ byte *COM_LoadFile (const char *path, int usehunk, unsigned int *path_id)
return buf;
}
byte *COM_LoadHunkFile (const char *path, unsigned int *path_id)
byte *COM_LoadHunkFile (const char *path, uint32_t *path_id)
{
return COM_LoadFile (path, LOADFILE_HUNK, path_id);
}
byte *COM_LoadZoneFile (const char *path, unsigned int *path_id)
byte *COM_LoadZoneFile (const char *path, uint32_t *path_id)
{
return COM_LoadFile (path, LOADFILE_ZONE, path_id);
}
byte *COM_LoadTempFile (const char *path, unsigned int *path_id)
byte *COM_LoadTempFile (const char *path, uint32_t *path_id)
{
return COM_LoadFile (path, LOADFILE_TEMPHUNK, path_id);
}
void COM_LoadCacheFile (const char *path, struct cache_user_s *cu, unsigned int *path_id)
void COM_LoadCacheFile (const char *path, struct cache_user_s *cu, uint32_t *path_id)
{
loadcache = cu;
COM_LoadFile (path, LOADFILE_CACHE, path_id);
}
// uses temp hunk if larger than bufsize
byte *COM_LoadStackFile (const char *path, void *buffer, int bufsize, unsigned int *path_id)
byte *COM_LoadStackFile (const char *path, void *buffer, int bufsize, uint32_t *path_id)
{
byte *buf;
@ -1871,7 +1871,7 @@ byte *COM_LoadStackFile (const char *path, void *buffer, int bufsize, unsigned i
}
// returns malloc'd memory
byte *COM_LoadMallocFile (const char *path, unsigned int *path_id)
byte *COM_LoadMallocFile (const char *path, uint32_t *path_id)
{
return COM_LoadFile (path, LOADFILE_MALLOC, path_id);
}
@ -2022,7 +2022,7 @@ COM_AddGameDirectory -- johnfitz -- modified based on topaz's tutorial
static void COM_AddGameDirectory (const char *base, const char *dir)
{
int i;
unsigned int path_id;
uint32_t path_id;
searchpath_t *search;
pack_t *pak, *qspak;
char pakfile[MAX_OSPATH];

