make messages consistent

master
an 2019-12-02 10:01:47 -05:00
parent 2473e7d835
commit 6909073d3d
16 changed files with 85 additions and 63 deletions

View File

@ -502,8 +502,7 @@ int32_t CDAudio_Init(void)
}
sdl_num_drives = SDL_CDNumDrives();
Con_Printf("SDL detected %" PRIi32 " CD-ROM drive%c\n", sdl_num_drives,
sdl_num_drives == 1 ? ' ' : 's');
Con_Printf("SDL detected %" PRIi32 " CD-ROM drive(s)\n", sdl_num_drives);
if(sdl_num_drives < 1)
return -1;

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@ -316,7 +316,7 @@ void CL_ParseServerInfo(void)
// seperate the printfs so the server message can have a color
Con_Printf("\n%s\n", Con_Quakebar(40)); //johnfitz
Con_Printf("%c%s\n", 2, str);
Con_Printf("\x02%s\n", str);
//johnfitz -- tell user which protocol this is
Con_Printf("Using protocol %" PRIi32 "\n", i);

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@ -325,7 +325,7 @@ void Con_Init(void)
con_current = con_totallines - 1;
//johnfitz
Con_Printf("Console initialized.\n");
Con_Printf("Console initialized\n");
Cvar_RegisterVariable(&con_notifytime);
Cvar_RegisterVariable(&con_logcenterprint); //johnfitz
@ -1186,9 +1186,10 @@ The typing input line at the bottom should only be drawn if typing is allowed
*/
void Con_DrawConsole(int32_t lines, bool drawinput)
{
static char const ver[] = ENGINE_NAME " " VERSION;
int32_t i, x, y, j, sb, rows;
const char *text;
char ver[32];
if(lines <= 0)
return;
@ -1231,9 +1232,8 @@ void Con_DrawConsole(int32_t lines, bool drawinput)
//draw version number in bottom right
y += 8;
q_snprintf(ver, sizeof(ver), "QuakeSpasm " QUAKESPASM_VERSION);
for(x = 0; x < (int32_t)strlen(ver); x++)
Draw_Character((con_linewidth - strlen(ver) + x + 2) << 3, y, ver[x] /*+ 128*/);
for(x = 0; x < (int32_t)strsizeof(ver); x++)
Draw_Character((con_linewidth - strsizeof(ver) + x + 2) << 3, y, ver[x] /*+ 128*/);
}

