mirror of https://github.com/marrub--/zscript-doc
87 lines
2.7 KiB
Markdown
87 lines
2.7 KiB
Markdown
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# Game State
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TODO
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```
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readonly bool AutomapActive;
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readonly bool DemoPlayback;
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readonly uint GameAction;
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readonly int GameState;
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readonly int GameTic;
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play LevelLocals Level;
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readonly MusPlayingInfo MusPlaying;
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deprecated("3.8") readonly bool GlobalFreeze;
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int ValidCount;
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```
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- `AutomapActive`
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`true` if the auto-map is currently open on the client. **Not deterministic.**
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- `DemoPlayback`
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User is watching a demo.
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- `GameAction`
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Current global game action. May be one of:
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| Name | Description |
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| ---- | ----------- |
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| `ga_autoloadgame` | Don't use this. |
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| `ga_autosave` | Creates an autosave. |
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| `ga_completed` | Don't use this. |
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| `ga_fullconsole` | Don't use this. |
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| `ga_loadgamehideicon` | Don't use this. |
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| `ga_loadgameplaydemo` | Don't use this. |
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| `ga_loadgame` | Don't use this. |
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| `ga_loadlevel` | Don't use this. |
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| `ga_newgame2` | Don't use this. |
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| `ga_newgame` | Don't use this. |
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| `ga_nothing` | Does nothing. |
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| `ga_playdemo` | Don't use this. |
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| `ga_recordgame` | Don't use this. |
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| `ga_savegame` | Don't use this. |
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| `ga_screenshot` | Takes a screenshot. |
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| `ga_slideshow` | Don't use this. |
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| `ga_togglemap` | Toggles the auto-map. |
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| `ga_worlddone` | Don't use this. |
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- `GameState`
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Current global game state. May be one of:
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| Name | Description |
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| ---- | ----------- |
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| `GS_DEMOSCREEN` | Inside a level but watching a demo in the main menu. |
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| `GS_FINALE` | Reading a cluster end text or at the end sequence. |
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| `GS_FULLCONSOLE` | Outside of a level, console only. |
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| `GS_HIDECONSOLE` | Outside of a level, console hidden (i.e. main menu.) |
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| `GS_INTERMISSION` | In between levels. |
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| `GS_LEVEL` | Inside a level. |
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| `GS_STARTUP` | Game not yet initialized. |
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| `GS_TITLELEVEL` | Watching a `TITLEMAP` in the main menu. |
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- `GameTic`
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Number of game tics passed since engine initialization. **Not deterministic.**
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- `Level`
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All level info as defined in `LevelLocals`.
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- `MusPlaying`
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TODO
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- `GlobalFreeze`
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Deprecated. Don't use.
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- `ValidCount`
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Don't use this.
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<!-- EOF -->
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