<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <ItemGroup Label="ProjectConfigurations">
    <ProjectConfiguration Include="Debug|Win32">
      <Configuration>Debug</Configuration>
      <Platform>Win32</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Release|Win32">
      <Configuration>Release</Configuration>
      <Platform>Win32</Platform>
    </ProjectConfiguration>
  </ItemGroup>
  <ItemGroup>
    <ClInclude Include="..\..\utils\common\bsplib.h" />
    <ClInclude Include="..\..\utils\common\cmdlib.h" />
    <ClInclude Include="..\..\utils\common\mathlib.h" />
    <ClInclude Include="..\..\utils\common\scriplib.h" />
    <ClInclude Include="..\..\utils\common\threads.h" />
    <ClInclude Include="..\..\utils\qbsp2\bsp5.h" />
  </ItemGroup>
  <ItemGroup>
    <ClCompile Include="..\..\utils\common\bsplib.c" />
    <ClCompile Include="..\..\utils\common\cmdlib.c" />
    <ClCompile Include="..\..\utils\common\mathlib.c" />
    <ClCompile Include="..\..\utils\common\scriplib.c" />
    <ClCompile Include="..\..\utils\common\threads.c" />
    <ClCompile Include="..\..\utils\qbsp2\gldraw.c" />
    <ClCompile Include="..\..\utils\qbsp2\merge.c" />
    <ClCompile Include="..\..\utils\qbsp2\outside.c" />
    <ClCompile Include="..\..\utils\qbsp2\portals.c" />
    <ClCompile Include="..\..\utils\qbsp2\qbsp.c" />
    <ClCompile Include="..\..\utils\qbsp2\solidbsp.c" />
    <ClCompile Include="..\..\utils\qbsp2\surfaces.c" />
    <ClCompile Include="..\..\utils\qbsp2\tjunc.c" />
    <ClCompile Include="..\..\utils\qbsp2\writebsp.c" />
  </ItemGroup>
  <PropertyGroup Label="Globals">
    <ProjectGuid>{415A5B85-BEA0-4F96-BBB6-5447E4CF726F}</ProjectGuid>
    <Keyword>Win32Proj</Keyword>
    <RootNamespace>bspinfo</RootNamespace>
  </PropertyGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
    <ConfigurationType>Application</ConfigurationType>
    <UseDebugLibraries>true</UseDebugLibraries>
    <CharacterSet>NotSet</CharacterSet>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
    <ConfigurationType>Application</ConfigurationType>
    <UseDebugLibraries>false</UseDebugLibraries>
    <WholeProgramOptimization>true</WholeProgramOptimization>
    <CharacterSet>NotSet</CharacterSet>
  </PropertyGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
  <ImportGroup Label="ExtensionSettings">
  </ImportGroup>
  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  </ImportGroup>
  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  </ImportGroup>
  <PropertyGroup Label="UserMacros" />
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
    <LinkIncremental>true</LinkIncremental>
    <OutDir>$(Configuration)\$(ProjectName)\</OutDir>
    <IntDir>$(Configuration)\$(ProjectName)\int\</IntDir>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
    <LinkIncremental>false</LinkIncremental>
    <OutDir>$(Configuration)\$(ProjectName)\</OutDir>
    <IntDir>$(Configuration)\$(ProjectName)\int\</IntDir>
  </PropertyGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
    <ClCompile>
      <PrecompiledHeader>
      </PrecompiledHeader>
      <WarningLevel>Level3</WarningLevel>
      <Optimization>Disabled</Optimization>
      <PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;DOUBLEVEC_T;_NOENUMQBOOL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <AdditionalIncludeDirectories>../../utils/common;..\..\external</AdditionalIncludeDirectories>
    </ClCompile>
    <Link>
      <SubSystem>Console</SubSystem>
      <GenerateDebugInformation>true</GenerateDebugInformation>
      <AdditionalDependencies>opengl32.lib;glu32.lib;glaux.lib;%(AdditionalDependencies)</AdditionalDependencies>
    </Link>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
    <ClCompile>
      <WarningLevel>Level3</WarningLevel>
      <PrecompiledHeader>
      </PrecompiledHeader>
      <Optimization>MaxSpeed</Optimization>
      <FunctionLevelLinking>true</FunctionLevelLinking>
      <IntrinsicFunctions>true</IntrinsicFunctions>
      <PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;DOUBLEVEC_T;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <AdditionalIncludeDirectories>../../utils/common;..\..\external</AdditionalIncludeDirectories>
    </ClCompile>
    <Link>
      <SubSystem>Console</SubSystem>
      <GenerateDebugInformation>true</GenerateDebugInformation>
      <EnableCOMDATFolding>true</EnableCOMDATFolding>
      <OptimizeReferences>true</OptimizeReferences>
      <AdditionalDependencies>opengl32.lib;glu32.lib;glaux.lib;%(AdditionalDependencies)</AdditionalDependencies>
    </Link>
  </ItemDefinitionGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
  <ImportGroup Label="ExtensionTargets">
  </ImportGroup>
</Project>