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@ -25,7 +25,6 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#include "quakedef.h"
#include "cfgfile.h"
#include "bgmusic.h"
#include "resource.h"
#include <SDL.h>
//ericw -- for putting the driver into multithreaded mode
@ -279,8 +278,10 @@ static void VID_Gamma_Init(void)
gammaworks = (SDL_SetWindowBrightness(draw_context, 1) == 0);
# endif
#if defined(DEBUG)
if(!gammaworks)
Con_SafePrintf("gamma adjustment not available\n");
#endif
}
/*
@ -476,9 +477,10 @@ VID_SetMode
*/
static bool VID_SetMode(int32_t width, int32_t height, int32_t refreshrate, int32_t bpp, bool fullscreen)
{
static char const caption[] = ENGINE_NAME " " VERSION;
int32_t temp;
Uint32 flags;
char caption[50];
int32_t depthbits, stencilbits;
int32_t fsaa_obtained;
int32_t previous_display;
@ -507,8 +509,6 @@ static bool VID_SetMode(int32_t width, int32_t height, int32_t refreshrate, int3
SDL_GL_SetAttribute(SDL_GL_MULTISAMPLEBUFFERS, fsaa > 0 ? 1 : 0);
SDL_GL_SetAttribute(SDL_GL_MULTISAMPLESAMPLES, fsaa);
q_snprintf(caption, sizeof(caption), "QuakeSpasm " QUAKESPASM_VERSION);
/* Create the window if needed, hidden */
if(!draw_context)
{
@ -818,6 +818,14 @@ static char *GL_MakeNiceExtensionsList(const char *in)
return out;
}
static void GL_ShowBriefInfo(void)
{
Con_SafePrintf("GL Vendor : %s\n", gl_vendor);
Con_SafePrintf("GL Renderer: %s\n", gl_renderer);
Con_SafePrintf("GL Version : %s\n", gl_version);
Con_SafePrintf("GL TexUnits: %" PRIi32 "\n", (int32_t)gl_max_texture_units);
}
/*
===============
GL_Info_f -- johnfitz
@ -825,9 +833,7 @@ GL_Info_f -- johnfitz
*/
static void GL_Info_f(void)
{
Con_SafePrintf("GL_VENDOR: %s\n", gl_vendor);
Con_SafePrintf("GL_RENDERER: %s\n", gl_renderer);
Con_SafePrintf("GL_VERSION: %s\n", gl_version);
GL_ShowBriefInfo();
Con_Printf("GL_EXTENSIONS: %s\n", gl_extensions_nice);
}
@ -880,13 +886,17 @@ static void GL_CheckExtensions(void)
GL_GenBuffersFunc = (PFNGLGENBUFFERSARBPROC) SDL_GL_GetProcAddress("glGenBuffersARB");
if(GL_BindBufferFunc && GL_BufferDataFunc && GL_BufferSubDataFunc && GL_DeleteBuffersFunc && GL_GenBuffersFunc)
{
#if defined(DEBUG)
Con_Printf("FOUND: ARB_vertex_buffer_object\n");
#endif
gl_vbo_able = true;
}
#if defined(DEBUG)
else
{
Con_Warning("ARB_vertex_buffer_object not available\n");
}
#endif
}
// multitexture
@ -900,11 +910,12 @@ static void GL_CheckExtensions(void)
GL_ClientActiveTextureFunc = (PFNGLCLIENTACTIVETEXTUREARBPROC) SDL_GL_GetProcAddress("glClientActiveTextureARB");
if(GL_MTexCoord2fFunc && GL_SelectTextureFunc && GL_ClientActiveTextureFunc)
{
#if defined(DEBUG)
Con_Printf("FOUND: ARB_multitexture\n");
#endif
gl_mtexable = true;
glGetIntegerv(GL_MAX_TEXTURE_UNITS, &gl_max_texture_units);
Con_Printf("GL_MAX_TEXTURE_UNITS: %" PRIi32 "\n", (int32_t)gl_max_texture_units);
}
else
{
@ -922,12 +933,16 @@ static void GL_CheckExtensions(void)
Con_Warning("texture_env_combine disabled at command line\n");
else if(GL_ParseExtensionList(gl_extensions, "GL_ARB_texture_env_combine"))
{
#if defined(DEBUG)
Con_Printf("FOUND: ARB_texture_env_combine\n");
#endif
gl_texture_env_combine = true;
}
else if(GL_ParseExtensionList(gl_extensions, "GL_EXT_texture_env_combine"))
{
#if defined(DEBUG)
Con_Printf("FOUND: EXT_texture_env_combine\n");
#endif
gl_texture_env_combine = true;
}
else
@ -941,12 +956,16 @@ static void GL_CheckExtensions(void)
Con_Warning("texture_env_add disabled at command line\n");
else if(GL_ParseExtensionList(gl_extensions, "GL_ARB_texture_env_add"))
{
#if defined(DEBUG)
Con_Printf("FOUND: ARB_texture_env_add\n");
#endif
gl_texture_env_add = true;
}
else if(GL_ParseExtensionList(gl_extensions, "GL_EXT_texture_env_add"))
{
#if defined(DEBUG)
Con_Printf("FOUND: EXT_texture_env_add\n");
#endif
gl_texture_env_add = true;
}
else
@ -972,7 +991,9 @@ static void GL_CheckExtensions(void)
}
else
{
#if defined(DEBUG)
Con_Printf("FOUND: SDL_GL_SetSwapInterval\n");
#endif
}
// anisotropic filtering
@ -994,7 +1015,9 @@ static void GL_CheckExtensions(void)
if(test1 == 1 && test2 == 2)
{
#if defined(DEBUG)
Con_Printf("FOUND: EXT_texture_filter_anisotropic\n");
#endif
gl_anisotropy_able = true;
}
else
@ -1023,7 +1046,9 @@ static void GL_CheckExtensions(void)
Con_Warning("texture_non_power_of_two disabled at command line\n");
else if(GL_ParseExtensionList(gl_extensions, "GL_ARB_texture_non_power_of_two"))
{
#if defined(DEBUG)
Con_Printf("FOUND: ARB_texture_non_power_of_two\n");
#endif
gl_texture_NPOT = true;
}
else
@ -1085,18 +1110,24 @@ static void GL_CheckExtensions(void)
GL_Uniform3fFunc &&
GL_Uniform4fFunc)
{
#if defined(DEBUG)
Con_Printf("FOUND: GLSL\n");
#endif
gl_glsl_able = true;
}
#if defined(DEBUG)
else
{
Con_Warning("GLSL not available\n");
}
#endif
}
#if defined(DEBUG)
else
{
Con_Warning("OpenGL version < 2, GLSL not available\n");
}
#endif
// GLSL gamma
//
@ -1106,10 +1137,12 @@ static void GL_CheckExtensions(void)
{
gl_glsl_gamma_able = true;
}
#if defined(DEBUG)
else
{
Con_Warning("GLSL gamma not available, using hardware gamma\n");
}
#endif
// GLSL alias model rendering
//
@ -1119,10 +1152,12 @@ static void GL_CheckExtensions(void)
{
gl_glsl_alias_able = true;
}
#if defined(DEBUG)
else
{
Con_Warning("GLSL alias model rendering not available, using Fitz renderer\n");
}
#endif
}
/*
@ -1165,10 +1200,6 @@ static void GL_Init(void)
gl_version = (const char *) glGetString(GL_VERSION);
gl_extensions = (const char *) glGetString(GL_EXTENSIONS);
Con_SafePrintf("GL_VENDOR: %s\n", gl_vendor);
Con_SafePrintf("GL_RENDERER: %s\n", gl_renderer);
Con_SafePrintf("GL_VERSION: %s\n", gl_version);
if(gl_version == NULL || sscanf(gl_version, "%" PRIi32 ".%" PRIi32 "", &gl_version_major, &gl_version_minor) < 2)
{
gl_version_major = 0;
@ -1181,6 +1212,8 @@ static void GL_Init(void)
GL_CheckExtensions(); //johnfitz
GL_ShowBriefInfo();
#if PLATFORM_IS(OSX)
// ericw -- enable multi-threaded OpenGL, gives a decent FPS boost.
// https://developer.apple.com/library/mac/technotes/tn2085/

