Browse Source

bunch of crap

master
Alison Watson 8 months ago
parent
commit
d3b0cb8668
  1. 15
      applications/alacritty.yml
  2. 8
      applications/fish
  3. 89
      applications/gimp/agw.scm
  4. 924
      applications/kitty.conf
  5. 2
      applications/kxkbrc
  6. 3
      applications/mpv.conf
  7. 10
      computers/cain/fish/discord
  8. 8
      computers/cain/fish/pulse-server
  9. 4
      emacs/data.el
  10. 30
      emacs/init.el
  11. 10
      fish/chroot
  12. 2
      fish/emacs-nw
  13. 2
      fish/generate-grub
  14. 5
      fish/ls
  15. 35
      games/alephone/marathon-2.xml
  16. 39
      games/eternity/doom.cfg
  17. 2
      games/eternity/keys.csc
  18. 6
      games/eternity/system.cfg
  19. 15
      games/lutris/lutris.conf
  20. 9
      sshot/quickshot
  21. 3
      system/autostart/05-pipewire.sh
  22. 3
      system/env/00-vars.sh

15
applications/alacritty.yml

@ -1,5 +1,5 @@
env:
TERM: xterm-256color
TERM: alacritty
window:
dimensions:
@ -12,14 +12,15 @@ window:
decorations: full
startup_mode: Windowed
title: "Terminal"
gtk_theme_variant: None
gtk_theme_variant: dark
scrolling:
history: 0
history: 10000
multiplier: 3
font:
normal:
family: Courier Prime Code
family: monospace
style: Regular
size: 12.0
offset:
@ -59,4 +60,10 @@ cursor:
style: Block
unfocused_hollow: true
bell:
animation: EaseOutExpo
duration: 100
working_directory: /home/marrub
live_config_reload: false

8
applications/fish

@ -1,27 +1,25 @@
#!/usr/bin/env fish
# launch tmux if we're in an interactive terminal emulator
if status is-interactive && not status is-login && test -z "$TMUX"
exec tmux new-session
end
# bootstrapping information
# required universal variables:
# - _agw_dir_bin = volatile binary storage
# - _agw_dir_rc = the directory holding this repository
# - _agw_dir_src = non-volatile source code storage
# - _agw_dir_dev = volatile chroot development environment
# - _agw_dir_res = volatile resource storage
switch (uname)
case Linux NetBSD
set -Ux _agw_dir_bin ~/bin
set -Ux _agw_dir_rc ~/rc
set -Ux _agw_dir_src ~/src
set -Ux _agw_dir_dev ~/dev
set -Ux _agw_dir_res ~/res
case Darwin
set -Ux _agw_dir_bin ~/Binaries
set -Ux _agw_dir_rc ~/Sources/scripts
set -Ux _agw_dir_src ~/Sources
set -Ux _agw_dir_dev ~/Development
set -Ux _agw_dir_res ~/Resources
case \*
echo (set_color red)"This platform is not configured!"
end

89
applications/gimp/agw.scm

@ -1,10 +1,14 @@
(define (agw-vec-list vl) (vector->list (cadr vl)))
(define author "Alison Gray Watson")
(define license "Public domain")
(define path "<Image>/:>")
(define (agw-vec-list vl)
(vector->list (cadr vl)))
(define (agw-p67-font)
(for-each
(lambda (im)
(let ((dr (car (gimp-image-get-active-drawable im)))
(fname (car (gimp-image-get-filename im))))
(let ((dr (car (gimp-image-get-active-drawable im))))
(unless (eq? (gimp-image-base-type im) RGB)
(gimp-image-convert-rgb im))
(gimp-drawable-desaturate dr DESATURATE-LUMINANCE)
@ -15,8 +19,24 @@
0 ; num-cols (ign.)
FALSE ; alpha-dither
FALSE ; remove-unused
"p67 palette")
(gimp-file-save RUN-NONINTERACTIVE im dr fname fname)))
"p67 palette")))
(agw-vec-list (gimp-image-list))))
(define (agw-overwrite-all)
(for-each
(lambda (im)
(let ((dr (car (gimp-image-get-active-drawable im)))
(fn (car (gimp-image-get-filename im))))
(gimp-file-save RUN-NONINTERACTIVE im dr fn fn)))
(agw-vec-list (gimp-image-list))))
(define (agw-overlay-all fn mode)
(for-each
(lambda (im)
(let ((ly (car (gimp-file-load-layer RUN-NONINTERACTIVE im fn))))
(gimp-image-insert-layer im ly 0 -1)
(gimp-layer-set-mode ly mode)
(gimp-image-merge-down im ly CLIP-TO-IMAGE)))
(agw-vec-list (gimp-image-list))))
(define (agw-destructure im)
@ -40,14 +60,52 @@
(fnc nx (if dr? (succ n) n)))))))
(fnc (agw-vec-list (gimp-image-get-layers im)) num)))
(define author "Alison Gray Watson")
(define license "Public domain")
(define path "<Image>/:>")
(define (agw-240p-ify im1)
(let ((ly1 (car (gimp-image-get-active-layer im1)))
(dr1 (car (gimp-image-get-active-drawable im1)))
(im2 (car (gimp-image-duplicate im1)))
(w (inexact->exact
(floor (/ (car (gimp-image-width im1))
(/ (car (gimp-image-height im1)) 240))))))
(gimp-context-set-interpolation INTERPOLATION-NONE)
(gimp-image-scale im1 w 240)
(plug-in-threshold-alpha RUN-NONINTERACTIVE im1 dr1 128)
(gimp-context-set-interpolation INTERPOLATION-CUBIC)
(gimp-image-scale im2 w 240)
(let ((ly2 (car (gimp-layer-new-from-drawable
(car (gimp-image-get-active-drawable im2))
im1))))
(gimp-image-insert-layer im1 ly2 0 -1)
(gimp-image-select-rectangle im1 CHANNEL-OP-REPLACE 0 0 w 240)
(gimp-image-select-item im1 CHANNEL-OP-SUBTRACT ly1)
(gimp-drawable-edit-clear ly2)
(gimp-image-select-rectangle im1 CHANNEL-OP-SUBTRACT 0 0 w 240)
(gimp-image-merge-down im1 ly2 CLIP-TO-BOTTOM-LAYER)
(plug-in-autocrop RUN-NONINTERACTIVE im1
(car (gimp-image-get-active-drawable im1)))
(gimp-image-delete im2))))
(define (agw-threshold-all)
(for-each
(lambda (im)
(plug-in-threshold-alpha RUN-NONINTERACTIVE im (car (gimp-image-get-active-drawable im)) 128)
(plug-in-autocrop RUN-NONINTERACTIVE im (car (gimp-image-get-active-drawable im))))
(agw-vec-list (gimp-image-list))))
(script-fu-register
"agw-p67-font"
"P67 Font" "Converts open images to a project67 font"
author license "2021" "")
(script-fu-register
"agw-overwrite-all"
"Overwrite All Open" "Overwrites all currently open images"
author license "2021" "")
(script-fu-register
"agw-overlay-all"
"Overlay All Open" "Overlays all currently open images with another image"
author license "2021" ""
SF-FILENAME "File" ""
SF-ENUM "Mode" '("LayerMode" "normal"))
(script-fu-register
"agw-destructure"
"Destructure" "Deletes foreground color from all layers"
@ -62,7 +120,20 @@
SF-STRING "Prefix (Optional)" ""
SF-STRING "Suffix (Required)" ".png"
SF-IMAGE "Image" 0)
(script-fu-register
"agw-240p-ify"
"240p-ify" "Crunches an image to 240p smoothly"
author license "2022" ""
SF-IMAGE "Image" 0)
(script-fu-register
"agw-threshold-all"
"Threshold All" "Crunches all of the open images"
author license "2022" "")
(script-fu-menu-register "agw-p67-font" path)
(script-fu-menu-register "agw-p67-font" path)
(script-fu-menu-register "agw-overwrite-all" path)
(script-fu-menu-register "agw-overlay-all" path)
(script-fu-menu-register "agw-destructure" path)
(script-fu-menu-register "agw-export-font" path)
(script-fu-menu-register "agw-240p-ify" path)
(script-fu-menu-register "agw-threshold-all" path)

