/* Copyright (C) 2015 Graham Sanderson, All Rights Reserved */ #pragma once #include "lua/lua.hpp" void LuaInit(void); void LuaQuit(void); void LuaError(char *szFmt); void LuaCheckNull(void const *vpToCheck); void LuaRegisterFunctions(void); void LuaRegisterGlobals(void); int LUA_PrintConsole(lua_State *L);