;eternity.cfg format: ;[min-max(default)] description of variable ;* at end indicates variable is settable in wads ;variable value [0-1(1)] 1 to show help strings about each variable in config file config_help 1 [0-1(1)] 1 to use user/doom/eternity.cfg for all DOOM gamemodes use_doom_config 1 [0-1(1)] 1 to scan common locations for IWADs d_scaniwads 0 [("")] IWAD path for DOOM Shareware iwad_doom_shareware "" [("")] IWAD path for DOOM Registered iwad_doom "" [("")] IWAD path for The Ultimate DOOM iwad_ultimate_doom "/media/store/games/doom/iwads/doom.wad" [("")] IWAD path for DOOM 2 iwad_doom2 "/media/store/games/doom/iwads/doom2.wad" [("")] IWAD path for DOOM 2, BFG Edition iwad_bfgdoom2 "" [("")] IWAD path for Final DOOM: TNT - Evilution iwad_tnt "/media/store/games/doom/iwads/tnt.wad" [("")] IWAD path for Final DOOM: The Plutonia Experiment iwad_plutonia "/media/store/games/doom/iwads/plutonia.wad" [("")] IWAD path for HACX - Twitch 'n Kill (v1.2 or later) iwad_hacx "/media/store/games/doom/iwads/hacx.wad" [("")] IWAD path for Heretic Shareware iwad_heretic_shareware "" [("")] IWAD path for Heretic Registered iwad_heretic "" [("")] IWAD path for Heretic: Shadow of the Serpent Riders iwad_heretic_sosr "/media/store/games/doom/iwads/heretic.wad" [("")] IWAD path for Freedoom (Doom 2 gamemission) iwad_freedoom "/media/store/games/doom/iwads/freedoom2.wad" [("")] IWAD path for Freedoom (Ultimate Doom gamemission) iwad_freedoomu "/media/store/games/doom/iwads/freedoom1.wad" [("")] IWAD path for FreeDM (Freedoom Deathmatch IWAD) iwad_freedm "" [("")] IWAD path for Rekkr (Ultimate Doom gamemission) iwad_rekkr "" [-1-15(-1)] Number of last IWAD chosen from the IWAD picker iwad_choice 2 [("")] Directory containing Master Levels wad files master_levels_dir "/media/store/games/doom/iwads/master" [("")] Path to 'No Rest for the Living' w_norestpath "/media/store/games/doom/iwads/nerve.wad" [0-1(0)] Start up ETERNITY in text mode textmode_startup 1 [10-1000(100)] Percentage of normal speed (35 fps) realtic clock runs at realtic_clock_rate 100 [1-32(32)] number of sound effects handled simultaneously snd_channels 32 [0-1(0)] Force reversal of stereo audio channels: 0 = normal, 1 = reverse force_flip_pan 0 [0-?(880)] High end of low pass band s_lowfreq 880.000 [0-?(5000)] Low end of high pass band s_highfreq 5000.00 [0-1(0.93896)] Preamplification factor s_eqpreamp 0.938960 [0-3(1.2)] Low pass gain s_lowgain 1.20000 [0-3(1)] Midrange gain s_midgain 1.00000 [0-3(0.8)] High pass gain s_highgain 0.800000 [0-16(4)] Volume of environmental sound sequences s_enviro_volume 4 [0-1(1)] use hi-def music if available s_hidefmusic 1 [0-3(3)] screenshot format (0=BMP,1=PCX,2=TGA,3=PNG) screenshot_pcx 3 [0-1(1)] 1 to use gamma correction in screenshots screenshot_gamma 1 [-1-1(-1)] Select video backend (-1 = default, 0 = SDL Default, 1 = SDL GL2D) i_videodriverid 0 [("native")] Resolution of the renderer's target (WWWWxHHHH or native) i_resolution "native" [("640x480w")] Description of video mode parameters (WWWWxHHHH[flags]) i_videomode "1280x720w" [0-1(0)] Letterbox video modes with aspect ratios narrower than 4:3 i_letterbox 0 [0-1(1)] 1 to enable wait for vsync to avoid display tearing use_vsync 0 [0-8(0)] Favorite aspect ratio for selection in menus mn_favaspectratio 0 [0-2(0)] Favorite screen type for selection in menus mn_favscreentype 0 [0-1(1)] 1 to enable use of GL extensions in general gl_use_extensions 1 [0-1(0)] 1 to enable use of GL ARB pixelbuffer object extension gl_arb_pixelbuffer 1 [16-32(32)] GL backend screen bitdepth (16, 24, or 32) gl_colordepth 32 [0-1(0)] GL2D texture filtering type (0 = GL_LINEAR, 1 = GL_NEAREST) gl_filter_type 1 [0-1(1)] 1 to refresh as fast as possible (uses high CPU) d_fastrefresh 1 [0-1(1)] 1 to activate frame interpolation (smooth rendering) d_interpolate 1 [0-1(1)] 1 to enable force feedback through gamepads where supported i_forcefeedback 1 [0-?(0)] Display number that the window appears on displaynum 0 [0-1(0)] Always wait for input at exit wait_at_exit 0 [0-1(1)] Toggle mouse input grabbing grabmouse 1 [1024-8192(2048)] SDL_mixer audio buffer size audio_buffers 2048