924
applications/kitty.conf

@ -1,889 +1,63 @@
# vim:fileencoding=utf-8:ft=conf:foldmethod=marker
#: Fonts {{{
font_family PxPlus IBM EGA8
bold_font auto
italic_font auto
bold_italic_font auto
font_family JetBrainsMono-Regular
bold_font JetBrainsMono-Bold
italic_font JetBrainsMono-Italic
bold_italic_font JetBrainsMono-BoldItalic
font_size 12.0
force_ltr yes
adjust_line_height 0
adjust_column_width 0
adjust_baseline 0
symbol_map U+100-U+10FFFF Noto Sans CJK JP Medium
#: Map the specified unicode codepoints to a particular font. Useful
#: if you need special rendering for some symbols, such as for
#: Powerline. Avoids the need for patched fonts. Each unicode code
#: point is specified in the form U+<code point in hexadecimal>. You
#: can specify multiple code points, separated by commas and ranges
#: separated by hyphens. symbol_map itself can be specified multiple
#: times. Syntax is::
#: symbol_map codepoints Font Family Name
# box_drawing_scale 0.001, 1, 1.5, 2
#: Change the sizes of the lines used for the box drawing unicode
#: characters These values are in pts. They will be scaled by the
#: monitor DPI to arrive at a pixel value. There must be four values
#: corresponding to thin, normal, thick, and very thick lines.
#: }}}
#: Cursor customization {{{
# cursor #cccccc
#: Default cursor color
# cursor_text_color #111111
#: Choose the color of text under the cursor. If you want it rendered
#: with the background color of the cell underneath instead, use the
#: special keyword: background
# cursor_shape block
#: The cursor shape can be one of (block, beam, underline)
cursor_blink_interval 0.0
cursor_stop_blinking_after 1.0
#: The interval (in seconds) at which to blink the cursor. Set to zero
#: to disable blinking. Note that numbers smaller than repaint_delay
#: will be limited to repaint_delay. Stop blinking cursor after the
#: specified number of seconds of keyboard inactivity. Set to zero to
#: never stop blinking.
#: }}}
#: Scrollback {{{
scrollback_lines -1
#: Number of lines of history to keep in memory for scrolling back.
#: Memory is allocated on demand. Negative numbers are (effectively)
#: infinite scrollback. Note that using very large scrollback is not
#: recommended as it can slow down resizing of the terminal and also
#: use large amounts of RAM.
# scrollback_pager less --chop-long-lines --RAW-CONTROL-CHARS +INPUT_LINE_NUMBER
#: Program with which to view scrollback in a new window. The
#: scrollback buffer is passed as STDIN to this program. If you change
#: it, make sure the program you use can handle ANSI escape sequences
#: for colors and text formatting. INPUT_LINE_NUMBER in the command
#: line above will be replaced by an integer representing which line
#: should be at the top of the screen.
# scrollback_pager_history_size 0
#: Separate scrollback history size, used only for browsing the
#: scrollback buffer (in MB). This separate buffer is not available
#: for interactive scrolling but will be piped to the pager program
#: when viewing scrollback buffer in a separate window. The current
#: implementation stores one character in 4 bytes, so approximatively
#: 2500 lines per megabyte at 100 chars per line. A value of zero or
#: less disables this feature. The maximum allowed size is 4GB.
# wheel_scroll_multiplier 5.0
#: Modify the amount scrolled by the mouse wheel. Note this is only
#: used for low precision scrolling devices, not for high precision
#: scrolling on platforms such as macOS and Wayland. Use negative
#: numbers to change scroll direction.
# touch_scroll_multiplier 1.0
#: Modify the amount scrolled by a touchpad. Note this is only used
#: for high precision scrolling devices on platforms such as macOS and
#: Wayland. Use negative numbers to change scroll direction.
#: }}}
#: Mouse {{{
# url_color #0087BD
# url_style curly
#: The color and style for highlighting URLs on mouse-over. url_style
#: can be one of: none, single, double, curly
# open_url_modifiers kitty_mod
#: The modifier keys to press when clicking with the mouse on URLs to
#: open the URL
disable_ligatures never
# open_url_with default
cursor_shape block
shell_integration no-cursor
cursor_blink_interval 0
scrollback_lines 10000
#: The program with which to open URLs that are clicked on. The
#: special value default means to use the operating system's default
#: URL handler.
strip_trailing_spaces always
# copy_on_select no
#: Copy to clipboard on select. With this enabled, simply selecting
#: text with the mouse will cause the text to be copied to clipboard.
#: Useful on platforms such as macOS that do not have the concept of
#: primary selections. Note that this is a security risk, as all
#: programs, including websites open in your browser can read the
#: contents of the clipboard.
# rectangle_select_modifiers ctrl+alt
#: The modifiers to use rectangular selection (i.e. to select text in
#: a rectangular block with the mouse)
# select_by_word_characters :@-./_~?&=%+#
#: Characters considered part of a word when double clicking. In
#: addition to these characters any character that is marked as an
#: alpha-numeric character in the unicode database will be matched.
# click_interval -1.0
#: The interval between successive clicks to detect double/triple
#: clicks (in seconds). Negative numbers will use the system default
#: instead, if available, or fallback to 0.5.
# mouse_hide_wait 3.0
#: Hide mouse cursor after the specified number of seconds of the
#: mouse not being used. Set to zero to disable mouse cursor hiding.
# focus_follows_mouse no
#: Set the active window to the window under the mouse when moving the
#: mouse around
#: }}}
#: Performance tuning {{{
# repaint_delay 10
#: Delay (in milliseconds) between screen updates. Decreasing it,
#: increases frames-per-second (FPS) at the cost of more CPU usage.
#: The default value yields ~100 FPS which is more than sufficient for
#: most uses. Note that to actually achieve 100 FPS you have to either
#: set sync_to_monitor to no or use a monitor with a high refresh
#: rate.
input_delay 0
#: Delay (in milliseconds) before input from the program running in
#: the terminal is processed. Note that decreasing it will increase
#: responsiveness, but also increase CPU usage and might cause flicker
#: in full screen programs that redraw the entire screen on each loop,
#: because kitty is so fast that partial screen updates will be drawn.
sync_to_monitor no
#: Sync screen updates to the refresh rate of the monitor. This
#: prevents tearing (https://en.wikipedia.org/wiki/Screen_tearing)
#: when scrolling. However, it limits the rendering speed to the
#: refresh rate of your monitor. With a very high speed mouse/high
#: keyboard repeat rate, you may notice some slight input latency. If
#: so, set this to no.
#: }}}
#: Terminal bell {{{
repaint_delay 6
input_delay 1
enable_audio_bell no
#: Enable/disable the audio bell. Useful in environments that require
#: silence.
visual_bell_duration 0.0
#: Visual bell duration. Flash the screen when a bell occurs for the
#: specified number of seconds. Set to zero to disable.
window_alert_on_bell yes
#: Request window attention on bell. Makes the dock icon bounce on
#: macOS or the taskbar flash on linux.
# bell_on_tab yes
#: Show a bell symbol on the tab if a bell occurs in one of the
#: windows in the tab and the window is not the currently focused
