.. |
acs
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add cyrillic characters to bigupper
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2 years ago |
filter
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fix invisible titlemap errors
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2 years ago |
fonts
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fix ltrmfont using the wrong ttf
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2 years ago |
graphics
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make the intermission screen look consistent
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2 years ago |
lfiles
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new ending stuff, a bunch of other changes
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2 years ago |
lgfx
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new ending stuff, a bunch of other changes
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2 years ago |
lmodels
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implement darklord's railgun
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2 years ago |
lmusic
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new ending stuff, a bunch of other changes
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2 years ago |
lshaders
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update copyright headers
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2 years ago |
lsounds
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add option for reduced shotgun sound
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2 years ago |
lzscript
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replace libGDCC with new allocator, merge lithlib into lithmain
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2 years ago |
maps
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add mirror/portal room to testmap
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2 years ago |
sprites
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add pickup for the minigun
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2 years ago |
textures
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make switches consistent
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2 years ago |
voxels
|
Fuck
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5 years ago |
animdefs.txt
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update copyright headers
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2 years ago |
cvarinfo.txt
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add damage numbers
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2 years ago |
decaldef.txt
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update copyright headers
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2 years ago |
gameinfo.txt
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update copyright headers
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2 years ago |
gldefs.txt
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update copyright headers
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2 years ago |
keyconf.txt
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implement buying autogroups
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2 years ago |
language.gfx.txt
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new ending stuff, a bunch of other changes
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2 years ago |
language.txt
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new ending stuff, a bunch of other changes
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2 years ago |
loadacs.txt
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normalize line endings
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3 years ago |
loading.bin
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Dedication.
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4 years ago |
mapinfo.txt
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new ending stuff, a bunch of other changes
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2 years ago |
menudef.txt
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update copyright headers
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2 years ago |
modeldef.txt
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update copyright headers
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2 years ago |
sndcurve.lmp
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Add menu sounds and a SMALLFNT replacement
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5 years ago |
sndinfo.txt
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add option for reduced shotgun sound
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2 years ago |
terrain.txt
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update copyright headers
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2 years ago |
textcolo.txt
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improve the way enemies are detected by the vital scanner
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2 years ago |
textures.txt
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update copyright headers
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2 years ago |
trnslate.txt
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update copyright headers
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2 years ago |
zscript.zsc
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update copyright headers
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2 years ago |