diff --git a/dlls/weapons.cpp b/dlls/weapons.cpp index cdee5d7..f136374 100644 --- a/dlls/weapons.cpp +++ b/dlls/weapons.cpp @@ -1139,7 +1139,7 @@ void CBasePlayerAmmo :: DefaultTouch( CBaseEntity *pOther ) //========================================================= int CBasePlayerWeapon::ExtractAmmo( CBasePlayerWeapon *pWeapon ) { - int iReturn; + int iReturn = 0; if ( pszAmmo1() != NULL ) {