#: window
#: }}}
#: Window layout {{{
remember_window_size no
initial_window_width 80c
remember_window_size no
initial_window_width 80c
initial_window_height 48c
#: If enabled, the window size will be remembered so that new
#: instances of kitty will have the same size as the previous
#: instance. If disabled, the window will initially have size
#: configured by initial_window_width/height, in pixels. You can use a
#: suffix of "c" on the width/height values to have them interpreted
#: as number of cells instead of pixels.
# enabled_layouts *
#: The enabled window layouts. A comma separated list of layout names.
#: The special value all means all layouts. The first listed layout
#: will be used as the startup layout. For a list of available
#: layouts, see the
#: https://sw.kovidgoyal.net/kitty/index.html#layouts.
# window_resize_step_cells 2
# window_resize_step_lines 2
#: The step size (in units of cell width/cell height) to use when
#: resizing windows. The cells value is used for horizontal resizing
#: and the lines value for vertical resizing.
# window_border_width 1.0
#: The width (in pts) of window borders. Will be rounded to the
#: nearest number of pixels based on screen resolution. Note that
#: borders are displayed only when more than one window is visible.
#: They are meant to separate multiple windows.
# draw_minimal_borders yes
#: Draw only the minimum borders needed. This means that only the
#: minimum needed borders for inactive windows are drawn. That is only
#: the borders that separate the inactive window from a neighbor. Note
#: that setting a non-zero window margin overrides this and causes all
#: borders to be drawn.
# window_margin_width 0.0
#: The window margin (in pts) (blank area outside the border)
# single_window_margin_width -1000.0
#: The window margin (in pts) to use when only a single window is
#: visible. Negative values will cause the value of
#: window_margin_width to be used instead.
# window_padding_width 0.0
#: The window padding (in pts) (blank area between the text and the
#: window border)
# active_border_color #00ff00
#: The color for the border of the active window
# inactive_border_color #cccccc
#: The color for the border of inactive windows
# bell_border_color #ff5a00
#: The color for the border of inactive windows in which a bell has
#: occurred
# inactive_text_alpha 1.0
#: Fade the text in inactive windows by the specified amount (a number
#: between zero and one, with zero being fully faded).
# hide_window_decorations no
#: Hide the window decorations (title-bar and window borders). Whether
#: this works and exactly what effect it has depends on the window
#: manager/operating system.
#: }}}
#: Tab bar {{{
# tab_bar_edge bottom
#: Which edge to show the tab bar on, top or bottom
# tab_bar_margin_width 0.0
#: The margin to the left and right of the tab bar (in pts)
# tab_bar_style fade
#: The tab bar style, can be one of: fade, separator or hidden. In the
#: fade style, each tab's edges fade into the background color, in the
#: separator style, tabs are separated by a configurable separator.
# tab_fade 0.25 0.5 0.75 1
#: Control how each tab fades into the background when using fade for
#: the tab_bar_style. Each number is an alpha (between zero and one)
#: that controls how much the corresponding cell fades into the
#: background, with zero being no fade and one being full fade. You
#: can change the number of cells used by adding/removing entries to
#: this list.
# tab_separator " ┇"
#: The separator between tabs in the tab bar when using separator as
#: the tab_bar_style.
# tab_title_template {title}
#: A template to render the tab title. The default just renders the
#: title. If you wish to include the tab-index as well, use something
#: like: {index}: {title}. Useful if you have shortcuts mapped for
#: goto_tab N.
# active_tab_foreground #000
# active_tab_background #eee
# active_tab_font_style bold-italic
# inactive_tab_foreground #444
# inactive_tab_background #999
# inactive_tab_font_style normal
#: Tab bar colors and styles
#: }}}
#: Color scheme {{{
foreground #d3dae3
background #13131f
#: The foreground and background colors
background_opacity 0.9
dynamic_background_opacity no
#: The opacity of the background. A number between 0 and 1, where 1 is
#: opaque and 0 is fully transparent. This will only work if
#: supported by the OS (for instance, when using a compositor under
#: X11). Note that it only sets the default background color's
#: opacity. This is so that things like the status bar in vim,
#: powerline prompts, etc. still look good. But it means that if you
#: use a color theme with a background color in your editor, it will
#: not be rendered as transparent. Instead you should change the
#: default background color in your kitty config and not use a
#: background color in the editor color scheme. Or use the escape
#: codes to set the terminals default colors in a shell script to
#: launch your editor. Be aware that using a value less than 1.0 is a
#: (possibly significant) performance hit. If you want to dynamically
#: change transparency of windows set dynamic_background_opacity to
#: yes (this is off by default as it has a performance cost)
dim_opacity 0.53
#: How much to dim text that has the DIM/FAINT attribute set. One
#: means no dimming and zero means fully dimmed (i.e. invisible).
# selection_foreground #000000
# selection_background #FFFACD
#: The foreground and background for text selected with the mouse
#: The 16 terminal colors. There are 8 basic colors, each color has a
#: dull and bright version. You can also set the remaining colors from
#: the 256 color table as color16 to color255.
color0 #4b5164
color8 #616981
#: black
color1 #e14245
color9 #e16f7e
#: red
color2 #5ca75b
color10 #add488
#: green
color3 #f6ab32
color11 #fdc35f
#: yellow
color4 #4877b1
color12 #8ca9bf
#: blue
color5 #a660c3
color13 #e2afec
#: magenta
color6 #5294e2
color14 #73c5e2
#: cyan
color7 #a9a9aa
color15 #fcfcfc
#: white
#: }}}
#: Advanced {{{
# shell .
#: The shell program to execute. The default value of . means to use
#: whatever shell is set as the default shell for the current user.
#: Note that on macOS if you change this, you might need to add
#: --login to ensure that the shell starts in interactive mode and
#: reads its startup rc files.
# editor .
#: The console editor to use when editing the kitty config file or
#: similar tasks. A value of . means to use the environment variable
#: EDITOR. Note that this environment variable has to be set not just
#: in your shell startup scripts but system-wide, otherwise kitty will
#: not see it.
# close_on_child_death no
#: Close the window when the child process (shell) exits. If no (the
#: default), the terminal will remain open when the child exits as
#: long as there are still processes outputting to the terminal (for
#: example disowned or backgrounded processes). If yes, the window
#: will close as soon as the child process exits. Note that setting it
#: to yes means that any background processes still using the terminal
#: can fail silently because their stdout/stderr/stdin no longer work.
# allow_remote_control no
#: Allow other programs to control kitty. If you turn this on other
#: programs can control all aspects of kitty, including sending text
