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did some polishing work. fun!

This commit is contained in:
Marrub 2015-07-26 05:36:36 -04:00
parent a3d95d57bd
commit dce1f1b534
4 changed files with 28 additions and 22 deletions

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@ -1,6 +1,8 @@
Compiling LoveToken is near trivial since it only needs C99 (and optionally iconv).
Build an object file from lt.c (and link it with iconv if you want conversion) into a dll/so/etc.
You can compile with the NO_ICONV definition to skip iconv requirements.
Compiling LoveToken is trivial since it only needs C99, and optionally iconv.
You can compile with the LT_NO_ICONV definition to disable iconv.
Also, compiling with GDCC ( http://github.com/DavidPH/GDCC ) is now allowed.
Compile lt.c to an object file and statically or dynamically link it with
your application. That's it. Don't forget to include lt.h.
Also, compiling with GDCC ( http://github.com/DavidPH/GDCC ) works.
It will automatically omit iconv and use some specialized functions to work.

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@ -1,4 +1,4 @@
LoveToken is a tokenizer made for usage with LOVE2D's (LuaJIT) FFI.
It also works just as well in C or C++, or really anything that can load C functions.
It also works just as well in C or C++, or really anything that can load external C symbols.
See COMPILING.txt for info on compiling.
Supported platforms (known): Microsoft Windows, Linux, ZDoom, Mac OS X

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@ -33,12 +33,15 @@ THE SOFTWARE.
#ifdef __GDCC__
#include <ACS_Zandronum.h>
#else
#ifndef NO_ICONV
#ifndef LT_NO_ICONV
#include <iconv.h>
#endif
#endif
#ifdef __GDCC__
// TODO: replace these with GDCC's new file function tables or whatever they're called
#define fopen LT_FOpen
#define ftell LT_FTell
#define fgetc LT_FGetC
@ -63,7 +66,7 @@ static LT_GarbageList *gbHead, *gbRover;
static FILE *parseFile;
static LT_Config cfg;
#ifndef NO_ICONV
#ifndef LT_NO_ICONV
static iconv_t icDesc;
#endif
@ -95,7 +98,7 @@ const char *LT_TkNames[] = {
* Functions
*/
#ifndef NO_ICONV
#ifndef LT_NO_ICONV
static void LT_DoConvert(char **str)
{
size_t i = strlen(*str);
@ -215,6 +218,7 @@ int LT_FClose(LT_File *file)
void LT_Init(LT_Config initCfg)
{
#ifndef __GDCC__
// [marrub] we don't need a garbage collector in GDCC
gbHead = LT_Alloc(sizeof(LT_GarbageList));
gbHead->next = NULL;
gbHead->ptr = NULL;
@ -224,7 +228,7 @@ void LT_Init(LT_Config initCfg)
cfg = initCfg;
#ifndef NO_ICONV
#ifndef LT_NO_ICONV
if(cfg.doConvert && cfg.fromCode != NULL && cfg.toCode != NULL)
{
icDesc = iconv_open(cfg.toCode, cfg.fromCode);
@ -300,7 +304,7 @@ void LT_SetConfig(LT_Config newCfg)
{
cfg = newCfg;
#ifndef NO_ICONV
#ifndef LT_NO_ICONV
if(cfg.doConvert && cfg.fromCode != NULL && cfg.toCode != NULL)
{
if(icDesc != NULL)
@ -385,7 +389,7 @@ void LT_SetConfig(LT_Config newCfg)
void LT_Quit()
{
#ifndef NO_ICONV
#ifndef LT_NO_ICONV
if(cfg.doConvert)
{
iconv_close(icDesc);
@ -434,7 +438,7 @@ bool LT_Assert(bool assertion, const char *fmt, ...)
snprintf(assertString, 512, "%s%s", ftString, asBuffer);
LT_SetGarbage(LT_ReAlloc(assertString, strlen(assertString) + 1));
LT_SetGarbage(assertString = LT_ReAlloc(assertString, strlen(assertString) + 1));
}
return assertion;
@ -522,7 +526,7 @@ char *LT_ReadNumber()
str[i++] = '\0';
#ifndef NO_ICONV
#ifndef LT_NO_ICONV
if(cfg.doConvert)
{
LT_DoConvert(&str);
@ -590,7 +594,7 @@ char *LT_ReadString(char term)
str[i++] = '\0';
#ifndef NO_ICONV
#ifndef LT_NO_ICONV
if(cfg.doConvert)
{
LT_DoConvert(&str);
@ -974,7 +978,7 @@ LT_Token LT_GetToken()
str[i++] = '\0'; // [marrub] Completely forgot this line earlier. Really screwed up everything.
#ifndef NO_ICONV
#ifndef LT_NO_ICONV
if(cfg.doConvert)
{
LT_DoConvert(&str);

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@ -51,7 +51,7 @@ THE SOFTWARE.
#endif
#ifdef __GDCC__
#define NO_ICONV
#define LT_NO_ICONV
#endif
enum
@ -83,7 +83,7 @@ typedef struct
{
bool escapeChars;
bool stripInvalid;
#ifndef NO_ICONV
#ifndef LT_NO_ICONV
bool doConvert;
const char *fromCode;
const char *toCode;