scripts/games/eternity/system.cfg

165 lines
4.9 KiB
INI

;eternity.cfg format:
;[min-max(default)] description of variable
;* at end indicates variable is settable in wads
;variable value
[0-1(1)] 1 to show help strings about each variable in config file
config_help 1
[0-1(1)] 1 to use user/doom/eternity.cfg for all DOOM gamemodes
use_doom_config 1
[0-1(1)] 1 to scan common locations for IWADs
d_scaniwads 0
[("")] IWAD path for DOOM Shareware
iwad_doom_shareware ""
[("")] IWAD path for DOOM Registered
iwad_doom ""
[("")] IWAD path for The Ultimate DOOM
iwad_ultimate_doom "/media/store/games/doom/iwads/doom.wad"
[("")] IWAD path for DOOM 2
iwad_doom2 "/media/store/games/doom/iwads/doom2.wad"
[("")] IWAD path for DOOM 2, BFG Edition
iwad_bfgdoom2 ""
[("")] IWAD path for Final DOOM: TNT - Evilution
iwad_tnt "/media/store/games/doom/iwads/tnt.wad"
[("")] IWAD path for Final DOOM: The Plutonia Experiment
iwad_plutonia "/media/store/games/doom/iwads/plutonia.wad"
[("")] IWAD path for HACX - Twitch 'n Kill (v1.2 or later)
iwad_hacx "/media/store/games/doom/iwads/hacx.wad"
[("")] IWAD path for Heretic Shareware
iwad_heretic_shareware ""
[("")] IWAD path for Heretic Registered
iwad_heretic ""
[("")] IWAD path for Heretic: Shadow of the Serpent Riders
iwad_heretic_sosr "/media/store/games/doom/iwads/heretic.wad"
[("")] IWAD path for Freedoom (Doom 2 gamemission)
iwad_freedoom "/media/store/games/doom/iwads/freedoom2.wad"
[("")] IWAD path for Freedoom (Ultimate Doom gamemission)
iwad_freedoomu "/media/store/games/doom/iwads/freedoom1.wad"
[("")] IWAD path for FreeDM (Freedoom Deathmatch IWAD)
iwad_freedm ""
[("")] IWAD path for Rekkr (Ultimate Doom gamemission)
iwad_rekkr ""
[-1-15(-1)] Number of last IWAD chosen from the IWAD picker
iwad_choice 2
[("")] Directory containing Master Levels wad files
master_levels_dir "/media/store/games/doom/iwads/master"
[("")] Path to 'No Rest for the Living'
w_norestpath "/media/store/games/doom/iwads/nerve.wad"
[0-1(0)] Start up ETERNITY in text mode
textmode_startup 1
[10-1000(100)] Percentage of normal speed (35 fps) realtic clock runs at
realtic_clock_rate 100
[1-32(32)] number of sound effects handled simultaneously
snd_channels 32
[0-1(0)] Force reversal of stereo audio channels: 0 = normal, 1 = reverse
force_flip_pan 0
[0-?(880)] High end of low pass band
s_lowfreq 880.000
[0-?(5000)] Low end of high pass band
s_highfreq 5000.00
[0-1(0.93896)] Preamplification factor
s_eqpreamp 0.938960
[0-3(1.2)] Low pass gain
s_lowgain 1.20000
[0-3(1)] Midrange gain
s_midgain 1.00000
[0-3(0.8)] High pass gain
s_highgain 0.800000
[0-16(4)] Volume of environmental sound sequences
s_enviro_volume 4
[0-1(1)] use hi-def music if available
s_hidefmusic 1
[0-3(3)] screenshot format (0=BMP,1=PCX,2=TGA,3=PNG)
screenshot_pcx 3
[0-1(1)] 1 to use gamma correction in screenshots
screenshot_gamma 1
[-1-1(-1)] Select video backend (-1 = default, 0 = SDL Default, 1 = SDL GL2D)
i_videodriverid 0
[("native")] Resolution of the renderer's target (WWWWxHHHH or native)
i_resolution "native"
[("640x480w")] Description of video mode parameters (WWWWxHHHH[flags])
i_videomode "1280x720w"
[0-1(0)] Letterbox video modes with aspect ratios narrower than 4:3
i_letterbox 0
[0-1(1)] 1 to enable wait for vsync to avoid display tearing
use_vsync 0
[0-8(0)] Favorite aspect ratio for selection in menus
mn_favaspectratio 0
[0-2(0)] Favorite screen type for selection in menus
mn_favscreentype 0
[0-1(1)] 1 to enable use of GL extensions in general
gl_use_extensions 1
[0-1(0)] 1 to enable use of GL ARB pixelbuffer object extension
gl_arb_pixelbuffer 1
[16-32(32)] GL backend screen bitdepth (16, 24, or 32)
gl_colordepth 32
[0-1(0)] GL2D texture filtering type (0 = GL_LINEAR, 1 = GL_NEAREST)
gl_filter_type 1
[0-1(1)] 1 to refresh as fast as possible (uses high CPU)
d_fastrefresh 1
[0-1(1)] 1 to activate frame interpolation (smooth rendering)
d_interpolate 1
[0-1(1)] 1 to enable force feedback through gamepads where supported
i_forcefeedback 1
[0-?(0)] Display number that the window appears on
displaynum 0
[0-1(0)] Always wait for input at exit
wait_at_exit 0
[0-1(1)] Toggle mouse input grabbing
grabmouse 1
[1024-8192(2048)] SDL_mixer audio buffer size
audio_buffers 2048