2018-12-29 16:05:19 -08:00
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# Players
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TODO
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```
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readonly int ConsolePlayer;
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readonly bool Multiplayer;
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readonly int Net_Arbitrator;
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readonly bool PlayerInGame[MAXPLAYERS];
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play PlayerInfo Players[MAXPLAYERS];
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```
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2019-08-14 03:31:41 -07:00
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### `ConsolePlayer`
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2018-12-29 16:05:19 -08:00
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2019-08-14 03:31:41 -07:00
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Number of the player running the client. **Not deterministic.**
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2018-12-29 16:05:19 -08:00
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2019-08-14 03:31:41 -07:00
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### `Multiplayer`
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2018-12-29 16:05:19 -08:00
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2019-08-14 03:31:41 -07:00
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Game is networked.
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2018-12-29 16:05:19 -08:00
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2019-08-14 03:31:41 -07:00
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### `Net_Arbitrator`
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2018-12-29 16:05:19 -08:00
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2019-08-14 03:31:41 -07:00
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Number of the player who initiated or currently hosts the game.
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2018-12-29 16:05:19 -08:00
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2019-08-14 03:31:41 -07:00
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### `PlayerInGame`
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2018-12-29 16:05:19 -08:00
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2019-08-14 03:31:41 -07:00
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`true` if the player is currently in-game.
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2018-12-29 16:05:19 -08:00
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2019-08-14 03:31:41 -07:00
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### `Players`
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2018-12-29 16:05:19 -08:00
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2019-08-14 03:31:41 -07:00
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`PlayerInfo` structures for each player.
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2018-12-29 16:05:19 -08:00
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<!-- EOF -->
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