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@ -100,9 +100,9 @@ void MSG_WriteShort (sizebuf_t *sb, int c);
void MSG_WriteLong (sizebuf_t *sb, int c);
void MSG_WriteFloat (sizebuf_t *sb, float f);
void MSG_WriteString (sizebuf_t *sb, const char *s);
void MSG_WriteCoord (sizebuf_t *sb, float f, unsigned int flags);
void MSG_WriteAngle (sizebuf_t *sb, float f, unsigned int flags);
void MSG_WriteAngle16 (sizebuf_t *sb, float f, unsigned int flags); //johnfitz
void MSG_WriteCoord (sizebuf_t *sb, float f, uint32_t flags);
void MSG_WriteAngle (sizebuf_t *sb, float f, uint32_t flags);
void MSG_WriteAngle16 (sizebuf_t *sb, float f, uint32_t flags); //johnfitz
extern int msg_readcount;
extern qboolean msg_badread; // set if a read goes beyond end of message
@ -115,9 +115,9 @@ int MSG_ReadLong (void);
float MSG_ReadFloat (void);
const char *MSG_ReadString (void);
float MSG_ReadCoord (unsigned int flags);
float MSG_ReadAngle (unsigned int flags);
float MSG_ReadAngle16 (unsigned int flags); //johnfitz
float MSG_ReadCoord (uint32_t flags);
float MSG_ReadAngle (uint32_t flags);
float MSG_ReadAngle16 (uint32_t flags); //johnfitz
//============================================================================
@ -210,7 +210,7 @@ typedef struct pack_s
typedef struct searchpath_s
{
unsigned int path_id; // identifier assigned to the game directory
uint32_t path_id; // identifier assigned to the game directory
// Note that <install_dir>/game1 and
// <userdir>/game1 have the same id.
char filename[MAX_OSPATH];
@ -229,29 +229,29 @@ extern char com_gamedir[MAX_OSPATH];
extern int file_from_pak; // global indicating that file came from a pak
void COM_WriteFile (const char *filename, const void *data, int len);
int COM_OpenFile (const char *filename, int *handle, unsigned int *path_id);
int COM_FOpenFile (const char *filename, FILE **file, unsigned int *path_id);
qboolean COM_FileExists (const char *filename, unsigned int *path_id);
int COM_OpenFile (const char *filename, int *handle, uint32_t *path_id);
int COM_FOpenFile (const char *filename, FILE **file, uint32_t *path_id);
qboolean COM_FileExists (const char *filename, uint32_t *path_id);
void COM_CloseFile (int h);
// these procedures open a file using COM_FindFile and loads it into a proper
// buffer. the buffer is allocated with a total size of com_filesize + 1. the
// procedures differ by their buffer allocation method.
byte *COM_LoadStackFile (const char *path, void *buffer, int bufsize,
unsigned int *path_id);
uint32_t *path_id);
// uses the specified stack stack buffer with the specified size
// of bufsize. if bufsize is too short, uses temp hunk. the bufsize
// must include the +1
byte *COM_LoadTempFile (const char *path, unsigned int *path_id);
byte *COM_LoadTempFile (const char *path, uint32_t *path_id);
// allocates the buffer on the temp hunk.
byte *COM_LoadHunkFile (const char *path, unsigned int *path_id);
byte *COM_LoadHunkFile (const char *path, uint32_t *path_id);
// allocates the buffer on the hunk.
byte *COM_LoadZoneFile (const char *path, unsigned int *path_id);
byte *COM_LoadZoneFile (const char *path, uint32_t *path_id);
// allocates the buffer on the zone.
void COM_LoadCacheFile (const char *path, struct cache_user_s *cu,
unsigned int *path_id);
uint32_t *path_id);
// uses cache mem for allocating the buffer.
byte *COM_LoadMallocFile (const char *path, unsigned int *path_id);
byte *COM_LoadMallocFile (const char *path, uint32_t *path_id);
// allocates the buffer on the system mem (malloc).
// Opens the given path directly, ignoring search paths.

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@ -258,7 +258,7 @@ cvar_t *Cvar_FindVar (const char *var_name)
return NULL;
}
cvar_t *Cvar_FindVarAfter (const char *prev_name, unsigned int with_flags)
cvar_t *Cvar_FindVarAfter (const char *prev_name, uint32_t with_flags)
{
cvar_t *var;

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@ -81,7 +81,7 @@ typedef struct cvar_s
{
const char *name;
const char *string;
unsigned int flags;
uint32_t flags;
float value;
const char *default_string; //johnfitz -- remember defaults for reset function
cvarcallback_t callback;
@ -127,7 +127,7 @@ void Cvar_WriteVariables (FILE *f);
// with the CVAR_ARCHIVE flag set
cvar_t *Cvar_FindVar (const char *var_name);
cvar_t *Cvar_FindVarAfter (const char *prev_name, unsigned int with_flags);
cvar_t *Cvar_FindVarAfter (const char *prev_name, uint32_t with_flags);
void Cvar_LockVar (const char *var_name);
void Cvar_UnlockVar (const char *var_name);

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@ -353,8 +353,8 @@ void GL_MakeAliasModelDisplayLists (qmodel_t *m, aliashdr_t *hdr)
GL_MakeAliasModelDisplayLists_VBO ();
}
unsigned int r_meshindexbuffer = 0;
unsigned int r_meshvertexbuffer = 0;
uint32_t r_meshindexbuffer = 0;
uint32_t r_meshvertexbuffer = 0;
/*
================