#: to kitty windows, opening new windows, closing windows, reading the
#: content of windows, etc. Note that this even works over ssh
#: connections.
# env
#: Specify environment variables to set in all child processes. Note
#: that environment variables are expanded recursively, so if you
#: use::
#: env MYVAR1=a
#: env MYVAR2=${MYVAR1}/${HOME}/b
#: The value of MYVAR2 will be a/<path to home directory>/b.
# startup_session none
#: Path to a session file to use for all kitty instances. Can be
#: overridden by using the kitty --session command line option for
#: individual instances. See
#: https://sw.kovidgoyal.net/kitty/index.html#sessions in the kitty
#: documentation for details. Note that relative paths are interpreted
#: with respect to the kitty config directory. Environment variables
#: in the path are expanded.
# clipboard_control write-clipboard write-primary
#: Allow programs running in kitty to read and write from the
#: clipboard. You can control exactly which actions are allowed. The
#: set of possible actions is: write-clipboard read-clipboard write-
#: primary read-primary The default is to allow writing to the
#: clipboard and primary selection. Note that enabling the read
#: functionality is a security risk as it means that any program, even
#: one running on a remote server via SSH can read your clipboard.
# term xterm-kitty
#: The value of the TERM environment variable to set. Changing this
#: can break many terminal programs, only change it if you know what
#: you are doing, not because you read some advice on Stack Overflow
#: to change it. The TERM variable if used by various programs to get
#: information about the capabilities and behavior of the terminal. If
#: you change it, depending on what programs you run, and how
#: different the terminal you are changing it to is, various things
#: from key-presses, to colors, to various advanced features may not
#: work.
#: }}}
#: OS specific tweaks {{{
# macos_titlebar_color system
#: Change the color of the kitty window's titlebar on macOS. A value
#: of system means to use the default system color, a value of
#: background means to use the background color of the currently
#: active window and finally you can use an arbitrary color, such as
#: #12af59 or red. WARNING: This option works by using a hack, as
#: there is no proper Cocoa API for it. It sets the background color
#: of the entire window and makes the titlebar transparent. As such it
#: is incompatible with background_opacity. If you want to use both,
#: you are probably better off just hiding the titlebar with
#: hide_window_decorations.
# macos_option_as_alt yes
#: Use the option key as an alt key. With this set to no, kitty will
#: use the macOS native Option+Key = unicode character behavior. This
#: will break any Alt+key keyboard shortcuts in your terminal
#: programs, but you can use the macOS unicode input technique.
# macos_hide_from_tasks no
#: Hide the kitty window from running tasks (Option+Tab) on macOS.
# macos_quit_when_last_window_closed no
#: Have kitty quit when all the top-level windows are closed. By
#: default, kitty will stay running, even with no open windows, as is
#: the expected behavior on macOS.
# macos_window_resizable yes
#: Disable this if you want kitty top-level (OS) windows to not be
#: resizable on macOS.
# macos_thicken_font 0
#: Draw an extra border around the font with the given width, to
#: increase legibility at small font sizes. For example, a value of
#: 0.75 will result in rendering that looks similar to sub-pixel
#: antialiasing at common font sizes.
# macos_traditional_fullscreen no
#: Use the traditional full-screen transition, that is faster, but
#: less pretty.
# macos_custom_beam_cursor no
#: Enable/disable custom mouse cursor for macOS that is easier to see
#: on both light and dark backgrounds. WARNING: this might make your
#: mouse cursor invisible on dual GPU machines.
#: }}}
#: Keyboard shortcuts {{{
#: For a list of key names, see: GLFW keys
#: <http://www.glfw.org/docs/latest/group__keys.html>. The name to use
#: is the part after the GLFW_KEY_ prefix. For a list of modifier
#: names, see: GLFW mods
#: <http://www.glfw.org/docs/latest/group__mods.html>
#: On Linux you can also use XKB key names to bind keys that are not
#: supported by GLFW. See XKB keys
#: <https://github.com/xkbcommon/libxkbcommon/blob/master/xkbcommon/xkbcommon-
#: keysyms.h> for a list of key names. The name to use is the part
#: after the XKB_KEY_ prefix. Note that you should only use an XKB key
#: name for keys that are not present in the list of GLFW keys.
#: Finally, you can use raw system key codes to map keys. To see the
#: system key code for a key, start kitty with the kitty --debug-
#: keyboard option. Then kitty will output some debug text for every
#: key event. In that text look for ``native_code`` the value of that
#: becomes the key name in the shortcut. For example:
#: .. code-block:: none
#: on_key_input: glfw key: 65 native_code: 0x61 action: PRESS mods: 0x0 text: 'a'
#: Here, the key name for the A key is 0x61 and you can use it with::
#: map ctrl+0x61 something
#: to map ctrl+a to something.
#: You can use the special action no_op to unmap a keyboard shortcut
#: that is assigned in the default configuration.
#: You can combine multiple actions to be triggered by a single
#: shortcut, using the syntax below::
#: map key combine <separator> action1 <separator> action2 <separator> action3 ...
#: For example::
#: map kitty_mod+e combine : new_window : next_layout
#: this will create a new window and switch to the next available
#: layout
#: You can use multi-key shortcuts using the syntax shown below::
#: map key1>key2>key3 action
#: For example::
#: map ctrl+f>2 set_font_size 20
# kitty_mod ctrl+shift
#: The value of kitty_mod is used as the modifier for all default
#: shortcuts, you can change it in your kitty.conf to change the
#: modifiers for all the default shortcuts.
# clear_all_shortcuts no
#: You can have kitty remove all shortcut definition seen up to this
#: point. Useful, for instance, to remove the default shortcuts.
#: Clipboard {{{
# map kitty_mod+c copy_to_clipboard
#: There is also a copy_or_interrupt action that can be optionally
#: mapped to Ctrl+c. It will copy only if there is a selection and
#: send an interrupt otherwise.
# map kitty_mod+v paste_from_clipboard
# map kitty_mod+s paste_from_selection
# map shift+insert paste_from_selection
# map kitty_mod+o pass_selection_to_program
#: You can also pass the contents of the current selection to any
#: program using pass_selection_to_program. By default, the system's
#: open program is used, but you can specify your own, for example::
#: map kitty_mod+o pass_selection_to_program firefox
#: You can pass the current selection to a terminal program running in
#: a new kitty window, by using the @selection placeholder::
#: map kitty_mod+y new_window less @selection
#: }}}
#: Scrolling {{{
# map kitty_mod+up scroll_line_up
# map kitty_mod+k scroll_line_up
# map kitty_mod+down scroll_line_down
# map kitty_mod+j scroll_line_down
# map kitty_mod+page_up scroll_page_up
# map kitty_mod+page_down scroll_page_down
# map kitty_mod+home scroll_home
# map kitty_mod+end scroll_end
# map kitty_mod+h show_scrollback
#: You can pipe the contents of the current screen + history buffer as
