zscript-doc/api/base/Object.md

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Object

The base class of all class types.

class Object
{
   bool bDestroyed;

   class  GetClass();
   string GetClassName();
   class  GetParentClass();

   virtualscope void Destroy();

   virtual virtualscope void OnDestroy();
}

bDestroyed

This object wants to be destroyed but has not yet been garbage collected.

GetClass

Returns the class type of this object.

GetClassName

Returns a string representation of the class type of this object.

GetParentClass

Returns the class type of this object's parent class.

Destroy

Destroys this object. Do not use the object after calling this. References to it will be invalidated.

OnDestroy

Called just before the object is collected by the garbage collector. Not deterministic unless the object is linked into the thinker list, in which case it is destroyed earlier in a deterministic setting. Not all Thinkers are linked into this list, so be careful when overriding this. Any Actor will generally be safe.