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@ -707,7 +707,7 @@ void Mod_LoadLighting (lump_t *l)
byte *in, *out, *data;
byte d;
char litfilename[MAX_OSPATH];
unsigned int path_id;
uint32_t path_id;
loadmodel->lightdata = NULL;
// LordHavoc: check for a .lit file
@ -792,7 +792,7 @@ void Mod_LoadEntities (lump_t *l)
char entfilename[MAX_QPATH];
char *ents;
int mark;
unsigned int path_id;
uint32_t path_id;
if (! external_ents.value)
goto _load_embedded;
@ -1760,7 +1760,7 @@ void Mod_LoadMarksurfaces (lump_t *l, int bsp2)
msurface_t **out;
if (bsp2)
{
unsigned int *in = (unsigned int *)(mod_base + l->fileofs);
uint32_t *in = (uint32_t *)(mod_base + l->fileofs);
if (l->filelen % sizeof(*in))
Host_Error ("Mod_LoadMarksurfaces: funny lump size in %s",loadmodel->name);
@ -2299,7 +2299,7 @@ void *Mod_LoadAllSkins (int numskins, daliasskintype_t *pskintype)
daliasskininterval_t *pinskinintervals;
char fbr_mask_name[MAX_QPATH]; //johnfitz -- added for fullbright support
src_offset_t offset; //johnfitz
unsigned int texflags = TEXPREF_PAD;
uint32_t texflags = TEXPREF_PAD;
skin = (byte *)(pskintype + 1);

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@ -116,8 +116,8 @@ typedef struct texture_s
// !!! if this is changed, it must be changed in asm_draw.h too !!!
typedef struct
{
unsigned int v[2];
unsigned int cachededgeoffset;
uint32_t v[2];
uint32_t cachededgeoffset;
} medge_t;
typedef struct
@ -165,7 +165,7 @@ typedef struct msurface_s
// lighting info
int dlightframe;
unsigned int dlightbits[(MAX_DLIGHTS + 31) >> 5];
uint32_t dlightbits[(MAX_DLIGHTS + 31) >> 5];
// int is 32 bits, need an array for MAX_DLIGHTS > 32
int lightmaptexturenum;
@ -409,7 +409,7 @@ typedef enum {mod_brush, mod_sprite, mod_alias} modtype_t;
typedef struct qmodel_s
{
char name[MAX_QPATH];
unsigned int path_id; // path id of the game directory
uint32_t path_id; // path id of the game directory
// that this model came from
qboolean needload; // bmodels and sprites don't cache normally

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@ -520,7 +520,7 @@ R_Clear -- johnfitz -- rewritten and gutted
*/
void R_Clear (void)
{
unsigned int clearbits;
uint32_t clearbits;
clearbits = GL_DEPTH_BUFFER_BIT;
// from mh -- if we get a stencil buffer, we should clear it, even though we don't use it

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@ -38,14 +38,14 @@ static int numgltextures;
static gltexture_t *active_gltextures, *free_gltextures;
gltexture_t *notexture, *nulltexture;
unsigned int d_8to24table[256];
unsigned int d_8to24table_fbright[256];
unsigned int d_8to24table_fbright_fence[256];
unsigned int d_8to24table_nobright[256];
unsigned int d_8to24table_nobright_fence[256];
unsigned int d_8to24table_conchars[256];
unsigned int d_8to24table_shirt[256];
unsigned int d_8to24table_pants[256];
uint32_t d_8to24table[256];
uint32_t d_8to24table_fbright[256];
uint32_t d_8to24table_fbright_fence[256];
uint32_t d_8to24table_nobright[256];
uint32_t d_8to24table_nobright_fence[256];
uint32_t d_8to24table_conchars[256];
uint32_t d_8to24table_shirt[256];
uint32_t d_8to24table_pants[256];
/*
================================================================================
@ -404,7 +404,7 @@ TexMgr_FreeTextures
compares each bit in "flags" to the one in glt->flags only if that bit is active in "mask"
================
*/
void TexMgr_FreeTextures (unsigned int flags, unsigned int mask)
void TexMgr_FreeTextures (uint32_t flags, uint32_t mask)
{
gltexture_t *glt, *next;
@ -942,7 +942,7 @@ static void TexMgr_PadEdgeFixH (byte *data, int width, int height)
TexMgr_8to32
================
*/
static unsigned *TexMgr_8to32 (byte *in, int pixels, unsigned int *usepal)
static unsigned *TexMgr_8to32 (byte *in, int pixels, uint32_t *usepal)
{
int i;
unsigned *out, *data;
@ -1086,7 +1086,7 @@ static void TexMgr_LoadImage8 (gltexture_t *glt, byte *data)
extern cvar_t gl_fullbrights;
qboolean padw = false, padh = false;
byte padbyte;
unsigned int *usepal;
uint32_t *usepal;
int i;
// HACK HACK HACK -- taken from tomazquake

