#pragma once #include "winmapprops.h" #include #include namespace Ui { class WinMenu; } class WinMenu : public QMainWindow { Q_OBJECT public: explicit WinMenu(QWidget *parent = nullptr); ~WinMenu(); public slots: void mapNew(); void mapOpen(); void openAbout(); void openMapProperties(); private: std::unique_ptr ui; WinMapProps *props; }; // EOF