#: STDIN to an arbitrary program using the ``pipe`` function. For
#: example, the following opens the scrollback buffer in less in an
#: overlay window::
#: map f1 pipe @ansi overlay less +G -R
#: For more details on piping screen and buffer contents to external
#: programs, see pipe.
#: }}}
#: Window management {{{
# map kitty_mod+enter new_window
#: You can open a new window running an arbitrary program, for
#: example::
#: map kitty_mod+y new_window mutt
#: You can open a new window with the current working directory set to
#: the working directory of the current window using::
#: map ctrl+alt+enter new_window_with_cwd
#: You can open a new window that is allowed to control kitty via the
#: kitty remote control facility by prefixing the command line with @.
#: Any programs running in that window will be allowed to control
#: kitty. For example::
#: map ctrl+enter new_window @ some_program
# map kitty_mod+n new_os_window
# map kitty_mod+w close_window
# map kitty_mod+] next_window
# map kitty_mod+[ previous_window
# map kitty_mod+f move_window_forward
# map kitty_mod+b move_window_backward
# map kitty_mod+` move_window_to_top
# map kitty_mod+r start_resizing_window
# map kitty_mod+1 first_window
# map kitty_mod+2 second_window
# map kitty_mod+3 third_window
# map kitty_mod+4 fourth_window
# map kitty_mod+5 fifth_window
# map kitty_mod+6 sixth_window
# map kitty_mod+7 seventh_window
# map kitty_mod+8 eighth_window
# map kitty_mod+9 ninth_window
# map kitty_mod+0 tenth_window
#: }}}
#: Tab management {{{
# map kitty_mod+right next_tab
# map kitty_mod+left previous_tab
# map kitty_mod+t new_tab
# map kitty_mod+q close_tab
# map kitty_mod+. move_tab_forward
# map kitty_mod+, move_tab_backward
# map kitty_mod+alt+t set_tab_title
#: You can also create shortcuts to go to specific tabs, with 1 being
#: the first tab, 2 the second tab and -1 being the previously active
#: tab::
#: map ctrl+alt+1 goto_tab 1
#: map ctrl+alt+2 goto_tab 2
#: Just as with new_window above, you can also pass the name of
#: arbitrary commands to run when using new_tab and use
#: new_tab_with_cwd. Finally, if you want the new tab to open next to
#: the current tab rather than at the end of the tabs list, use::
#: map ctrl+t new_tab !neighbor [optional cmd to run]
#: }}}
#: Layout management {{{
# map kitty_mod+l next_layout
#: You can also create shortcuts to switch to specific layouts::
#: map ctrl+alt+t goto_layout tall
#: map ctrl+alt+s goto_layout stack
#: Similarly, to switch back to the previous layout::
#: map ctrl+alt+p last_used_layout
#: }}}
#: Font sizes {{{
#: You can change the font size for all top-level kitty OS windows at
#: a time or only the current one.
# map kitty_mod+equal change_font_size all +2.0
# map kitty_mod+minus change_font_size all -2.0
# map kitty_mod+backspace change_font_size all 0
#: To setup shortcuts for specific font sizes::
#: map kitty_mod+f6 change_font_size all 10.0
#: To setup shortcuts to change only the current OS window's font
#: size::
#: map kitty_mod+f6 change_font_size current 10.0
#: }}}
#: Select and act on visible text {{{
#: Use the hints kitten to select text and either pass it to an
#: external program or insert it into the terminal or copy it to the
#: clipboard.
# map kitty_mod+e kitten hints
#: Open a currently visible URL using the keyboard. The program used
#: to open the URL is specified in open_url_with.
# map kitty_mod+p>f kitten hints --type path --program -
#: Select a path/filename and insert it into the terminal. Useful, for
#: instance to run git commands on a filename output from a previous
#: git command.
# map kitty_mod+p>shift+f kitten hints --type path
#: Select a path/filename and open it with the default open program.
# map kitty_mod+p>l kitten hints --type line --program -
#: Select a line of text and insert it into the terminal. Use for the
#: output of things like: ls -1
# map kitty_mod+p>w kitten hints --type word --program -
#: Select words and insert into terminal.
# map kitty_mod+p>h kitten hints --type hash --program -
#: Select something that looks like a hash and insert it into the
#: terminal. Useful with git, which uses sha1 hashes to identify
#: commits
#: The hints kitten has many more modes of operation that you can map
#: to different shortcuts. For a full description see kittens/hints.
#: }}}
#: Miscellaneous {{{
# map kitty_mod+f11 toggle_fullscreen
# map kitty_mod+u kitten unicode_input
# map kitty_mod+f2 edit_config_file
# map kitty_mod+escape kitty_shell window
#: Open the kitty shell in a new window/tab/overlay/os_window to
#: control kitty using commands.
# map kitty_mod+a>m set_background_opacity +0.1
# map kitty_mod+a>l set_background_opacity -0.1
# map kitty_mod+a>1 set_background_opacity 1
# map kitty_mod+a>d set_background_opacity default
# map kitty_mod+delete clear_terminal reset active
#: You can create shortcuts to clear/reset the terminal. For example::
#: # Reset the terminal
#: map kitty_mod+f9 clear_terminal reset active
#: # Clear the terminal screen by erasing all contents
#: map kitty_mod+f10 clear_terminal clear active
#: # Clear the terminal scrollback by erasing it
#: map kitty_mod+f11 clear_terminal scrollback active
#: # Scroll the contents of the screen into the scrollback
#: map kitty_mod+f12 clear_terminal scroll active
#: If you want to operate on all windows instead of just the current
#: one, use all instead of :italic`active`.
#: It is also possible to remap Ctrl+L to both scroll the current
#: screen contents into the scrollback buffer and clear the screen,
#: instead of just clearing the screen::
#: map ctrl+l combine : clear_terminal scroll active : send_text normal,application
#: You can tell kitty to send arbitrary (UTF-8) encoded text to the
#: client program when pressing specified shortcut keys. For example::
#: map ctrl+alt+a send_text all Special text
#: This will send "Special text" when you press the ctrl+alt+a key
#: combination. The text to be sent is a python string literal so you
#: can use escapes like \x1b to send control codes or \u21fb to send
#: unicode characters (or you can just input the unicode characters
#: directly as UTF-8 text). The first argument to send_text is the
#: keyboard modes in which to activate the shortcut. The possible
#: values are normal or application or kitty or a comma separated
#: combination of them. The special keyword all means all modes. The
#: modes normal and application refer to the DECCKM cursor key mode
#: for terminals, and kitty refers to the special kitty extended
#: keyboard protocol.
#: Another example, that outputs a word and then moves the cursor to
#: the start of the line (same as pressing the Home key)::
#: map ctrl+alt+a send_text normal Word\x1b[H
#: map ctrl+alt+a send_text application Word\x1bOH
#: }}}
# }}}
window_border_width 0
resize_in_steps yes
background_opacity 0.9
background #1a141d
foreground #cfd8dc
color0 #37474f
color1 #ff3d00
color2 #00e676
color3 #ff9100
color4 #3d5afe
color5 #7c4dff
color6 #00b0ff
color7 #dcdcdc
color8 #607d8b
color9 #ff1744
color10 #1de9b6
color11 #ffc400
color12 #2979ff
color13 #d500f9
color14 #00e5ff
color15 #ffffff
update_check_interval 0
clear_all_shortcuts yes
map ctrl+shift+c copy_to_clipboard
map ctrl+shift+v paste_from_clipboard
map ctrl+backslash show_scrollback
map ctrl+shift+enter new_tab
# EOF

