master
an 2021-06-20 07:53:20 -06:00
rodič 4524fdb550
revize f5d6dfdb86
6 změnil soubory, kde provedl 48 přidání a 33 odebrání

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@ -1,6 +1,6 @@
<?xml version="1.0" encoding="utf-8"?>
<mara_prefs version="20190331">
<graphics scmode_width="1280" scmode_height="720" scmode_auto_resolution="false" scmode_high_dpi="true" scmode_hud="true" scmode_hud_scale="1" scmode_term_scale="0" scmode_translucent_map="true" scmode_camera_bob="true" scmode_accel="1" scmode_highres="true" scmode_fullscreen="false" scmode_bitdepth="32" scmode_gamma="3" scmode_fix_h_not_v="false" ogl_flags="19081" software_alpha_blending="0" software_sdl_driver="1" anisotropy_level="0" multisamples="0" geforce_fix="false" wait_for_vsync="false" gamma_corrected_blending="false" use_npot="true" double_corpse_limit="false" hog_the_cpu="false" movie_export_video_quality="50" movie_export_audio_quality="50">
<mara_prefs version="20200807">
<graphics scmode_width="1280" scmode_height="720" scmode_auto_resolution="false" scmode_high_dpi="true" scmode_hud="true" scmode_hud_scale="1" scmode_term_scale="0" scmode_translucent_map="true" scmode_camera_bob="true" scmode_accel="1" scmode_highres="true" scmode_fullscreen="false" scmode_bitdepth="32" scmode_gamma="3" scmode_fix_h_not_v="false" ogl_flags="19081" software_alpha_blending="0" software_sdl_driver="1" anisotropy_level="0" multisamples="0" geforce_fix="false" wait_for_vsync="false" gamma_corrected_blending="false" use_npot="true" double_corpse_limit="false" hog_the_cpu="false" movie_export_video_quality="50" movie_export_video_bitrate="0" movie_export_audio_quality="50">
<void>
<color red="0" green="0" blue="0"/>
</void>
@ -79,7 +79,7 @@
<binding action="chat" pressed="backslash"/>
<binding action="net-stats" pressed="1"/>
</input>
<sound channels="32" volume="2" music_volume="4" flags="59" rate="44100" samples="1024" volume_while_speaking="32" mute_while_transmitting="true"/>
<sound channels="32" volume_db="-6.02060032" music_db="-3.01030016" flags="59" rate="44100" samples="1024" volume_while_speaking="32" mute_while_transmitting="true" video_export_volume_db="-8"/>
<network microphone="true" untimed="false" type="3" game_type="0" difficulty="2" game_options="1423" time_limit="18000" kill_limit="10" entry_point="0" autogather="false" join_by_address="false" join_address="" local_game_port="4226" game_protocol="star" use_speex_netmic_encoder="true" use_netscript="false" netscript_file="" cheat_flags="39" advertise_on_metaserver="false" attempt_upnp="false" check_for_updates="true" verify_https="false" metaserver_login="guest" metaserver_password="72657665726f66206e6f68746172616d" use_custom_metaserver_colors="false" mute_metaserver_guests="false" join_metaserver_by_default="false" allow_stats="false">
<color index="0" red="0.607843161" green="0.290196091" blue="0.933333337"/>
<color index="1" red="0.607843161" green="0.290196091" blue="0.933333337"/>

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@ -1,6 +1,6 @@
<?xml version="1.0" encoding="utf-8"?>
<mara_prefs version="20190331">
<graphics scmode_width="1280" scmode_height="720" scmode_auto_resolution="false" scmode_high_dpi="true" scmode_hud="true" scmode_hud_scale="0" scmode_term_scale="0" scmode_translucent_map="true" scmode_camera_bob="true" scmode_accel="1" scmode_highres="true" scmode_fullscreen="false" scmode_bitdepth="32" scmode_gamma="3" scmode_fix_h_not_v="false" ogl_flags="19081" software_alpha_blending="2" software_sdl_driver="1" anisotropy_level="0" multisamples="0" geforce_fix="false" wait_for_vsync="false" gamma_corrected_blending="false" use_npot="true" double_corpse_limit="false" hog_the_cpu="false" movie_export_video_quality="50" movie_export_audio_quality="50">