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@ -225,11 +225,15 @@ void Host_FindMaxClients(void)
Cvar_SetQuick(&deathmatch, "0");
}
static void PrintExeTime(void)
{
Con_Printf("Compiled on " __DATE__ " " __TIME__ "\n");
}
void Host_Version_f(void)
{
Con_Printf("Quake Version %s\n", VERSION);
Con_Printf("QuakeSpasm Version " QUAKESPASM_VERSION "\n");
Con_Printf("Exe: " __TIME__ " " __DATE__ "\n");
Con_Printf(ENGINE_NAME " Version " VERSION "\n");
PrintExeTime();
}
/* cvar callback functions : */
@ -836,7 +840,7 @@ void Host_Init(void)
NET_Init();
SV_Init();
Con_Printf("Exe: " __TIME__ " " __DATE__ "\n");
PrintExeTime();
Con_Printf("%4.1f megabyte heap\n", host_parms->memsize / (1024 * 1024.0));
if(cls.state != ca_dedicated)

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@ -428,8 +428,7 @@ Host_Status_f
*/
void Host_Status_f(void)
{
void (*print_fn)(const char *fmt, ...)
FUNCP_PRINTF(1, 2);
void (*print_fn)(const char *fmt, ...) FUNCP_PRINTF(1, 2);
client_t *client;
int32_t seconds;
int32_t minutes;

