scripts/games/alephone/marathon-2.xml

81 lines
6.5 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<mara_prefs version="20190331">
<graphics scmode_width="1280" scmode_height="720" scmode_auto_resolution="false" scmode_high_dpi="true" scmode_hud="true" scmode_hud_scale="0" scmode_term_scale="0" scmode_translucent_map="true" scmode_camera_bob="true" scmode_accel="1" scmode_highres="true" scmode_fullscreen="false" scmode_bitdepth="32" scmode_gamma="3" scmode_fix_h_not_v="false" ogl_flags="19081" software_alpha_blending="2" software_sdl_driver="1" anisotropy_level="0" multisamples="0" geforce_fix="false" wait_for_vsync="false" gamma_corrected_blending="false" use_npot="true" double_corpse_limit="false" hog_the_cpu="false" movie_export_video_quality="50" movie_export_audio_quality="50">
<void>
<color red="0" green="0" blue="0"/>
</void>
<landscapes>
<color index="0" red="1" green="1" blue="0.400000006"/>
<color index="1" red="0.200000003" green="0.600000024" blue="1"/>
<color index="2" red="0.0941176489" green="0.0941176489" blue="0.0627450943"/>
<color index="3" red="0.0313725471" green="0.0313725471" blue="0.0627450943"/>
<color index="4" red="0.400000006" green="0.400000006" blue="0.400000006"/>
<color index="5" red="0" green="0" blue="0"/>
<color index="6" red="0" green="0" blue="0"/>
<color index="7" red="0" green="0" blue="0"/>
</landscapes>
<texture index="0" near_filter="0" far_filter="0" resolution="0" color_format="0" max_size="0"/>
<texture index="1" near_filter="0" far_filter="1" resolution="0" color_format="0" max_size="0"/>
<texture index="2" near_filter="0" far_filter="0" resolution="0" color_format="0" max_size="0"/>
<texture index="3" near_filter="0" far_filter="1" resolution="0" color_format="0" max_size="0"/>
<texture index="4" near_filter="1" far_filter="5" resolution="0" color_format="0" max_size="0"/>
</graphics>
<player name="marrub" color="2" team="0" last_time_ran="0" difficulty="2" bkgd_music="false" crosshairs_active="true">
<chase_cam behind="1536" upward="0" rightward="0" flags="0" damping="0.5" spring="0" opacity="1"/>
<crosshairs thickness="2" from_center="0" length="3" shape="0" opacity="0.5">
<color red="0.937514305" green="0" blue="0"/>
</crosshairs>
</player>
<input device="1" modifiers="57" sens_horizontal="9550" sens_vertical="3402" classic_vertical_aim="false" classic_aim_speed_limits="true" mouse_accel_type="0" mouse_accel_scale="1" raw_mouse_input="true" extra_mouse_precision="true" controller_analog="false" controller_sensitivity="65536" controller_deadzone="3276">
<binding action="forward" pressed="e"/>
<binding action="back" pressed="d"/>
<binding action="look-left" pressed="left"/>
<binding action="look-right" pressed="right"/>
<binding action="strafe-left" pressed="s"/>
<binding action="strafe-right" pressed="f"/>
<binding action="glance-left" pressed="q"/>
<binding action="glance-left" pressed="controller-left"/>
<binding action="glance-right" pressed="controller-right"/>
<binding action="look-up" pressed="up"/>
<binding action="look-down" pressed="down"/>
<binding action="look-ahead" pressed="v"/>
<binding action="look-ahead" pressed="controller-rs"/>
<binding action="prev-weapon" pressed="mouse-scroll-down"/>
<binding action="next-weapon" pressed="mouse-scroll-up"/>
<binding action="trigger-1" pressed="mouse-left"/>
<binding action="trigger-2" pressed="mouse-right"/>
<binding action="strafe" pressed="lalt"/>
<binding action="run" pressed="lshift"/>
<binding action="look" pressed="lgui"/>
<binding action="action" pressed="tab"/>
<binding action="map" pressed="m"/>
<binding action="microphone" pressed="controller-y"/>
<binding action="inventory-left" pressed="leftbracket"/>
<binding action="inventory-right" pressed="rightbracket"/>
<binding action="switch-player-view" pressed="backspace"/>
<binding action="volume-up" pressed="period"/>
<binding action="volume-down" pressed="comma"/>
<binding action="map-zoom-in" pressed="equals"/>
<binding action="map-zoom-out" pressed="minus"/>
<binding action="fps" pressed="slash"/>
<binding action="chat" pressed="grave"/>
<binding action="net-stats" pressed="1"/>
</input>
<sound channels="16" volume="2" music_volume="4" flags="59" rate="44100" samples="1024" volume_while_speaking="32" mute_while_transmitting="true"/>
<network microphone="false" untimed="false" type="3" game_type="4" difficulty="4" game_options="1423" time_limit="18000" kill_limit="10" entry_point="36" autogather="false" join_by_address="false" join_address="" local_game_port="4226" game_protocol="star" use_speex_netmic_encoder="true" use_netscript="false" netscript_file="" cheat_flags="39" advertise_on_metaserver="false" attempt_upnp="false" check_for_updates="true" verify_https="false" metaserver_login="guest" metaserver_password="72657665726f66206e6f68746172616d" use_custom_metaserver_colors="false" mute_metaserver_guests="false" join_metaserver_by_default="false" allow_stats="false">
<color index="0" red="0.140627146" green="0.371099412" blue="0.636728466"/>
<color index="1" red="0.140627146" green="0.371099412" blue="0.636728466"/>
<star_protocol>
<hub pregame_ticks_before_net_death="600" ingame_ticks_before_net_death="150" pregame_window_size="15" ingame_window_size="150" pregame_nth_element="2" ingame_nth_element="5" send_period="1" recovery_send_period="15" latency_tolerance="5" use_bandwidth_reduction="true"/>
<spoke pregame_ticks_before_net_death="2700" ingame_ticks_before_net_death="150" recovery_send_period="15" timing_window_size="90" timing_nth_element="45" adjust_timing="true"/>
</star_protocol>
<ring_protocol accept_packets_from_anyone="false" adapt_to_latency="true" latency_hold_ticks="60"/>
</network>
<environment map_file="$default$/Map.sceA" physics_file="$local$/Standard.phyA" shapes_file="$default$/Shapes.shpA" sounds_file="$default$/Sounds.sndA" resources_file="$local$/Marathon.appl" map_checksum="2819527857" physics_checksum="0" shapes_mod_date="1419729028" sounds_mod_date="1419728994" group_by_directory="true" reduce_singletons="false" smooth_text="true" solo_lua_file="" use_solo_lua="false" use_replay_net_lua="false" hide_alephone_extensions="true" film_profile="0" maximum_quick_saves="0">
<disable_plugin path="$default$/Plugins/Enhanced HUD"/>
<disable_plugin path="$default$/Plugins/HD Monsters"/>
<disable_plugin path="$default$/Plugins/HD Textures"/>
<disable_plugin path="$default$/Plugins/HD Weapons"/>
</environment>
</mara_prefs>