fix missing make_vectors call in wep_fire_lightning
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				|  | @ -414,6 +414,8 @@ void() wep_fire_lightning = { | |||
| 	vector org; | ||||
| 	float cells; | ||||
| 
 | ||||
| 	make_vectors(self.v_angle); | ||||
| 
 | ||||
| 	if(self.ammo_cells < 1) { | ||||
| 		self.weapon = wep_best_weapon(); | ||||
| 		wep_set_current_ammo(); | ||||
|  |  | |||
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