use numeric announcer id

staging
multiple creatures 2019-07-24 13:48:06 -05:00
parent 4415e8b047
commit b75f7be799
1 changed files with 6 additions and 6 deletions

View File

@ -677,12 +677,12 @@ class Bangtags
action = tf_cmd[1].downcase
case action
when 'announce'
announcer = ENV['ANNOUNCEMENTS_USER']
if announcer.blank?
announcer = ENV['ANNOUNCEMENTS_USER'].to_i
if announcer == 0
@chunks << '<em>No announcer set.</em>'
next
end
announcer = Account.find_local(announcer)
announcer = Account.find_by(id: announcer)
if announcer.blank?
@chunks << '<em>Announcer account missing.</em>'
next
@ -792,12 +792,12 @@ class Bangtags
@chunks << html_entities.encode(result).gsub("\n", '<br/>')
@chunks << "</code></pre>"
when 'announce'
announcer = ENV['ANNOUNCEMENTS_USER']
if announcer.blank?
announcer = ENV['ANNOUNCEMENTS_USER'].to_i
if announcer == 0
@chunks << '<em>No announcer set.</em>'
next
end
announcer = Account.find_local(announcer)
announcer = Account.find_by(id: announcer)
if announcer.blank?
@chunks << '<em>Announcer account missing.</em>'
next