gameblaster = 0 gus = 0 ssi2001 = 0 voodoo = 1 model = 430vx cpu_manufacturer = 0 cpu = 4 cpu_use_dynarec = 1 cpu_waitstates = 0 gfxcard = stealth3d_2000 video_speed = -1 sndcard = sb16 cpu_speed = 14 disc_a = disc_b = hdd_controller = ide mem_size = 131072 cdrom_drive = 200 cdrom_channel = 1 cdrom_path = /media/store/osmedia/Software/QUAKE106.cue zip_channel = -1 hdc_sectors = 63 hdc_heads = 16 hdc_cylinders = 4161 hdc_fn = /media/store/vm/Win98/hd.img hdd_sectors = 0 hdd_heads = 0 hdd_cylinders = 0 hdd_fn = hde_sectors = 0 hde_heads = 0 hde_cylinders = 0 hde_fn = hdf_sectors = 0 hdf_heads = 0 hdf_cylinders = 0 hdf_fn = hdg_sectors = 0 hdg_heads = 0 hdg_cylinders = 0 hdg_fn = hdh_sectors = 0 hdh_heads = 0 hdh_cylinders = 0 hdh_fn = hdi_sectors = 0 hdi_heads = 0 hdi_cylinders = 0 hdi_fn = drive_a_type = 7 drive_b_type = 0 bpb_disable = 1 cd_speed = 32 joystick_type = 0 mouse_type = 0 enable_sync = 0 lpt1_device = none vid_resize = 0 video_fullscreen_scale = 1 video_fullscreen_first = 1 netcard = rtl8029as [Joysticks] joystick_0_nr = 0 joystick_1_nr = 0 [SDL2] screenshot_format = png screenshot_flash = 1 custom_width = 640 custom_height = 480 fullscreen = 0 fullscreen_mode = 0 scale = 1 scale_mode = 0 vsync = 0 focus_dim = 0 alternative_update_lock = 0 render_driver = software [GL3] input_scale = 1.000000 input_stretch = 0 shader_refresh_rate = 0.000000 [GL3 Shaders] shaders = 0 [3DFX Voodoo Graphics] type = 0 framebuffer_memory = 4 texture_memory = 4 bilinear = 1 dacfilter = 0 render_threads = 2 sli = 0 recompiler = 1