<mara_prefs version="20200807">
<graphics scmode_width="1280" scmode_height="720" scmode_auto_resolution="false" scmode_high_dpi="true" scmode_hud="true" scmode_hud_scale="0" scmode_term_scale="0" scmode_translucent_map="true" scmode_camera_bob="true" scmode_accel="1" scmode_highres="true" scmode_fullscreen="false" scmode_bitdepth="32" scmode_gamma="3" scmode_fix_h_not_v="false" ogl_flags="19081" software_alpha_blending="2" software_sdl_driver="1" anisotropy_level="0" multisamples="0" geforce_fix="false" wait_for_vsync="false" gamma_corrected_blending="false" use_npot="true" double_corpse_limit="false" hog_the_cpu="false" movie_export_video_quality="50" movie_export_video_bitrate="0" movie_export_audio_quality="50">
<void>
<color red="0" green="0" blue="0"/>
</void>
@ -61,7 +61,7 @@
<binding action="chat" pressed="grave"/>
<binding action="net-stats" pressed="1"/>
</input>
<sound channels="16" volume="2" music_volume="4" flags="59" rate="44100" samples="1024" volume_while_speaking="32" mute_while_transmitting="true"/>
<sound channels="16" volume_db="-6.02060032" music_db="-3.01030016" flags="59" rate="44100" samples="1024" volume_while_speaking="32" mute_while_transmitting="true" video_export_volume_db="-8"/>
<network microphone="false" untimed="false" type="3" game_type="4" difficulty="4" game_options="1423" time_limit="18000" kill_limit="10" entry_point="36" autogather="false" join_by_address="false" join_address="" local_game_port="4226" game_protocol="star" use_speex_netmic_encoder="true" use_netscript="false" netscript_file="" cheat_flags="39" advertise_on_metaserver="false" attempt_upnp="false" check_for_updates="true" verify_https="false" metaserver_login="guest" metaserver_password="72657665726f66206e6f68746172616d" use_custom_metaserver_colors="false" mute_metaserver_guests="false" join_metaserver_by_default="false" allow_stats="false">
<color index="0" red="0.140627146" green="0.371099412" blue="0.636728466"/>
<color index="1" red="0.140627146" green="0.371099412" blue="0.636728466"/>

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@ -1,6 +1,6 @@
<?xml version="1.0" encoding="utf-8"?>
<mara_prefs version="20190331">
<graphics scmode_width="1280" scmode_height="720" scmode_auto_resolution="false" scmode_high_dpi="true" scmode_hud="true" scmode_hud_scale="0" scmode_term_scale="0" scmode_translucent_map="true" scmode_camera_bob="true" scmode_accel="1" scmode_highres="true" scmode_fullscreen="false" scmode_bitdepth="32" scmode_gamma="3" scmode_fix_h_not_v="false" ogl_flags="19081" software_alpha_blending="2" software_sdl_driver="1" anisotropy_level="0" multisamples="0" geforce_fix="false" wait_for_vsync="false" gamma_corrected_blending="false" use_npot="true" double_corpse_limit="false" hog_the_cpu="false" movie_export_video_quality="50" movie_export_audio_quality="50">
<mara_prefs version="20200807">
<graphics scmode_width="1280" scmode_height="720" scmode_auto_resolution="false" scmode_high_dpi="true" scmode_hud="true" scmode_hud_scale="0" scmode_term_scale="0" scmode_translucent_map="true" scmode_camera_bob="true" scmode_accel="1" scmode_highres="true" scmode_fullscreen="false" scmode_bitdepth="32" scmode_gamma="3" scmode_fix_h_not_v="false" ogl_flags="19081" software_alpha_blending="2" software_sdl_driver="1" anisotropy_level="0" multisamples="0" geforce_fix="false" wait_for_vsync="false" gamma_corrected_blending="false" use_npot="true" double_corpse_limit="false" hog_the_cpu="false" movie_export_video_quality="50" movie_export_video_bitrate="0" movie_export_audio_quality="50">
