server bool vht_faxe_projectile = true; server int vht_mwand_damagefunc = 0; server int vht_mwand_speed = 1; server int vht_mfrost_damagefunc = 1; server bool vht_mbloodscourge_foilinvul = false; server bool vht_player_touchshatter = true; server bool vht_player_questlog = true; user int vht_player_questlogplural = 0; server bool vht_player_scruteswitch = true; server bool vht_player_scrutepuzzle = true; server int vht_monster_centaur = 2;