gameblaster = 0 gus = 0 ssi2001 = 0 voodoo = 1 model = sis496 cpu_manufacturer = 0 cpu = 6 cpu_use_dynarec = 1 cpu_waitstates = 0 gfxcard = mach64gx video_speed = -1 sndcard = sbawe32 cpu_speed = 3 disc_a = disc_b = hdd_controller = ide mem_size = 262144 cdrom_drive = 0 cdrom_channel = 2 cdrom_path = zip_channel = -1 hdc_sectors = 17 hdc_heads = 15 hdc_cylinders = 900 hdc_fn = /media/store/vm/Win95/hd.img hdd_sectors = 0 hdd_heads = 0 hdd_cylinders = 0 hdd_fn = hde_sectors = 0 hde_heads = 0 hde_cylinders = 0 hde_fn = hdf_sectors = 0 hdf_heads = 0 hdf_cylinders = 0 hdf_fn = hdg_sectors = 0 hdg_heads = 0 hdg_cylinders = 0 hdg_fn = hdh_sectors = 0 hdh_heads = 0 hdh_cylinders = 0 hdh_fn = hdi_sectors = 0 hdi_heads = 0 hdi_cylinders = 0 hdi_fn = drive_a_type = 5 drive_b_type = 5 bpb_disable = 0 cd_speed = 8 joystick_type = 0 mouse_type = 0 enable_sync = 1 lpt1_device = none vid_resize = 0 video_fullscreen_scale = 1 video_fullscreen_first = 0 [Joysticks] joystick_0_nr = 0 joystick_1_nr = 0 [SDL2] screenshot_format = png screenshot_flash = 1 custom_width = 640 custom_height = 480 fullscreen = 0 fullscreen_mode = 0 scale = 1 scale_mode = 0 vsync = 0 focus_dim = 0 alternative_update_lock = 0 render_driver = software [GL3] input_scale = 1.000000 input_stretch = 1 shader_refresh_rate = 85.000000 [GL3 Shaders] shaders = 0 [3DFX Voodoo Graphics] type = 2 framebuffer_memory = 4 texture_memory = 4 bilinear = 1 dacfilter = 0 render_threads = 2 sli = 0 recompiler = 1