<void>
<color red="0" green="0" blue="0"/>
</void>
@ -61,7 +61,7 @@
<binding action="chat" pressed="grave"/>
<binding action="net-stats" pressed="1"/>
</input>
<sound channels="16" volume="2" music_volume="4" flags="59" rate="44100" samples="1024" volume_while_speaking="32" mute_while_transmitting="true"/>
<sound channels="16" volume_db="-6.02060032" music_db="-3.01030016" flags="59" rate="44100" samples="1024" volume_while_speaking="32" mute_while_transmitting="true" video_export_volume_db="-8"/>
<network microphone="true" untimed="false" type="3" game_type="0" difficulty="2" game_options="1423" time_limit="18000" kill_limit="10" entry_point="0" autogather="false" join_by_address="false" join_address="" local_game_port="4226" game_protocol="star" use_speex_netmic_encoder="true" use_netscript="false" netscript_file="" cheat_flags="39" advertise_on_metaserver="false" attempt_upnp="false" check_for_updates="true" verify_https="false" metaserver_login="guest" metaserver_password="72657665726f66206e6f68746172616d" use_custom_metaserver_colors="false" mute_metaserver_guests="false" join_metaserver_by_default="false" allow_stats="false">
<color index="0" red="0.140627146" green="0.371099412" blue="0.636728466"/>
<color index="1" red="0.140627146" green="0.371099412" blue="0.636728466"/>

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@ -21,6 +21,9 @@ music_card -1
[-1-?(-1)] SDL joystick device number, -1 to disable
joystick_num -1
[0-100(1)] Joystick turning sensitivity
i_joyturnsens 1.00000
[0-32767(7849)] SDL MMSYSTEM joystick sensitivity
i_joysticksens 7849
@ -48,6 +51,9 @@ demo_insurance 0
[0-1(0)] 1 to enable recoil from weapon fire *
weapon_recoil 0
[0-1(0)] 0 - don't center weapon when firing, 1 - center weapon when firing
r_centerfire 0
[0-4(0)] 0 - normal, 1 - classic, 2 - 11k, 3 - bouncing!, 4 - burst *
bfgtype 0
@ -57,6 +63,9 @@ crosshair 2
[0-1(0)] 0 - no highlighting, 1 - aim highlighting enabled *
crosshair_hilite 1
[0-1(1)] 0 - scale crosshair, 1 - draw crosshair unscaled *
crosshair_scale 1
[0-1(0)] show scores in deathmatch *
show_scores 1
@ -69,7 +78,7 @@ weapon_hotkey_cycling 1
[0-1(1)] 1 to enable player bobbing (view moving up/down slightly) *
player_bobbing 1
[0-1(1)] 1 to enable monsters remembering enemies after killing others *
[0-1(0)] 1 to enable monsters remembering enemies after killing others *
monsters_remember 0
[0-1(1)] 1 to enable monsters fighting against each other when provoked *
@ -78,7 +87,7 @@ monster_infighting 1
[0-1(0)] 1 to enable monsters backing away from targets *
monster_backing 0
[0-1(1)] 1 to enable monsters to intelligently avoid hazards *
[0-1(0)] 1 to enable monsters to intelligently avoid hazards *
monster_avoid_hazards 1
[0-1(0)] 1 to enable monsters to move up/down steep stairs *
@ -114,7 +123,7 @@ sts_always_red 1
[0-1(0)] 1 to make percent signs on status bar always gray *
sts_pct_always_gray 0
[0-1(1)] 1 to disable doubled card and skull key display on status bar *
[0-1(0)] 1 to disable doubled card and skull key display on status bar *
sts_traditional_keys 1
[0-1(0)] 1 to keep keyboard LEDs turned off
@ -138,8 +147,8 @@ mouse_accel_threshold 10
[0-?(2)] amount of mouse acceleration to apply (custom acceleration mode only)
mouse_accel_value 2.00000
[0-1(0)] 0 for normal mouse, 1 for no vertical movement
mouse_novert 0
[0-1(0)] 0 for no vertical movement, 1 for vertical movement
mouse_vert 0
[0-1(0)] average mouse input when turning player
smooth_turning 0
@ -162,11 +171,11 @@ mess_colour 2
