The current screen height divided by `CleanYFac`. **Not deterministic.**
-`CleanHeight_1`
The current screen height divided by `CleanYFac_1`. **Not deterministic.**
-`CleanWidth`
The current screen width divided by `CleanXFac`. **Not deterministic.**
-`CleanWidth_1`
The current screen width divided by `CleanYFac_1`. **Not deterministic.**
-`CleanXFac`
Integral scaling factor for horizontal positions to scale from 320x200 to the current virtual resolution. **Not deterministic.**
-`CleanXFac_1`
Integral scaling factor for horizontal positions to scale from 320x200 to the current virtual resolution, accounting for aspect ratio differences. **Not deterministic.**
-`CleanYFac`
Integral scaling factor for vertical positions to scale from 320x200 to the current virtual resolution. **Not deterministic.**
-`CleanYFac_1`
Integral scaling factor for vertical positions to scale from 320x200 to the current virtual resolution, accounting for aspect ratio differences. **Not deterministic.**
-`ConFont`
The console font.
-`IntermissionFont`
The font used in intermission screens.
-`SmallFont`
The `smallfnt` for the current game.
-`SmallFont2`
The alternate `smallfnt`.
-`BackbuttonAlpha`
Alpha of the back button in menus.
-`BackbuttonTime`
The time until the back button starts fading out in menus.