* change VHT_OPT_ANGLED text to fit on 4:3 * remove labels for option sections * fix pronouns being wrong * detect the first puzzle finish
47 lines
1.2 KiB
Plaintext
47 lines
1.2 KiB
Plaintext
OptionValue "VhtPlural" {
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0, "$VHT_OPT_SINGULAR"
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1, "$VHT_OPT_PLURAL"
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2, "$VHT_OPT_PLURAL2"
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}
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OptionValue "VhtDamageFunc" {
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0, "$VHT_OPT_VANILLA"
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1, "$VHT_OPT_MODIFIED"
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2, "$VHT_OPT_CONSTANT"
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}
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OptionValue "VhtOnOff" {
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0, "$VHT_OPT_VANILLA"
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1, "$VHT_OPT_MODIFIED"
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}
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OptionValue "VhtCentaurBehaviour" {
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0, "$VHT_OPT_VANILLA"
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1, "$VHT_OPT_NOREFLECT"
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2, "$VHT_OPT_ANGLED"
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}
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AddOptionMenu "OptionsMenu" {
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SubMenu "$OPTMNU_VHT", "VhtMenu"
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}
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OptionMenu "VhtMenu" {
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Title "$OPTMNU_VHT"
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Option "$VHT_FAXE_PROJECTILE", "vht_faxe_projectile", "OnOff"
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StaticText ""
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Option "$VHT_MWAND_DAMAGEFUNC", "vht_mwand_damagefunc", "VhtDamageFunc"
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ScaleSlider "$VHT_MWAND_SPEED", "vht_mwand_speed", 0, 6, 1, "$VHT_OPT_VANILLA"
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Option "$VHT_MFROST_DAMAGEFUNC", "vht_mfrost_damagefunc", "VhtDamageFunc"
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Option "$VHT_MBLOODSCOURGE_FOILINVUL", "vht_mbloodscourge_foilinvul", "OnOff"
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StaticText ""
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Option "$VHT_PLAYER_TOUCHSHATTER", "vht_player_touchshatter", "OnOff"
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Option "$VHT_PLAYER_QUESTLOG", "vht_player_questlog", "OnOff"
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Option "$VHT_PLAYER_QUESTLOGPLURAL", "vht_player_questlogplural", "VhtPlural"
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Option "$VHT_PLAYER_SCRUTESWITCH", "vht_player_scruteswitch", "OnOff"
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StaticText ""
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Option "$VHT_MONSTER_CENTAUR", "vht_monster_centaur", "VhtCentaurBehaviour"
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}
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