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@ -50,14 +50,14 @@ typedef struct gltexture_s {
qmodel_t *owner;
//managed by image loading
char name[64];
unsigned int width; //size of image as it exists in opengl
unsigned int height; //size of image as it exists in opengl
unsigned int flags;
uint32_t width; //size of image as it exists in opengl
uint32_t height; //size of image as it exists in opengl
uint32_t flags;
char source_file[MAX_QPATH]; //relative filepath to data source, or "" if source is in memory
src_offset_t source_offset; //byte offset into file, or memory address
enum srcformat source_format; //format of pixel data (indexed, lightmap, or rgba)
unsigned int source_width; //size of image in source data
unsigned int source_height; //size of image in source data
uint32_t source_width; //size of image in source data
uint32_t source_height; //size of image in source data
unsigned short source_crc; //generated by source data before modifications
char shirt; //0-13 shirt color, or -1 if never colormapped
char pants; //0-13 pants color, or -1 if never colormapped
@ -68,12 +68,12 @@ typedef struct gltexture_s {
extern gltexture_t *notexture;
extern gltexture_t *nulltexture;
extern unsigned int d_8to24table[256];
extern unsigned int d_8to24table_fbright[256];
extern unsigned int d_8to24table_nobright[256];
extern unsigned int d_8to24table_conchars[256];
extern unsigned int d_8to24table_shirt[256];
extern unsigned int d_8to24table_pants[256];
extern uint32_t d_8to24table[256];
extern uint32_t d_8to24table_fbright[256];
extern uint32_t d_8to24table_nobright[256];
extern uint32_t d_8to24table_conchars[256];
extern uint32_t d_8to24table_shirt[256];
extern uint32_t d_8to24table_pants[256];
// TEXTURE MANAGER
@ -81,7 +81,7 @@ float TexMgr_FrameUsage (void);
gltexture_t *TexMgr_FindTexture (qmodel_t *owner, const char *name);
gltexture_t *TexMgr_NewTexture (void);
void TexMgr_FreeTexture (gltexture_t *kill);
void TexMgr_FreeTextures (unsigned int flags, unsigned int mask);
void TexMgr_FreeTextures (uint32_t flags, uint32_t mask);
void TexMgr_FreeTexturesForOwner (qmodel_t *owner);
void TexMgr_NewGame (void);
void TexMgr_Init (void);

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@ -35,7 +35,7 @@ struct qsockaddr
unsigned char qsa_data[14];
};
#define NET_HEADERSIZE (2 * sizeof(unsigned int))
#define NET_HEADERSIZE (2 * sizeof(uint32_t))
#define NET_DATAGRAMSIZE (MAX_DATAGRAM + NET_HEADERSIZE)
// NetHeader flags
@ -143,14 +143,14 @@ typedef struct qsocket_s
sys_socket_t socket;
void *driverdata;
unsigned int ackSequence;
unsigned int sendSequence;
unsigned int unreliableSendSequence;
uint32_t ackSequence;
uint32_t sendSequence;
uint32_t unreliableSendSequence;
int sendMessageLength;
byte sendMessage [NET_MAXMESSAGE];
unsigned int receiveSequence;
unsigned int unreliableReceiveSequence;
uint32_t receiveSequence;
uint32_t unreliableReceiveSequence;
int receiveMessageLength;
byte receiveMessage [NET_MAXMESSAGE];

