Changed to CTripBeam to allow future overloading.
parent
1ae42463e3
commit
8fc24de095
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@ -427,7 +427,7 @@ LINK_ENTITY_TO_CLASS( trip_beam, CTripBeam );
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void CTripBeam::Spawn( void )
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{
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CLightning::Spawn();
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SetTouch( &CBeam::TriggerTouch );
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SetTouch( &CTripBeam::TriggerTouch );
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pev->solid = SOLID_TRIGGER;
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RelinkBeam();
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}
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@ -427,7 +427,7 @@ LINK_ENTITY_TO_CLASS( trip_beam, CTripBeam );
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void CTripBeam::Spawn( void )
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{
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CLightning::Spawn();
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SetTouch( &CBeam::TriggerTouch );
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SetTouch( &CTripBeam::TriggerTouch );
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pev->solid = SOLID_TRIGGER;
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RelinkBeam();
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}
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@ -427,7 +427,7 @@ LINK_ENTITY_TO_CLASS( trip_beam, CTripBeam );
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void CTripBeam::Spawn( void )
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{
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CLightning::Spawn();
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SetTouch( &CBeam::TriggerTouch );
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SetTouch( &CTripBeam::TriggerTouch );
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pev->solid = SOLID_TRIGGER;
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RelinkBeam();
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}
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