marrub synced commits to master at marrub/zscript-doc from mirror
- 9a40b0db7e Fixed Color layout
marrub pushed to master at marrub/quake-tools
- 881fa8c9bd TGAHNK YOU C++ VERY COOL
marrub pushed to master at marrub/quake-tools
- dab41d87ef yes I did just move everything into a namespace just so I could get a better print of the FileType enum
- 18aa69f573 piss 2
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marrub pushed to master at marrub/quake-tools
- efdf96055e add wad2 file code
- f42028a378 piss
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marrub pushed to master at marrub/scripts
- 654c58a35f rebuild: remove emulators so as to use the official packages for them
- 13b646a056 network: remove resolv.conf as it now links to /run
- 7b4f8efc4c mupen64plus: use xbox one pad instead of horipad
- f344b414cc mupen64plus: various video configurations
- e6c97bf17b quake: use 1440x900 instead of 1280x800
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marrub pushed to master at marrub/vim-qt-cpp
- 1720a24670 add QMetaType macros
marrub pushed to master at marrub/quake-tools
- 69fe7cf9ca add Project object and some metaobject crap
- c6eb45589c make pak views use M/V code
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marrub pushed to master at marrub/quake-tools
- 89414dd5ec make opened files use a complex table view
marrub pushed to master at marrub/quake-tools
- 62253abab0 finish pak opening support
- e5cf9ec68c finish pak loader
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marrub pushed to master at marrub/quake-tools
- 0df35fc0c9 initial test code
marrub created repository marrub/quake-tools
marrub pushed to master at marrub/scripts
- d68fc56c89 quake: add vid size
- 1b42bb7928 quake: use winquake viewmodel movement
- 5377719306 xprofile: don't bother with legacy SAL thing
- a63b125136 rebuild: don't use chocolate doom
- b7e23d162f vim: use vim-quakec
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marrub pushed to master at marrub/scripts
- 6dda7da36d quake: add debugging and super co-op stuff
- 1df44f94ec quake: fix sizedown binding
- 3f7a3cd58a quake: use new water and smaller status bar
- a47d25246f vim: add Grw command and Kr/Kw mappings
- e6790e675f vim: add quakec to languages
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marrub pushed to master at marrub/super-coop
- f26743600c various small fixes
- 4f2ac13652 remove extraneous FIXMEs
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marrub pushed to master at marrub/super-coop
- e6221792a4 implement various fixes and refactorings
- 8d8a46d259 add sc_challenge for interruptable level transitions
- 4095eb7d59 don't set deadflag on spectators
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marrub pushed to master at marrub/super-coop
- a8248b16a6 fix missing make_vectors call in wep_fire_lightning
- bdb67729dd refactoring
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marrub pushed to master at marrub/super-coop
- 10d98c67c0 add automatic pronoun detection for FTE_STRINGS engines
- af7d5bd846 clean up
- bcac79a048 add impulse command for spectating
- d3372f846a fix spectating edge cases
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marrub pushed to master at marrub/super-coop
- 6933e8bf68 add DP_CON_SET support
- 3d627c7530 add automatic map restart upon all players running out of lives
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marrub pushed to master at marrub/super-coop
- c140ffe07d fix enforcers firing unmoving projectiles
marrub pushed to master at marrub/super-coop
- 6bca60e74a implement ammo distribution flag
- 71ac1c45a1 various cleanup
- c817ef05df fix team damage mitigating self damage
- ae5c37af74 fix eyes giving invalid frames
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