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@ -45,8 +45,8 @@ static int droppedDatagrams;
static struct
{
unsigned int length;
unsigned int sequence;
uint32_t length;
uint32_t sequence;
byte data[MAX_DATAGRAM];
} packetBuffer;
@ -131,9 +131,9 @@ static void NET_Ban_f (void)
int Datagram_SendMessage (qsocket_t *sock, sizebuf_t *data)
{
unsigned int packetLen;
unsigned int dataLen;
unsigned int eom;
uint32_t packetLen;
uint32_t dataLen;
uint32_t eom;
#ifdef DEBUG
if (data->cursize == 0)
@ -178,9 +178,9 @@ int Datagram_SendMessage (qsocket_t *sock, sizebuf_t *data)
static int SendMessageNext (qsocket_t *sock)
{
unsigned int packetLen;
unsigned int dataLen;
unsigned int eom;
uint32_t packetLen;
uint32_t dataLen;
uint32_t eom;
if (sock->sendMessageLength <= MAX_DATAGRAM)
{
@ -211,9 +211,9 @@ static int SendMessageNext (qsocket_t *sock)
static int ReSendMessage (qsocket_t *sock)
{
unsigned int packetLen;
unsigned int dataLen;
unsigned int eom;
uint32_t packetLen;
uint32_t dataLen;
uint32_t eom;
if (sock->sendMessageLength <= MAX_DATAGRAM)
{
@ -286,12 +286,12 @@ int Datagram_SendUnreliableMessage (qsocket_t *sock, sizebuf_t *data)
int Datagram_GetMessage (qsocket_t *sock)
{
unsigned int length;
unsigned int flags;
uint32_t length;
uint32_t flags;
int ret = 0;
struct qsockaddr readaddr;
unsigned int sequence;
unsigned int count;
uint32_t sequence;
uint32_t count;
if (!sock->canSend)
if ((net_time - sock->lastSendTime) > 1.0)
@ -299,7 +299,7 @@ int Datagram_GetMessage (qsocket_t *sock)
while (1)
{
length = (unsigned int) sfunc.Read(sock->socket, (byte *)&packetBuffer,
length = (uint32_t) sfunc.Read(sock->socket, (byte *)&packetBuffer,
NET_DATAGRAMSIZE, &readaddr);
// if ((rand() & 255) > 220)
@ -308,7 +308,7 @@ int Datagram_GetMessage (qsocket_t *sock)
if (length == 0)
break;
if (length == (unsigned int)-1)
if (length == (uint32_t)-1)
{
Con_Printf("Read error\n");
return -1;

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@ -111,7 +111,7 @@ typedef LONG socklen_t; /* int32_t */
#if (LONG_MAX <= 2147483647L)
typedef unsigned long in_addr_t; /* u_int32_t */
#else
typedef unsigned int in_addr_t; /* u_int32_t */
typedef uint32_t in_addr_t; /* u_int32_t */
#endif
#endif

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@ -144,7 +144,7 @@ static void PR_PrintStatement (dstatement_t *s)
{
int i;
if ((unsigned int)s->op < sizeof(pr_opnames)/sizeof(pr_opnames[0]))
if ((uint32_t)s->op < sizeof(pr_opnames)/sizeof(pr_opnames[0]))
{
Con_Printf("%s ", pr_opnames[s->op]);
i = strlen(pr_opnames[s->op]);
@ -158,7 +158,7 @@ static void PR_PrintStatement (dstatement_t *s)
{
Con_Printf("branch %i", s->a);
}
else if ((unsigned int)(s->op-OP_STORE_F) < 6)
else if ((uint32_t)(s->op-OP_STORE_F) < 6)
{
Con_Printf("%s", PR_GlobalString(s->a));
Con_Printf("%s", PR_GlobalStringNoContents(s->b));

View File

@ -363,7 +363,7 @@ void GL_DrawAliasFrame (aliashdr_t *paliashdr, lerpdata_t lerpdata)
{
if (r_drawflat_cheatsafe)
{
srand(count * (unsigned int)(src_offset_t)commands);
srand(count * (uint32_t)(src_offset_t)commands);
glColor3f (rand()%256/255.0, rand()%256/255.0, rand()%256/255.0);
}
else if (lerping)

