bugs: none refactoring: add expansion pack entities rename all functions to be lower_underscore core features: all done useful features: configurable enemy stats indicators for where other players are users can cancel map ends (" initiated travel to ") extraneous features: emotes player sound effect option players shoot through eachother (teamplay 4?) selectable player models and skins sound clips third person player weapon models done: add registercvar support corpse pickups have keys custom pronouns distributed ammo enforcers are broken impulse command for spectating lives counting no friendly fire restart map after 10 seconds when everyone is dead