rust-qt-binding-generator/demo/src/Tree.h

43 lines
1.6 KiB
C++

/* generated by rust_qt_binding_generator */
#ifndef TREE_H
#define TREE_H
#include <QObject>
#include <QAbstractItemModel>
class Tree : public QAbstractItemModel
{
Q_OBJECT
public:
class Private;
private:
Private * m_d;
bool m_ownsPrivate;
Q_PROPERTY(QString path READ path WRITE setPath NOTIFY pathChanged FINAL)
explicit Tree(bool owned, QObject *parent);
public:
explicit Tree(QObject *parent = nullptr);
~Tree();
QString path() const;
void setPath(const QString& v);
int columnCount(const QModelIndex &parent = QModelIndex()) const override;
QVariant data(const QModelIndex &index, int role = Qt::DisplayRole) const override;
bool setData(const QModelIndex &index, const QVariant &value, int role = Qt::EditRole) override;
QModelIndex index(int row, int column, const QModelIndex &parent = QModelIndex()) const override;
QModelIndex parent(const QModelIndex &index) const override;
bool hasChildren(const QModelIndex &parent = QModelIndex()) const override;
int rowCount(const QModelIndex &parent = QModelIndex()) const override;
bool canFetchMore(const QModelIndex &parent) const override;
void fetchMore(const QModelIndex &parent) override;
Qt::ItemFlags flags(const QModelIndex &index) const override;
void sort(int column, Qt::SortOrder order = Qt::AscendingOrder) override;
QHash<int, QByteArray> roleNames() const override;
signals:
// new data is ready to be made available to the model with fetchMore()
void newDataReady(const QModelIndex &parent) const;
signals:
void pathChanged();
};
#endif // TREE_H