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@ -158,7 +158,7 @@ void R_DrawSequentialPoly (msurface_t *s)
{
for (p = s->polys->next; p; p = p->next)
{
srand((unsigned int) (uintptr_t) p);
srand((uint32_t) (uintptr_t) p);
glColor3f (rand()%256/255.0, rand()%256/255.0, rand()%256/255.0);
DrawGLPoly (p);
rs_brushpasses++;
@ -166,7 +166,7 @@ void R_DrawSequentialPoly (msurface_t *s)
return;
}
srand((unsigned int) (uintptr_t) s->polys);
srand((uint32_t) (uintptr_t) s->polys);
glColor3f (rand()%256/255.0, rand()%256/255.0, rand()%256/255.0);
DrawGLPoly (s->polys);
rs_brushpasses++;
@ -982,7 +982,7 @@ surfaces from world + all brush models
*/
void GL_BuildBModelVertexBuffer (void)
{
unsigned int numverts, varray_bytes, varray_index;
uint32_t numverts, varray_bytes, varray_index;
int i, j;
qmodel_t *m;
float *varray;
@ -1150,7 +1150,7 @@ void R_BuildLightMap (msurface_t *surf, byte *dest, int stride)
if (cl.worldmodel->lightdata)
{
// clear to no light
memset (&blocklights[0], 0, size * 3 * sizeof (unsigned int)); //johnfitz -- lit support via lordhavoc
memset (&blocklights[0], 0, size * 3 * sizeof (uint32_t)); //johnfitz -- lit support via lordhavoc
// add all the lightmaps
if (lightmap)
@ -1179,7 +1179,7 @@ void R_BuildLightMap (msurface_t *surf, byte *dest, int stride)
else
{
// set to full bright if no light data
memset (&blocklights[0], 255, size * 3 * sizeof (unsigned int)); //johnfitz -- lit support via lordhavoc
memset (&blocklights[0], 255, size * 3 * sizeof (uint32_t)); //johnfitz -- lit support via lordhavoc
}
// bound, invert, and shift

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@ -364,7 +364,7 @@ void R_DrawTextureChains_Drawflat (qmodel_t *model, texchain_t chain)
if (!s->culled)
for (p = s->polys->next; p; p = p->next)
{
srand((unsigned int) (uintptr_t) p);
srand((uint32_t) (uintptr_t) p);
glColor3f (rand()%256/255.0, rand()%256/255.0, rand()%256/255.0);
DrawGLPoly (p);
rs_brushpasses++;
@ -375,7 +375,7 @@ void R_DrawTextureChains_Drawflat (qmodel_t *model, texchain_t chain)
for (s = t->texturechains[chain]; s; s = s->texturechain)
if (!s->culled)
{
srand((unsigned int) (uintptr_t) s->polys);
srand((uint32_t) (uintptr_t) s->polys);
glColor3f (rand()%256/255.0, rand()%256/255.0, rand()%256/255.0);
DrawGLPoly (s->polys);
rs_brushpasses++;
@ -428,7 +428,7 @@ void R_DrawTextureChains_Glow (qmodel_t *model, entity_t *ent, texchain_t chain)
//
//==============================================================================
static unsigned int R_NumTriangleIndicesForSurf (msurface_t *s)
static uint32_t R_NumTriangleIndicesForSurf (msurface_t *s)
{
return 3 * (s->numedges - 2);
}
@ -441,7 +441,7 @@ Writes out the triangle indices needed to draw s as a triangle list.
The number of indices it will write is given by R_NumTriangleIndicesForSurf.
================
*/
static void R_TriangleIndicesForSurf (msurface_t *s, unsigned int *dest)
static void R_TriangleIndicesForSurf (msurface_t *s, uint32_t *dest)
{
int i;
for (i=2; i<s->numedges; i++)
@ -454,8 +454,8 @@ static void R_TriangleIndicesForSurf (msurface_t *s, unsigned int *dest)
#define MAX_BATCH_SIZE 4096
static unsigned int vbo_indices[MAX_BATCH_SIZE];
static unsigned int num_vbo_indices;
static uint32_t vbo_indices[MAX_BATCH_SIZE];
static uint32_t num_vbo_indices;
/*
================

