# WBPlayerStruct Information for each individual player for a `StatusScreen`. ``` struct WBPlayerStruct { int SItems; int SKills; int SSecret; int STime; int FragCount; int Frags[MAXPLAYERS]; } ``` - `SItems` The number of items this player acquired. - `SKills` The number of monsters this player killed. - `SSecret` The number of secrets this player found. - `STime` The time this player finished the level at, in ticks. (This is the same for all players.) - `FragCount` The total amount of frags this player scored against all players. - `Frags` The number of frags this player scored against each other player.