make messages consistent
parent
2473e7d835
commit
6909073d3d
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@ -502,8 +502,7 @@ int32_t CDAudio_Init(void)
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}
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sdl_num_drives = SDL_CDNumDrives();
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Con_Printf("SDL detected %" PRIi32 " CD-ROM drive%c\n", sdl_num_drives,
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sdl_num_drives == 1 ? ' ' : 's');
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Con_Printf("SDL detected %" PRIi32 " CD-ROM drive(s)\n", sdl_num_drives);
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if(sdl_num_drives < 1)
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return -1;
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@ -316,7 +316,7 @@ void CL_ParseServerInfo(void)
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// seperate the printfs so the server message can have a color
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Con_Printf("\n%s\n", Con_Quakebar(40)); //johnfitz
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Con_Printf("%c%s\n", 2, str);
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Con_Printf("\x02%s\n", str);
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//johnfitz -- tell user which protocol this is
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Con_Printf("Using protocol %" PRIi32 "\n", i);
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@ -325,7 +325,7 @@ void Con_Init(void)
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con_current = con_totallines - 1;
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//johnfitz
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Con_Printf("Console initialized.\n");
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Con_Printf("Console initialized\n");
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Cvar_RegisterVariable(&con_notifytime);
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Cvar_RegisterVariable(&con_logcenterprint); //johnfitz
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@ -1186,9 +1186,10 @@ The typing input line at the bottom should only be drawn if typing is allowed
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*/
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void Con_DrawConsole(int32_t lines, bool drawinput)
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{
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static char const ver[] = ENGINE_NAME " " VERSION;
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int32_t i, x, y, j, sb, rows;
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const char *text;
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char ver[32];
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if(lines <= 0)
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return;
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@ -1231,9 +1232,8 @@ void Con_DrawConsole(int32_t lines, bool drawinput)
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//draw version number in bottom right
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y += 8;
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q_snprintf(ver, sizeof(ver), "QuakeSpasm " QUAKESPASM_VERSION);
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for(x = 0; x < (int32_t)strlen(ver); x++)
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Draw_Character((con_linewidth - strlen(ver) + x + 2) << 3, y, ver[x] /*+ 128*/);
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for(x = 0; x < (int32_t)strsizeof(ver); x++)
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Draw_Character((con_linewidth - strsizeof(ver) + x + 2) << 3, y, ver[x] /*+ 128*/);
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}
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@ -25,7 +25,6 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#include "quakedef.h"
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#include "cfgfile.h"
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#include "bgmusic.h"
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#include "resource.h"
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#include <SDL.h>
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//ericw -- for putting the driver into multithreaded mode
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@ -279,8 +278,10 @@ static void VID_Gamma_Init(void)
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gammaworks = (SDL_SetWindowBrightness(draw_context, 1) == 0);
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# endif
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#if defined(DEBUG)
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if(!gammaworks)
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Con_SafePrintf("gamma adjustment not available\n");
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#endif
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}
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/*
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@ -476,9 +477,10 @@ VID_SetMode
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*/
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static bool VID_SetMode(int32_t width, int32_t height, int32_t refreshrate, int32_t bpp, bool fullscreen)
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{
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static char const caption[] = ENGINE_NAME " " VERSION;
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int32_t temp;
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Uint32 flags;
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char caption[50];
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int32_t depthbits, stencilbits;
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int32_t fsaa_obtained;
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int32_t previous_display;
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@ -507,8 +509,6 @@ static bool VID_SetMode(int32_t width, int32_t height, int32_t refreshrate, int3
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SDL_GL_SetAttribute(SDL_GL_MULTISAMPLEBUFFERS, fsaa > 0 ? 1 : 0);
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SDL_GL_SetAttribute(SDL_GL_MULTISAMPLESAMPLES, fsaa);
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q_snprintf(caption, sizeof(caption), "QuakeSpasm " QUAKESPASM_VERSION);
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/* Create the window if needed, hidden */
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if(!draw_context)
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{
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@ -818,6 +818,14 @@ static char *GL_MakeNiceExtensionsList(const char *in)
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return out;
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}
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static void GL_ShowBriefInfo(void)
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{
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Con_SafePrintf("GL Vendor : %s\n", gl_vendor);
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Con_SafePrintf("GL Renderer: %s\n", gl_renderer);
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Con_SafePrintf("GL Version : %s\n", gl_version);
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Con_SafePrintf("GL TexUnits: %" PRIi32 "\n", (int32_t)gl_max_texture_units);