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@ -107,7 +107,7 @@ void S_CodecShutdown (void)
S_CodecOpenStream
=================
*/
snd_stream_t *S_CodecOpenStreamType (const char *filename, unsigned int type)
snd_stream_t *S_CodecOpenStreamType (const char *filename, uint32_t type)
{
snd_codec_t *codec;
snd_stream_t *stream;
@ -225,7 +225,7 @@ snd_stream_t *S_CodecOpenStreamAny (const char *filename)
}
}
qboolean S_CodecForwardStream (snd_stream_t *stream, unsigned int type)
qboolean S_CodecForwardStream (snd_stream_t *stream, uint32_t type)
{
snd_codec_t *codec = codecs;
@ -294,7 +294,7 @@ void S_CodecUtilClose(snd_stream_t **stream)
*stream = NULL;
}
int S_CodecIsAvailable (unsigned int type)
int S_CodecIsAvailable (uint32_t type)
{
snd_codec_t *codec = codecs;
while (codec)

View File

@ -64,7 +64,7 @@ void S_CodecShutdown (void);
/* Callers of the following S_CodecOpenStream* functions
* are reponsible for attaching any path to the filename */
snd_stream_t *S_CodecOpenStreamType (const char *filename, unsigned int type);
snd_stream_t *S_CodecOpenStreamType (const char *filename, uint32_t type);
/* Decides according to the required type. */
snd_stream_t *S_CodecOpenStreamAny (const char *filename);
@ -96,7 +96,7 @@ void S_CodecUtilClose(snd_stream_t **stream);
#define CODECTYPE_WAVE CODECTYPE_WAV
#define CODECTYPE_MIDI CODECTYPE_MID
int S_CodecIsAvailable (unsigned int type);
int S_CodecIsAvailable (uint32_t type);
/* return 1 if available, 0 if codec failed init
* or -1 if no such codec is present. */

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@ -36,7 +36,7 @@ typedef void (*CODEC_CLOSE)(snd_stream_t *stream);
struct snd_codec_s
{
unsigned int type; /* handled data type. (1U << n) */
uint32_t type; /* handled data type. (1U << n) */
qboolean initialized; /* init succeedded */
const char *ext; /* expected extension */
CODEC_INIT initialize;
@ -48,7 +48,7 @@ struct snd_codec_s
snd_codec_t *next;
};
qboolean S_CodecForwardStream (snd_stream_t *stream, unsigned int type);
qboolean S_CodecForwardStream (snd_stream_t *stream, uint32_t type);
/* Forward a stream to another codec of 'type' type. */
#endif /* _SND_CODECI_H_ */

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@ -904,7 +904,7 @@ void S_ExtraUpdate (void)
static void S_Update_ (void)
{
unsigned int endtime;
uint32_t endtime;
int samps;
if (!sound_started || (snd_blocked > 0))
@ -925,9 +925,9 @@ static void S_Update_ (void)
}
// mix ahead of current position
endtime = soundtime + (unsigned int)(_snd_mixahead.value * shm->speed);
endtime = soundtime + (uint32_t)(_snd_mixahead.value * shm->speed);
samps = shm->samples >> (shm->channels - 1);
endtime = q_min(endtime, (unsigned int)(soundtime + samps));
endtime = q_min(endtime, (uint32_t)(soundtime + samps));
S_PaintChannels (endtime);

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@ -95,7 +95,7 @@ static inline qboolean tag_is_id3v2(const unsigned char *data, size_t length)
*/
static inline qboolean tag_is_apetag(const unsigned char *data, size_t length)
{
unsigned int v;
uint32_t v;
if (length < 32) return false;
if (memcmp(data,"APETAGEX",8) != 0)

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@ -237,7 +237,7 @@ static void stbi__end_write_file(stbi__write_context *s)
#endif // !STBI_WRITE_NO_STDIO
typedef unsigned int stbiw_uint32;
typedef uint32_t stbiw_uint32;
typedef int stb_image_write_test[sizeof(stbiw_uint32)==4 ? 1 : -1];
static void stbiw__putc(stbi__write_context *s, unsigned char c)