scripts/virtual-machines/PCem/95

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gameblaster = 0
gus = 0
ssi2001 = 0
voodoo = 1
model = sis496
cpu_manufacturer = 0
cpu = 6
cpu_use_dynarec = 1
cpu_waitstates = 0
gfxcard = mach64gx
video_speed = -1
sndcard = sbawe32
cpu_speed = 3
disc_a =
disc_b =
hdd_controller = ide
mem_size = 262144
cdrom_drive = 0
cdrom_channel = 2
cdrom_path =
zip_channel = -1
hdc_sectors = 17
hdc_heads = 15
hdc_cylinders = 900
hdc_fn = /media/store/vm/Win95/hd.img
hdd_sectors = 0
hdd_heads = 0
hdd_cylinders = 0
hdd_fn =
hde_sectors = 0
hde_heads = 0
hde_cylinders = 0
hde_fn =
hdf_sectors = 0
hdf_heads = 0
hdf_cylinders = 0
hdf_fn =
hdg_sectors = 0
hdg_heads = 0
hdg_cylinders = 0
hdg_fn =
hdh_sectors = 0
hdh_heads = 0
hdh_cylinders = 0
hdh_fn =
hdi_sectors = 0
hdi_heads = 0
hdi_cylinders = 0
hdi_fn =
drive_a_type = 5
drive_b_type = 5
bpb_disable = 0
cd_speed = 8
joystick_type = 0
mouse_type = 0
enable_sync = 1
lpt1_device = none
vid_resize = 0
video_fullscreen_scale = 1
video_fullscreen_first = 0
[Joysticks]
joystick_0_nr = 0
joystick_1_nr = 0
[SDL2]
screenshot_format = png
screenshot_flash = 1
custom_width = 640
custom_height = 480
fullscreen = 0
fullscreen_mode = 0
scale = 1
scale_mode = 0
vsync = 0
focus_dim = 0
alternative_update_lock = 0
render_driver = software
[GL3]
input_scale = 1.000000
input_stretch = 1
shader_refresh_rate = 85.000000
[GL3 Shaders]
shaders = 0
[3DFX Voodoo Graphics]
type = 2
framebuffer_memory = 4
texture_memory = 4
bilinear = 1
dacfilter = 0
render_threads = 2
sli = 0
recompiler = 1