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}
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/*
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===============
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GL_Info_f -- johnfitz
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@ -825,9 +833,7 @@ GL_Info_f -- johnfitz
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*/
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static void GL_Info_f(void)
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{
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Con_SafePrintf("GL_VENDOR: %s\n", gl_vendor);
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Con_SafePrintf("GL_RENDERER: %s\n", gl_renderer);
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Con_SafePrintf("GL_VERSION: %s\n", gl_version);
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GL_ShowBriefInfo();
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Con_Printf("GL_EXTENSIONS: %s\n", gl_extensions_nice);
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}
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@ -880,13 +886,17 @@ static void GL_CheckExtensions(void)
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GL_GenBuffersFunc = (PFNGLGENBUFFERSARBPROC) SDL_GL_GetProcAddress("glGenBuffersARB");
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if(GL_BindBufferFunc && GL_BufferDataFunc && GL_BufferSubDataFunc && GL_DeleteBuffersFunc && GL_GenBuffersFunc)
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{
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#if defined(DEBUG)
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Con_Printf("FOUND: ARB_vertex_buffer_object\n");
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#endif
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gl_vbo_able = true;
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}
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#if defined(DEBUG)
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else
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{
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Con_Warning("ARB_vertex_buffer_object not available\n");
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}
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#endif
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}
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// multitexture
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@ -900,11 +910,12 @@ static void GL_CheckExtensions(void)
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GL_ClientActiveTextureFunc = (PFNGLCLIENTACTIVETEXTUREARBPROC) SDL_GL_GetProcAddress("glClientActiveTextureARB");
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if(GL_MTexCoord2fFunc && GL_SelectTextureFunc && GL_ClientActiveTextureFunc)
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{
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#if defined(DEBUG)
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Con_Printf("FOUND: ARB_multitexture\n");
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#endif
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gl_mtexable = true;
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glGetIntegerv(GL_MAX_TEXTURE_UNITS, &gl_max_texture_units);
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Con_Printf("GL_MAX_TEXTURE_UNITS: %" PRIi32 "\n", (int32_t)gl_max_texture_units);
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}
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else
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{
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@ -922,12 +933,16 @@ static void GL_CheckExtensions(void)
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Con_Warning("texture_env_combine disabled at command line\n");
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else if(GL_ParseExtensionList(gl_extensions, "GL_ARB_texture_env_combine"))
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{
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#if defined(DEBUG)
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Con_Printf("FOUND: ARB_texture_env_combine\n");
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#endif
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gl_texture_env_combine = true;
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}
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else if(GL_ParseExtensionList(gl_extensions, "GL_EXT_texture_env_combine"))
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{
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#if defined(DEBUG)
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Con_Printf("FOUND: EXT_texture_env_combine\n");
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#endif
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gl_texture_env_combine = true;
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}
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else
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@ -941,12 +956,16 @@ static void GL_CheckExtensions(void)
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Con_Warning("texture_env_add disabled at command line\n");
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else if(GL_ParseExtensionList(gl_extensions, "GL_ARB_texture_env_add"))
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{
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#if defined(DEBUG)
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Con_Printf("FOUND: ARB_texture_env_add\n");
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#endif
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gl_texture_env_add = true;
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}
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else if(GL_ParseExtensionList(gl_extensions, "GL_EXT_texture_env_add"))
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{
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#if defined(DEBUG)
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Con_Printf("FOUND: EXT_texture_env_add\n");
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#endif
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gl_texture_env_add = true;
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}
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else
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}
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else
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{
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#if defined(DEBUG)
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Con_Printf("FOUND: SDL_GL_SetSwapInterval\n");
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#endif
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}
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// anisotropic filtering
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@ -994,7 +1015,9 @@ static void GL_CheckExtensions(void)
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if(test1 == 1 && test2 == 2)
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{
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#if defined(DEBUG)
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Con_Printf("FOUND: EXT_texture_filter_anisotropic\n");
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#endif
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gl_anisotropy_able = true;