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@ -256,7 +256,7 @@ void IN_StartupJoystick(void)
gamecontroller = SDL_GameControllerOpen(i);
if(gamecontroller)
{
Con_Printf("detected controller: %s\n", controllername != NULL ? controllername : "NULL");
Con_Printf("Controller found: %s\n", controllername != NULL ? controllername : "NULL");
joy_active_instaceid = SDL_JoystickInstanceID(SDL_GameControllerGetJoystick(gamecontroller));
joy_active_controller = gamecontroller;

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@ -2332,7 +2332,7 @@ const LodePNGDecompressSettings lodepng_default_decompress_settings = {0, 0, 0,
/* ////////////////////////////////////////////////////////////////////////// */
#ifndef LODEPNG_NO_COMPILE_CRC
#if !defined(LODEPNG_NO_COMPILE_CRC)
/* CRC polynomial: 0xedb88320 */
static unsigned lodepng_crc32_table[256] =
{

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@ -43,23 +43,17 @@ static void Sys_InitSDL(void)
SDL_version *sdl_version = &v;
SDL_GetVersion(&v);
Sys_Printf("Found SDL version %" PRIi32 ".%" PRIi32 ".%" PRIi32 "\n", sdl_version->major, sdl_version->minor, sdl_version->patch);
Sys_Printf("SDL version %" PRIi32 ".%" PRIi32 ".%" PRIi32 "\n", sdl_version->major, sdl_version->minor, sdl_version->patch);
if(SDL_VERSIONNUM(sdl_version->major, sdl_version->minor, sdl_version->patch) < SDL_REQUIREDVERSION)
{
/*reject running under older SDL versions */
Sys_Error("You need at least v%" PRIi32 ".%" PRIi32 ".%" PRIi32 " of SDL to run this game.", SDL_MIN_X, SDL_MIN_Y, SDL_MIN_Z);
}
Sys_Error("Need at least v%" PRIi32 ".%" PRIi32 ".%" PRIi32 " of SDL to run. Exiting.", SDL_MIN_X, SDL_MIN_Y, SDL_MIN_Z);
if(SDL_VERSIONNUM(sdl_version->major, sdl_version->minor, sdl_version->patch) >= SDL_NEW_VERSION_REJECT)
{
/*reject running under newer (1.3.x) SDL */
Sys_Error("Your version of SDL library is incompatible with me.\n"
"You need a library version in the line of %" PRIi32 ".%" PRIi32 ".%" PRIi32 "\n", SDL_MIN_X, SDL_MIN_Y, SDL_MIN_Z);
}
Sys_Error("Detected SDL is too new. Exiting.");
if(SDL_Init(0) < 0)
{
Sys_Error("Couldn't init SDL: %s", SDL_GetError());
}
atexit(Sys_AtExit);
}
@ -105,14 +99,12 @@ int32_t main(int32_t argc, char *argv[])
parms.membase = malloc(parms.memsize);
if(!parms.membase)
Sys_Error("Not enough memory free; check disk space\n");
Sys_Error("Not enough memory free for heap. You need 256MiB.\n");
Sys_Printf("Quake " VERSION " (c) id Software\n");
Sys_Printf("FitzQuake " FITZQUAKE_VERSION " (c) John Fitzgibbons\n");
Sys_Printf("FitzQuake SDL port (c) SleepwalkR, Baker\n");
Sys_Printf("QuakeSpasm " QUAKESPASM_VERSION " (c) Ozkan Sezer, Eric Wasylishen & others\n");
Sys_Printf(ENGINE_NAME " " VERSION " (c) id Software, John Fitzgibbons, "
"SleepwalkR, Baker, Ozkan Sezer, Eric Wasylishen, "
"Alison Watson, et al.\n");
Sys_Printf("Host_Init\n");
Host_Init();
oldtime = Sys_DoubleTime();