2
applications/kxkbrc

@ -1,5 +1,5 @@
[$Version]
update_info=kxkb_variants.upd:split-variants
update_info=kxkb_variants.upd:split-variants,kxkb.upd:remove-empty-lists,kxkb.upd:add-back-resetoptions
[Layout]
DisplayNames=pro

3
applications/mpv.conf

@ -1,5 +1,6 @@
save-position-on-quit
resume-playback
msg-level=all=warn
sub-auto=fuzzy
script=/usr/lib/mpv-mpris/mpris.so
sub-auto=all
sub-file-paths=ass:srt:sub:Sub:subs:Subs:subtitles:Subtitles

10
computers/cain/fish/discord

@ -18,20 +18,20 @@ function install-discord -a disver
# HACKS FOR SYSTEM ELECTRON
# all credits to Kodehawa et al.
asar e resources/app.asar resources/app
sed -i "s|process.resourcesPath|'/usr/lib/discord-canary'|" resources/app/app_bootstrap/buildInfo.js
sed -i "s|process.resourcesPath|'/usr/lib/discord-canary/resources'|" resources/app/app_bootstrap/buildInfo.js
sed -i "s|exeDir,|'/usr/share/pixmaps',|" resources/app/app_bootstrap/autoStart/linux.js
asar p resources/app resources/app.asar
rm -rf resources/app
echo "#!/bin/sh" >> discord-canary
echo "exec electron13 /usr/lib/discord-canary/app.asar \$@" >> discord-canary
echo "exec electron13 /usr/lib/discord-canary/resources/app.asar \$@" >> discord-canary
sudo install -d /usr/{bin,lib/discord-canary/bootstrap,share/{pixmaps,applications}}
sudo install -d /usr/{bin,lib/discord-canary/resources/bootstrap,share/{pixmaps,applications}}
sudo install -Dm 755 discord-canary /usr/bin/discord-canary
sudo install -Dm 644 discord.png /usr/share/pixmaps/discord-canary.png
sudo install -Dm 644 discord-canary.desktop /usr/share/applications/discord-canary.desktop
sudo install -Dm 644 resources/*.* /usr/lib/discord-canary/
sudo install -Dm 644 resources/bootstrap/*.* /usr/lib/discord-canary/bootstrap/
sudo install -Dm 644 resources/*.* /usr/lib/discord-canary/resources/
sudo install -Dm 644 resources/bootstrap/*.* /usr/lib/discord-canary/resources/bootstrap/
popd
end

8
computers/cain/fish/pulse-server

@ -1,11 +1,7 @@
#!/usr/bin/env fish
function pulse-server-up
pactl load-module module-simple-protocol-tcp rate=24000 format=s16le channels=2 source=alsa_output.usb-Kingston_HyperX_7.1_Audio_00000000-00.analog-stereo.monitor record=true port=6969
end
function pulse-server-down
pactl unload-module module-simple-protocol-tcp
function audio-server-up
cvlc -vvv pulse://alsa_output.usb-Kingston_HyperX_7.1_Audio_00000000-00.iec958-stereo.monitor --sout '#transcode{acodec=opus,ab=64,channels=2,samplerate=48000}:standard{access=http,mux=ogg,dst=0.0.0.0:8888/pc.opus}'
end
## EOF

4
emacs/data.el

@ -67,7 +67,9 @@
;; Lithium dialogues mode
(setq agw-lithdlg-highlights
(let* (( keywords '("dialogue" "terminal" "program" "page" "failure"
"finished" "unfinished" "if" "else"))
"finished" "unfinished" "if" "else"
"lipu_ilo" "toki" "ilo" "seme" "ante" "pakala"
"pini" "lipu" "awen"))
(functions '("option" "page" "name" "icon" "remote"
"teleport_interlevel" "teleport_intralevel"
"script" "logon" "logoff" "pict" "info" "text"))