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}
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else
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Con_Warning("texture_non_power_of_two disabled at command line\n");
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else if(GL_ParseExtensionList(gl_extensions, "GL_ARB_texture_non_power_of_two"))
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{
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#if defined(DEBUG)
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Con_Printf("FOUND: ARB_texture_non_power_of_two\n");
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#endif
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gl_texture_NPOT = true;
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}
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else
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GL_Uniform3fFunc &&
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GL_Uniform4fFunc)
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{
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#if defined(DEBUG)
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Con_Printf("FOUND: GLSL\n");
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#endif
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gl_glsl_able = true;
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}
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#if defined(DEBUG)
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else
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{
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Con_Warning("GLSL not available\n");
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}
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#endif
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}
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#if defined(DEBUG)
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else
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{
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Con_Warning("OpenGL version < 2, GLSL not available\n");
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}
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#endif
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// GLSL gamma
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//
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{
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gl_glsl_gamma_able = true;
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}
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#if defined(DEBUG)
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else
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{
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Con_Warning("GLSL gamma not available, using hardware gamma\n");
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}
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#endif
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// GLSL alias model rendering
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//
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{
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gl_glsl_alias_able = true;
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}
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#if defined(DEBUG)
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else
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{
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Con_Warning("GLSL alias model rendering not available, using Fitz renderer\n");
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}
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#endif
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}
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/*
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gl_version = (const char *) glGetString(GL_VERSION);
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gl_extensions = (const char *) glGetString(GL_EXTENSIONS);
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Con_SafePrintf("GL_VENDOR: %s\n", gl_vendor);
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Con_SafePrintf("GL_RENDERER: %s\n", gl_renderer);
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Con_SafePrintf("GL_VERSION: %s\n", gl_version);
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if(gl_version == NULL || sscanf(gl_version, "%" PRIi32 ".%" PRIi32 "", &gl_version_major, &gl_version_minor) < 2)
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{
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gl_version_major = 0;
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@ -1181,6 +1212,8 @@ static void GL_Init(void)
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GL_CheckExtensions(); //johnfitz
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GL_ShowBriefInfo();
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#if PLATFORM_IS(OSX)
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// ericw -- enable multi-threaded OpenGL, gives a decent FPS boost.
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// https://developer.apple.com/library/mac/technotes/tn2085/
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@ -225,11 +225,15 @@ void Host_FindMaxClients(void)
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Cvar_SetQuick(&deathmatch, "0");
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}
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static void PrintExeTime(void)
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{
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Con_Printf("Compiled on " __DATE__ " " __TIME__ "\n");
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}
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void Host_Version_f(void)
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{
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Con_Printf("Quake Version %s\n", VERSION);
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Con_Printf("QuakeSpasm Version " QUAKESPASM_VERSION "\n");
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Con_Printf("Exe: " __TIME__ " " __DATE__ "\n");
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Con_Printf(ENGINE_NAME " Version " VERSION "\n");
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PrintExeTime();
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}
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/* cvar callback functions : */
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@ -836,7 +840,7 @@ void Host_Init(void)
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NET_Init();
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SV_Init();
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Con_Printf("Exe: " __TIME__ " " __DATE__ "\n");
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PrintExeTime();
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Con_Printf("%4.1f megabyte heap\n", host_parms->memsize / (1024 * 1024.0));
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if(cls.state != ca_dedicated)
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@ -428,8 +428,7 @@ Host_Status_f
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*/
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void Host_Status_f(void)
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{
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void (*print_fn)(const char *fmt, ...)