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@ -1677,10 +1677,10 @@ bool M_Quit_TextEntry(void)
}
void M_Quit_Draw(void) //johnfitz -- modified for new quit message
void M_Quit_Draw(void)
{
static char const msg1[] = "QuakeSpasm " QUAKESPASM_VERSION;
static char const msg2[] = "by Ozkan, Ericw & Stevenaaus";
static char const msg1[] = ENGINE_NAME " " VERSION;
static char const msg2[] = "FIXME: make this customizable";
static char const msg3[] = "Press y to quit";
int32_t boxlen;

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@ -24,15 +24,12 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#ifndef spingle__quakedef_h
#define spingle__quakedef_h
// quakedef.h -- primary header for client
#define ENGINE_NAME "spingle"
#define VERSION "6.90"
#define VERSION "1.09"
#define FITZQUAKE_VERSION "0.85" //johnfitz
#define QUAKESPASM_VERSION "0.93.1"
//#define PARANOID // speed sapping error checking
//define PARANOID // speed sapping error checking
#define GAMENAME "id1" // directory to look in by default
#define GAMENAME "id1" // directory to look in by default
#include "q_stdinc.h"

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@ -189,8 +189,6 @@ void S_Init(void)
if(safemode || COM_CheckParm("-nosound"))
return;
Con_Printf("\nSound Initialization\n");
Cmd_AddCommand("play", S_Play);
Cmd_AddCommand("playvol", S_PlayVol);
Cmd_AddCommand("stopsound", S_StopAllSoundsC);

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@ -150,7 +150,7 @@ bool SNDDMA_Init(dma_t *dma)
shm->samplepos = 0;
shm->submission_chunk = 1;
Con_Printf("SDL audio spec : %" PRIi32 " Hz, %" PRIi32 " samples, %" PRIi32 " channels\n",
Con_Printf("SDL Audio Spec : %" PRIi32 " Hz, %" PRIi32 " samples, %" PRIi32 " channels\n",
obtained.freq, obtained.samples, obtained.channels);
{
const char *driver = SDL_GetCurrentAudioDriver();
@ -160,7 +160,7 @@ bool SNDDMA_Init(dma_t *dma)
device != NULL ? device : "(UNKNOWN)");
}
buffersize = shm->samples * (shm->samplebits / 8);
Con_Printf("SDL audio driver: %s, %" PRIi32 " bytes buffer\n", drivername, buffersize);
Con_Printf("SDL Audio Driver: %s, %" PRIi32 " bytes buffer\n", drivername, buffersize);
shm->buffer = (uint8_t *) calloc(1, buffersize);
if(!shm->buffer)

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@ -289,7 +289,7 @@ void SV_SendServerinfo(client_t *client)
int32_t i; //johnfitz
MSG_WriteByte(&client->message, svc_print);
sprintf(message, "%c\nFITZQUAKE " FITZQUAKE_VERSION " SERVER (%" PRIi32 " CRC)\n", 2, pr_crc); //johnfitz -- include fitzquake version
sprintf(message, "\x02\nFITZQUAKE 0.85 SERVER (%" PRIi32 " CRC)\n", pr_crc);
MSG_WriteString(&client->message, message);
MSG_WriteByte(&client->message, svc_serverinfo);

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@ -327,7 +327,7 @@ void Sys_Init(void)
host_parms->userdir = host_parms->basedir;
host_parms->numcpus = Sys_NumCPUs();
Sys_Printf("Detected %" PRIi32 " CPUs.\n", host_parms->numcpus);
Sys_Printf("Detected %" PRIi32 " CPUs\n", host_parms->numcpus);
}
void Sys_mkdir(const char *path)

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@ -255,7 +255,7 @@ void Sys_Init(void)
Win95old = true;
}
}
Sys_Printf("Detected %" PRIi32 " CPUs.\n", host_parms->numcpus);
Sys_Printf("Detected %" PRIi32 " CPUs\n", host_parms->numcpus);
if(isDedicated)
{