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fix scoremul defaulting to 1.25 instead of 1.2

master
Alison Watson 2 months ago
parent
commit
13f3b2b34b
2 changed files with 6 additions and 1 deletions
  1. +2
    -1
      pk7/cvarinfo.txt
  2. +4
    -0
      source/w_world.c

+ 2
- 1
pk7/cvarinfo.txt View File

@@ -18,8 +18,9 @@ server noarchive int __lith_debug_flags = 0;
server int lith_sv_difficulty = 10;
server bool lith_sv_rain = false;
server bool lith_sv_sky = false;
server float lith_sv_skydarkening = 0.77;
server bool lith_sv_revenge = true;
server float lith_sv_scoremul = 1.25;
server float lith_sv_scoremul = 1.2;
server int lith_sv_autosave = 0;
server bool lith_sv_nobossdrop = false;
server bool lith_sv_nobosses = false;


+ 4
- 0
source/w_world.c View File

@@ -142,6 +142,10 @@ static void UpdateGame(void)
p->setCVarI(sc_xhair_style, 0);
}
}
/* accidentally set this to something the settings menu couldn't
* actually use
*/
ACS_SetCVarFixed(sc_sv_scoremul, 1.2); /* 1.25 => 1.2 */
}
}



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