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FUNCP_PRINTF(1, 2);
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void (*print_fn)(const char *fmt, ...) FUNCP_PRINTF(1, 2);
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client_t *client;
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int32_t seconds;
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int32_t minutes;
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@ -256,7 +256,7 @@ void IN_StartupJoystick(void)
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gamecontroller = SDL_GameControllerOpen(i);
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if(gamecontroller)
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{
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Con_Printf("detected controller: %s\n", controllername != NULL ? controllername : "NULL");
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Con_Printf("Controller found: %s\n", controllername != NULL ? controllername : "NULL");
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joy_active_instaceid = SDL_JoystickInstanceID(SDL_GameControllerGetJoystick(gamecontroller));
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joy_active_controller = gamecontroller;
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@ -2332,7 +2332,7 @@ const LodePNGDecompressSettings lodepng_default_decompress_settings = {0, 0, 0,
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/* ////////////////////////////////////////////////////////////////////////// */
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#ifndef LODEPNG_NO_COMPILE_CRC
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#if !defined(LODEPNG_NO_COMPILE_CRC)
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/* CRC polynomial: 0xedb88320 */
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static unsigned lodepng_crc32_table[256] =
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{
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@ -43,23 +43,17 @@ static void Sys_InitSDL(void)
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SDL_version *sdl_version = &v;
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SDL_GetVersion(&v);
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Sys_Printf("Found SDL version %" PRIi32 ".%" PRIi32 ".%" PRIi32 "\n", sdl_version->major, sdl_version->minor, sdl_version->patch);
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Sys_Printf("SDL version %" PRIi32 ".%" PRIi32 ".%" PRIi32 "\n", sdl_version->major, sdl_version->minor, sdl_version->patch);
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if(SDL_VERSIONNUM(sdl_version->major, sdl_version->minor, sdl_version->patch) < SDL_REQUIREDVERSION)
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{
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/*reject running under older SDL versions */
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Sys_Error("You need at least v%" PRIi32 ".%" PRIi32 ".%" PRIi32 " of SDL to run this game.", SDL_MIN_X, SDL_MIN_Y, SDL_MIN_Z);
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}
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Sys_Error("Need at least v%" PRIi32 ".%" PRIi32 ".%" PRIi32 " of SDL to run. Exiting.", SDL_MIN_X, SDL_MIN_Y, SDL_MIN_Z);
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if(SDL_VERSIONNUM(sdl_version->major, sdl_version->minor, sdl_version->patch) >= SDL_NEW_VERSION_REJECT)
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{
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/*reject running under newer (1.3.x) SDL */
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Sys_Error("Your version of SDL library is incompatible with me.\n"
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"You need a library version in the line of %" PRIi32 ".%" PRIi32 ".%" PRIi32 "\n", SDL_MIN_X, SDL_MIN_Y, SDL_MIN_Z);
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}
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Sys_Error("Detected SDL is too new. Exiting.");
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if(SDL_Init(0) < 0)
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{
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Sys_Error("Couldn't init SDL: %s", SDL_GetError());
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}
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atexit(Sys_AtExit);
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}
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@ -105,14 +99,12 @@ int32_t main(int32_t argc, char *argv[])
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parms.membase = malloc(parms.memsize);
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if(!parms.membase)
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Sys_Error("Not enough memory free; check disk space\n");
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Sys_Error("Not enough memory free for heap. You need 256MiB.\n");