[0-1(0)] 1 to enable autorun
autorun 0
[0-1(0)] 1 to walk with shift when autorun is enabled
[0-1(1)] 1 to walk with shift when autorun is enabled
runiswalk 0
[0-8(7)] initial play screen size
screensize 7
screensize 8
[0-4(0)] screen brightness (gamma correction)
usegamma 0
@ -189,9 +198,6 @@ cscript_1 ""
[("")] Console script executed at program startup
cscript_2 ""
[-1-1(-1)] use start map instead of menu *
use_startmap -1
[0-1(1)] Zombie players can exit levels *
comp_zombie 1
@ -432,6 +438,9 @@ map_point_coord 1
[0-1(1)] 1 to not show secret sectors till after entered *
map_secret_after 1
[0-1(1)] enable secret notification *
secret_notification 1
[1-16(1)] number of lines in review display *
hud_msg_lines 3
@ -448,11 +457,14 @@ hud_overlayid 0
hud_overlaylayout 2
[0-1(1)] fullscreen hud enabled *
hud_enabled 0
hud_enabled 1
[0-1(0)] hide kills/items/secrets info on fullscreen hud *
hud_hidestatus 0
[0-1(1)] restrict HUD overlays to be no wider than 16:9
hud_restrictoverlaywidth 1
[0-1(1)] display current level time on automap *
hu_showtime 1
@ -573,10 +585,10 @@ mn_background "FWATER1"
[(".")] user's default wad directory
wad_directory "/media/store/games/doom/pwads"
[0-1(1)] 0 = normal, 1 = optimized quad cache
r_columnengine 1
[0-0(0)] 0 = normal
r_columnengine 0
[0-0(0)] 0 = high precision, 1 = low precision
[0-0(0)] 0 = high precision
r_spanengine 0
[0-2(1)] Doom object translucency style (0 = none, 1 = Boom, 2 = new) *
@ -603,12 +615,12 @@ snd_spcbassboost 8
[-1-0(-1)] device used for MIDI playback *
snd_mididevice 0
[0-4(2)] TODO: adlmidi_bank description
[0-4(2)] OPL3 emulator used for ADLMIDI
snd_oplemulator 2
[1-8(2)] TODO: adlmidi_numcards description *
[1-8(2)] OPL3 chips to emulate for ADLMIDI *
snd_numchips 8
[0-74(72)] TODO: adlmidi_bank description *
[0-75(72)] sound bank used for ADLMIDI *
snd_bank 72

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@ -58,7 +58,7 @@ iwad_freedm ""
iwad_rekkr ""
[-1-15(-1)] Number of last IWAD chosen from the IWAD picker
iwad_choice 3
iwad_choice 2
[("")] Directory containing Master Levels wad files
master_levels_dir "/media/store/games/doom/iwads/master"
@ -111,6 +111,9 @@ screenshot_gamma 1
[-1-1(-1)] Select video backend (-1 = default, 0 = SDL Default, 1 = SDL GL2D)
i_videodriverid 0
[("native")] Resolution of the renderer's target (WWWWxHHHH or native)
i_resolution "native"
[("640x480w")] Description of video mode parameters (WWWWxHHHH[flags])
i_videomode "1280x720w"
@ -120,10 +123,10 @@ i_letterbox 0
[0-1(1)] 1 to enable wait for vsync to avoid display tearing
use_vsync 0
[0-7(0)] Favorite aspect ratio for selection in menus
[0-8(0)] Favorite aspect ratio for selection in menus
mn_favaspectratio 0
[0-1(0)] Favorite screen type for selection in menus
[0-2(0)] Favorite screen type for selection in menus
mn_favscreentype 0
[0-1(1)] 1 to enable use of GL extensions in general
@ -147,9 +150,6 @@ d_interpolate 1
[0-1(1)] 1 to enable force feedback through gamepads where supported
i_forcefeedback 1
[20-179(90)] The renderer's field of view angle (in degrees)
r_fov 106
[0-?(0)] Display number that the window appears on
displaynum 0

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@ -1,5 +1,5 @@
[lutris]
migration_version = 8
migration_version = 10
dont-support-lutris = True
width = 948
height = 593
@ -16,6 +16,9 @@ right_side_panel_visible = False
hide-wine-non-esync-version-warning = True
hide-wine-systemwide-install-warning = True
show_hidden_games = false
library_ignores =
side_panel_visible = False
selected_category = category:all
[list view]
name_column_width = 200