2019-10-19 12:07:09 -07:00
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;eternity.cfg format:
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;[min-max(default)] description of variable
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;* at end indicates variable is settable in wads
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;variable value
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[0-1(1)] 1 to show help strings about each variable in config file
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config_help 1
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[0-1(1)] 1 to use user/doom/eternity.cfg for all DOOM gamemodes
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use_doom_config 1
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[0-1(1)] 1 to scan common locations for IWADs
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d_scaniwads 0
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[("")] IWAD path for DOOM Shareware
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iwad_doom_shareware ""
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[("")] IWAD path for DOOM Registered
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iwad_doom ""
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[("")] IWAD path for The Ultimate DOOM
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2019-10-24 10:18:24 -07:00
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iwad_ultimate_doom "/media/store/games/doom/iwads/doom.wad"
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2019-10-19 12:07:09 -07:00
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[("")] IWAD path for DOOM 2
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2019-10-24 10:18:24 -07:00
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iwad_doom2 "/media/store/games/doom/iwads/doom2.wad"
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2019-10-19 12:07:09 -07:00
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[("")] IWAD path for DOOM 2, BFG Edition
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iwad_bfgdoom2 ""
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[("")] IWAD path for Final DOOM: TNT - Evilution
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2019-10-24 10:18:24 -07:00
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iwad_tnt "/media/store/games/doom/iwads/tnt.wad"
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2019-10-19 12:07:09 -07:00
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[("")] IWAD path for Final DOOM: The Plutonia Experiment
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2019-10-24 10:18:24 -07:00
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iwad_plutonia "/media/store/games/doom/iwads/plutonia.wad"
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2019-10-19 12:07:09 -07:00
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[("")] IWAD path for HACX - Twitch 'n Kill (v1.2 or later)
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2019-10-24 10:18:24 -07:00
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iwad_hacx "/media/store/games/doom/iwads/hacx.wad"
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2019-10-19 12:07:09 -07:00
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[("")] IWAD path for Heretic Shareware
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iwad_heretic_shareware ""
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[("")] IWAD path for Heretic Registered
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iwad_heretic ""
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[("")] IWAD path for Heretic: Shadow of the Serpent Riders
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2019-10-24 10:18:24 -07:00
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iwad_heretic_sosr "/media/store/games/doom/iwads/heretic.wad"
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2019-10-19 12:07:09 -07:00
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[("")] IWAD path for Freedoom (Doom 2 gamemission)
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2019-10-24 10:18:24 -07:00
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iwad_freedoom "/media/store/games/doom/iwads/freedoom2.wad"
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2019-10-19 12:07:09 -07:00
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[("")] IWAD path for Freedoom (Ultimate Doom gamemission)
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2019-10-24 10:18:24 -07:00
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iwad_freedoomu "/media/store/games/doom/iwads/freedoom1.wad"
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2019-10-19 12:07:09 -07:00
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[("")] IWAD path for FreeDM (Freedoom Deathmatch IWAD)
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iwad_freedm ""
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[("")] IWAD path for Rekkr (Ultimate Doom gamemission)
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iwad_rekkr ""
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[-1-15(-1)] Number of last IWAD chosen from the IWAD picker
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iwad_choice 3
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[("")] Directory containing Master Levels wad files
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master_levels_dir "/media/store/games/doom/iwads/master"
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2019-10-19 12:07:09 -07:00
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[("")] Path to 'No Rest for the Living'
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2019-10-24 10:18:24 -07:00
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w_norestpath "/media/store/games/doom/iwads/nerve.wad"
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2019-10-19 12:07:09 -07:00
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[0-1(0)] Start up ETERNITY in text mode
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textmode_startup 1
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[10-1000(100)] Percentage of normal speed (35 fps) realtic clock runs at
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realtic_clock_rate 100
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[1-32(32)] number of sound effects handled simultaneously
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snd_channels 32
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[0-1(0)] Force reversal of stereo audio channels: 0 = normal, 1 = reverse
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force_flip_pan 0
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[0-?(880)] High end of low pass band
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s_lowfreq 880.000
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[0-?(5000)] Low end of high pass band
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s_highfreq 5000.00
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[0-1(0.93896)] Preamplification factor
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s_eqpreamp 0.938960
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[0-3(1.2)] Low pass gain
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s_lowgain 1.20000
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[0-3(1)] Midrange gain
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s_midgain 1.00000
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[0-3(0.8)] High pass gain
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s_highgain 0.800000
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[0-16(4)] Volume of environmental sound sequences
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s_enviro_volume 4
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[0-1(1)] use hi-def music if available
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s_hidefmusic 1
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[0-3(3)] screenshot format (0=BMP,1=PCX,2=TGA,3=PNG)
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screenshot_pcx 3
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[0-1(1)] 1 to use gamma correction in screenshots
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screenshot_gamma 1
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[-1-1(-1)] Select video backend (-1 = default, 0 = SDL Default, 1 = SDL GL2D)
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i_videodriverid 1
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[("640x480w")] Description of video mode parameters (WWWWxHHHH[flags])
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i_videomode "1280x720w"
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[0-1(0)] Letterbox video modes with aspect ratios narrower than 4:3
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i_letterbox 0
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[0-1(1)] 1 to enable wait for vsync to avoid display tearing
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use_vsync 0
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[0-7(0)] Favorite aspect ratio for selection in menus
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mn_favaspectratio 0
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[0-1(0)] Favorite screen type for selection in menus
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mn_favscreentype 0
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[0-1(1)] 1 to enable use of GL extensions in general
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gl_use_extensions 1
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[0-1(0)] 1 to enable use of GL ARB pixelbuffer object extension
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gl_arb_pixelbuffer 1
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[16-32(32)] GL backend screen bitdepth (16, 24, or 32)
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gl_colordepth 32
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[0-1(0)] GL2D texture filtering type (0 = GL_LINEAR, 1 = GL_NEAREST)
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gl_filter_type 1
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[0-1(1)] 1 to refresh as fast as possible (uses high CPU)
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d_fastrefresh 1
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[0-1(1)] 1 to activate frame interpolation (smooth rendering)
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d_interpolate 1
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[0-1(1)] 1 to enable force feedback through gamepads where supported
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i_forcefeedback 1
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[0-?(0)] Display number that the window appears on
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displaynum 0
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[0-1(0)] Always wait for input at exit
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wait_at_exit 0
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[0-1(1)] Toggle mouse input grabbing
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grabmouse 1
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[1024-8192(2048)] SDL_mixer audio buffer size
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audio_buffers 2048
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