scripts/virtual-machines/PCem/98

98 lines
1.5 KiB
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gameblaster = 0
gus = 0
ssi2001 = 0
voodoo = 1
model = 430vx
cpu_manufacturer = 0
cpu = 4
cpu_use_dynarec = 1
cpu_waitstates = 0
gfxcard = stealth3d_2000
video_speed = -1
sndcard = sb16
cpu_speed = 14
disc_a =
disc_b =
hdd_controller = ide
mem_size = 131072
cdrom_drive = 200
cdrom_channel = 1
cdrom_path = /media/store/osmedia/Software/QUAKE106.cue
zip_channel = -1
hdc_sectors = 63
hdc_heads = 16
hdc_cylinders = 4161
hdc_fn = /media/store/vm/Win98/hd.img
hdd_sectors = 0
hdd_heads = 0
hdd_cylinders = 0
hdd_fn =
hde_sectors = 0
hde_heads = 0
hde_cylinders = 0
hde_fn =
hdf_sectors = 0
hdf_heads = 0
hdf_cylinders = 0
hdf_fn =
hdg_sectors = 0
hdg_heads = 0
hdg_cylinders = 0
hdg_fn =
hdh_sectors = 0
hdh_heads = 0
hdh_cylinders = 0
hdh_fn =
hdi_sectors = 0
hdi_heads = 0
hdi_cylinders = 0
hdi_fn =
drive_a_type = 7
drive_b_type = 0
bpb_disable = 1
cd_speed = 32
joystick_type = 0
mouse_type = 0
enable_sync = 0
lpt1_device = none
vid_resize = 0
video_fullscreen_scale = 1
video_fullscreen_first = 1
netcard = rtl8029as
[Joysticks]
joystick_0_nr = 0
joystick_1_nr = 0
[SDL2]
screenshot_format = png
screenshot_flash = 1
custom_width = 640
custom_height = 480
fullscreen = 0
fullscreen_mode = 0
scale = 1
scale_mode = 0
vsync = 0
focus_dim = 0
alternative_update_lock = 0
render_driver = software
[GL3]
input_scale = 1.000000
input_stretch = 0
shader_refresh_rate = 0.000000
[GL3 Shaders]
shaders = 0
[3DFX Voodoo Graphics]
type = 0
framebuffer_memory = 4
texture_memory = 4
bilinear = 1
dacfilter = 0
render_threads = 2
sli = 0
recompiler = 1