30
emacs/init.el

@ -4,18 +4,20 @@
(load usr-data))
;; tabulation
(setq-default tab-width 3)
(setq-default tab-width 3)
(setq-default standard-indent 3)
;; mode line
(setq-default mode-line-format
'("%+"
mode-line-buffer-identification
mode-line-modes
"%5l↑%3c→%6i⇆"
(:eval
(number-to-string (count-lines (point-min) (point-max))))
""
mode-line-percent-position))
mode-line-percent-position
" "
mode-line-modes))
;; scrolling
(setq scroll-conservatively 101
@ -93,16 +95,6 @@
(provide 'agw-base16-fira-theme)
(enable-theme 'agw-base16-fira))
(use-package inkpot-theme
:after base16-theme
:ensure t
:config
(unless (display-graphic-p)
(load-theme 'inkpot t nil))
(set-face-attribute 'mode-line nil
:background "#0a0a0a"
:foreground "#92ebf0"))
;; major modes
(use-package elisp-mode)
(use-package eldoc)
@ -219,6 +211,10 @@
:init
(defvaralias 'typescript-indent-level 'tab-width))
(use-package go-mode
:hook (go-mode . agw-maybe-smart-tabs-mode)
:ensure t)
;; org-mode
(use-package org
:hook ((org-mode . agw-flyspell-mode)
@ -320,7 +316,8 @@
:ensure t)
(use-package whitespace
:hook (prog-mode . whitespace-mode)
:hook ((prog-mode . whitespace-mode)
(text-mode . whitespace-mode))
:init
(setq whitespace-style '(face
space-before-tab
@ -331,10 +328,11 @@
trailing))
:config
(dolist (face '(whitespace-space whitespace-tab))
(set-face-attribute face nil :background nil :foreground "#7e4594")))
(set-face-attribute face nil :background "#0f0c11" :foreground "#7e4594")))
(use-package hl-line
:hook (prog-mode . hl-line-mode))
:hook ((prog-mode . hl-line-mode)
(text-mode . hl-line-mode)))
(use-package image-file
:config

10
fish/chroot

@ -22,11 +22,11 @@ end
function devrt
xbps-uunshare \
-b $_agw_dir_rc:/home/marrub/rc \
-b $_agw_dir_src:/home/marrub/src \
-b $_agw_dir_bin:/home/marrub/bin \
-b ~/vmshare:/home/marrub/vmshare \
-b ~/.gem:/home/marrub/.gem \
-b $_agw_dir_rc:$HOME/rc \
-b $_agw_dir_src:$HOME/src \
-b $_agw_dir_bin:$HOME/bin \
-b $_agw_dir_res:$HOME/res \
-b ~/.gem:$HOME/.gem \
-- $_agw_dir_dev /usr/bin/env _agw_chroot=1 /usr/bin/fish -l -i -C cd
end

2
fish/emacs-nw

@ -1,7 +1,7 @@
#!/usr/bin/env fish
function emacs-nw
env TERM=alacritty-direct ~/.local/bin/emacs -nw $argv
env TERM=kitty-direct ~/.local/bin/emacs -nw $argv
end
## EOF

2
fish/generate-grub

@ -2,7 +2,7 @@
function generate-grub -d 'Generates and installs GRUB'
sudo grub-mkconfig -o /boot/grub/grub.cfg
sudo grub-install --target=x86_64-efi --efi-directory=/efi --bootloader-id=arch
sudo grub-install --target=x86_64-efi --efi-directory=/efi --bootloader-id=void
end
## EOF

5
fish/ls

@ -0,0 +1,5 @@
#!/usr/bin/env fish
alias l "exa -FGxbh --git --icons --color-scale --group-directories-first"
## EOF

35
games/alephone/marathon-2.xml

@ -1,6 +1,6 @@
<?xml version="1.0" encoding="utf-8"?>
<mara_prefs version="20200807">
<graphics scmode_width="1280" scmode_height="720" scmode_auto_resolution="false" scmode_high_dpi="true" scmode_hud="true" scmode_hud_scale="0" scmode_term_scale="0" scmode_translucent_map="true" scmode_camera_bob="true" scmode_accel="1" scmode_highres="true" scmode_fullscreen="false" scmode_bitdepth="32" scmode_gamma="3" scmode_fix_h_not_v="false" ogl_flags="19081" software_alpha_blending="2" software_sdl_driver="1" anisotropy_level="0" multisamples="0" geforce_fix="false" wait_for_vsync="false" gamma_corrected_blending="false" use_npot="true" double_corpse_limit="false" hog_the_cpu="false" movie_export_video_quality="50" movie_export_video_bitrate="0" movie_export_audio_quality="50">
<mara_prefs version="20220115">
<graphics scmode_width="1280" scmode_height="720" scmode_auto_resolution="false" scmode_high_dpi="true" scmode_hud="true" scmode_hud_scale="0" scmode_term_scale="0" scmode_translucent_map="false" scmode_camera_bob="true" scmode_accel="0" scmode_highres="true" scmode_draw_every_other_line="false" scmode_fov="90" scmode_fullscreen="false" scmode_bitdepth="32" scmode_gamma="3" scmode_fix_h_not_v="false" ogl_flags="19081" software_alpha_blending="2" software_sdl_driver="0" fps_target="0" anisotropy_level="0" multisamples="0" geforce_fix="false" wait_for_vsync="false" gamma_corrected_blending="false" use_npot="true" double_corpse_limit="false" movie_export_video_quality="50" movie_export_video_bitrate="0" movie_export_audio_quality="50" scripted_effects_quality="3">
<void>
<color red="0" green="0" blue="0"/>
</void>
@ -22,19 +22,20 @@
</graphics>
<player name="marrub" color="2" team="0" last_time_ran="0" difficulty="2" bkgd_music="false" crosshairs_active="true">
<chase_cam behind="1536" upward="0" rightward="0" flags="0" damping="0.5" spring="0" opacity="1"/>
<crosshairs thickness="2" from_center="0" length="3" shape="0" opacity="0.5">
<color red="0.937514305" green="0" blue="0"/>
<crosshairs thickness="3" from_center="0" length="1" shape="1" opacity="0.5">
<color red="0.937514305" green="0" blue="0.937514305"/>
</crosshairs>
</player>
<input device="1" modifiers="57" sens_horizontal="9550" sens_vertical="3402" classic_vertical_aim="false" classic_aim_speed_limits="true" mouse_accel_type="0" mouse_accel_scale="1" raw_mouse_input="true" extra_mouse_precision="true" controller_analog="false" controller_sensitivity="65536" controller_deadzone="3276">
<binding action="forward" pressed="e"/>
<binding action="back" pressed="d"/>
<input device="1" modifiers="60" sens_horizontal="9550" sens_vertical="3402" classic_vertical_aim="false" classic_aim_speed_limits="true" mouse_accel_type="0" mouse_accel_scale="1" raw_mouse_input="true" extra_mouse_precision="true" controller_analog="false" controller_sensitivity="65536" controller_deadzone="3276">
<binding action="forward" pressed="w"/>
<binding action="back" pressed="s"/>
<binding action="look-left" pressed="left"/>
<binding action="look-right" pressed="right"/>
<binding action="strafe-left" pressed="s"/>
<binding action="strafe-right" pressed="f"/>
<binding action="strafe-left" pressed="a"/>
<binding action="strafe-right" pressed="d"/>
<binding action="glance-left" pressed="q"/>
<binding action="glance-left" pressed="controller-left"/>
<binding action="glance-right" pressed="e"/>
<binding action="glance-right" pressed="controller-right"/>
<binding action="look-up" pressed="up"/>
<binding action="look-down" pressed="down"/>
@ -59,9 +60,21 @@
<binding action="map-zoom-out" pressed="minus"/>
<binding action="fps" pressed="slash"/>
<binding action="chat" pressed="grave"/>
<binding action="net-stats" pressed="1"/>
<binding action="net-stats" pressed="n"/>
<binding action="hotkey-1" pressed="1"/>
<binding action="hotkey-2" pressed="2"/>
<binding action="hotkey-3" pressed="3"/>
<binding action="hotkey-4" pressed="4"/>
<binding action="hotkey-5" pressed="5"/>
<binding action="hotkey-6" pressed="6"/>
<binding action="hotkey-7" pressed="7"/>
<binding action="hotkey-8" pressed="8"/>
<binding action="hotkey-9" pressed="9"/>
<binding action="hotkey-10" pressed="t"/>
<binding action="hotkey-11" pressed="g"/>
<binding action="hotkey-12" pressed="b"/>
</input>
<sound channels="16" volume_db="-6.02060032" music_db="-3.01030016" flags="59" rate="44100" samples="1024" volume_while_speaking="32" mute_while_transmitting="true" video_export_volume_db="-8"/>
<sound channels="32" volume_db="-8" music_db="-4" flags="59" rate="44100" samples="1024" volume_while_speaking="32" mute_while_transmitting="true" video_export_volume_db="-8"/>
<network microphone="false" untimed="false" type="3" game_type="4" difficulty="4" game_options="1423" time_limit="18000" kill_limit="10" entry_point="36" autogather="false" join_by_address="false" join_address="" local_game_port="4226" game_protocol="star" use_speex_netmic_encoder="true" use_netscript="false" netscript_file="" cheat_flags="39" advertise_on_metaserver="false" attempt_upnp="false" check_for_updates="true" verify_https="false" metaserver_login="guest" metaserver_password="72657665726f66206e6f68746172616d" use_custom_metaserver_colors="false" mute_metaserver_guests="false" join_metaserver_by_default="false" allow_stats="false">
<color index="0" red="0.140627146" green="0.371099412" blue="0.636728466"/>
<color index="1" red="0.140627146" green="0.371099412" blue="0.636728466"/>

39
games/eternity/doom.cfg

@ -46,12 +46,12 @@ max_player_corpse 32
flashing_hom 0
[0-2(2)] 1=take special steps ensuring demo sync, 2=only during recordings
demo_insurance 0
demo_insurance 1
[0-1(0)] 1 to enable recoil from weapon fire *
weapon_recoil 0
[0-1(0)] 0 - don't center weapon when firing, 1 - center weapon when firing
[0-1(0)] 0 - don't center weapon when firing, 1 - center weapon when firing *
r_centerfire 0
[0-4(0)] 0 - normal, 1 - classic, 2 - 11k, 3 - bouncing!, 4 - burst *
@ -70,11 +70,14 @@ crosshair_scale 1
show_scores 1
[0-1(0)] 0 - right handed, 1 - left handed *
lefthanded 0
lefthanded 1
[0-1(1)] 1 to allow in-slot weapon cycling (e.g. SSG to SG)
weapon_hotkey_cycling 1
[0-1(0)] 1 to keep switching weapon while holding hotkey *
weapon_hotkey_holding 0
[0-1(1)] 1 to enable player bobbing (view moving up/down slightly) *
player_bobbing 1
@ -130,7 +133,7 @@ sts_traditional_keys 1
leds_always_off 0
[0-?(5)] adjust horizontal (x) mouse sensitivity
mouse_sensitivity_horiz 10.0000
mouse_sensitivity_horiz 16.0000
[0-?(5)] adjust vertical (y) mouse sensitivity
mouse_sensitivity_vert 0.00000
@ -154,10 +157,10 @@ mouse_vert 0
smooth_turning 0
[0-15(8)] adjust sound effects volume
sfx_volume 7
sfx_volume 1
[0-15(8)] adjust music volume
music_volume 10
music_volume 8
[0-1(1)] 1 to enable message display
show_messages 1
@ -352,7 +355,7 @@ chatmacro8 "I'll take care of it."
chatmacro9 "Yes"
[0-255(247)] color used as background for automap *
mapcolor_back 247
mapcolor_back 0
[0-255(104)] color used for automap grid lines *
mapcolor_grid 104
@ -379,13 +382,13 @@ mapcolor_bkey 204
mapcolor_ykey 231
[0-255(175)] color used for closed red doors *
mapcolor_rdor 175
mapcolor_rdor 173
[0-255(204)] color used for closed blue doors *
mapcolor_bdor 204
mapcolor_bdor 198
[0-255(231)] color used for closed yellow doors *
mapcolor_ydor 231
mapcolor_ydor 228
[0-255(119)] color used for teleporter lines *
mapcolor_tele 119
@ -454,7 +457,7 @@ message_timer 4000
hud_overlayid 0
[0-4(2)] fullscreen hud layout *
hud_overlaylayout 2
hud_overlaylayout 1
[0-1(1)] fullscreen hud enabled *
hud_enabled 1
@ -511,7 +514,7 @@ ammo_yellow 50
st_fsalpha 100
[1-200(10)] console speed, pixels/tic
c_speed 20
c_speed 140
[0-200(100)] console height, pixels
c_height 140
@ -526,7 +529,7 @@ obcolour 0
draw_particles 1
[0-2(1)] particle translucency (0 = none, 1 = smooth, 2 = general) *
particle_trans 2
particle_trans 1
[0-2(0)] use sprites, particles, or both for blood (sprites = 0) *
blood_particles 2
@ -549,7 +552,7 @@ pevent_rexpl 1
[0-1(0)] draw particle bfg explosions *
pevent_bfgexpl 1
[0-1(0)] stretch short sky textures for mlook *
[0-1(0)] (deprecated; do not use)
stretchsky 0
[0-1(1)] 1 to show ENDOOM at exit *