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Sys_Printf("Quake " VERSION " (c) id Software\n");
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Sys_Printf("FitzQuake " FITZQUAKE_VERSION " (c) John Fitzgibbons\n");
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Sys_Printf("FitzQuake SDL port (c) SleepwalkR, Baker\n");
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Sys_Printf("QuakeSpasm " QUAKESPASM_VERSION " (c) Ozkan Sezer, Eric Wasylishen & others\n");
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Sys_Printf(ENGINE_NAME " " VERSION " (c) id Software, John Fitzgibbons, "
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"SleepwalkR, Baker, Ozkan Sezer, Eric Wasylishen, "
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"Alison Watson, et al.\n");
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Sys_Printf("Host_Init\n");
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Host_Init();
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oldtime = Sys_DoubleTime();
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@ -1677,10 +1677,10 @@ bool M_Quit_TextEntry(void)
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}
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void M_Quit_Draw(void) //johnfitz -- modified for new quit message
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void M_Quit_Draw(void)
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{
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static char const msg1[] = "QuakeSpasm " QUAKESPASM_VERSION;
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static char const msg2[] = "by Ozkan, Ericw & Stevenaaus";
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static char const msg1[] = ENGINE_NAME " " VERSION;
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static char const msg2[] = "FIXME: make this customizable";
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static char const msg3[] = "Press y to quit";
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int32_t boxlen;
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@ -24,15 +24,12 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#ifndef spingle__quakedef_h
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#define spingle__quakedef_h
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// quakedef.h -- primary header for client
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#define ENGINE_NAME "spingle"
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#define VERSION "6.90"
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#define VERSION "1.09"
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#define FITZQUAKE_VERSION "0.85" //johnfitz
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#define QUAKESPASM_VERSION "0.93.1"
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//#define PARANOID // speed sapping error checking
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//define PARANOID // speed sapping error checking
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#define GAMENAME "id1" // directory to look in by default
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#define GAMENAME "id1" // directory to look in by default
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#include "q_stdinc.h"
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|
||||
|
|
|
@ -189,8 +189,6 @@ void S_Init(void)
|
|||
if(safemode || COM_CheckParm("-nosound"))
|
||||
return;
|
||||
|
||||
Con_Printf("\nSound Initialization\n");
|
||||
|
||||
Cmd_AddCommand("play", S_Play);
|
||||
Cmd_AddCommand("playvol", S_PlayVol);
|
||||
Cmd_AddCommand("stopsound", S_StopAllSoundsC);
|
||||
|
|
|
@ -150,7 +150,7 @@ bool SNDDMA_Init(dma_t *dma)
|
|||
shm->samplepos = 0;
|
||||
shm->submission_chunk = 1;
|
||||
|
||||
Con_Printf("SDL audio spec : %" PRIi32 " Hz, %" PRIi32 " samples, %" PRIi32 " channels\n",
|
||||
Con_Printf("SDL Audio Spec : %" PRIi32 " Hz, %" PRIi32 " samples, %" PRIi32 " channels\n",
|
||||
obtained.freq, obtained.samples, obtained.channels);
|
||||
{
|
||||
const char *driver = SDL_GetCurrentAudioDriver();
|
||||
|
@ -160,7 +160,7 @@ bool SNDDMA_Init(dma_t *dma)
|
|||
device != NULL ? device : "(UNKNOWN)");
|
||||
}
|
||||
buffersize = shm->samples * (shm->samplebits / 8);
|
||||
Con_Printf("SDL audio driver: %s, %" PRIi32 " bytes buffer\n", drivername, buffersize);
|
||||
Con_Printf("SDL Audio Driver: %s, %" PRIi32 " bytes buffer\n", drivername, buffersize);
|
||||
|
||||
shm->buffer = (uint8_t *) calloc(1, buffersize);
|
||||
if(!shm->buffer)
|
||||
|
|
|
@ -289,7 +289,7 @@ void SV_SendServerinfo(client_t *client)
|
|||
int32_t i; //johnfitz
|
||||
|
||||
MSG_WriteByte(&client->message, svc_print);
|
||||
sprintf(message, "%c\nFITZQUAKE " FITZQUAKE_VERSION " SERVER (%" PRIi32 " CRC)\n", 2, pr_crc); //johnfitz -- include fitzquake version
|
||||
sprintf(message, "\x02\nFITZQUAKE 0.85 SERVER (%" PRIi32 " CRC)\n", pr_crc);
|
||||
MSG_WriteString(&client->message, message);
|
||||
|
||||
MSG_WriteByte(&client->message, svc_serverinfo);
|
||||
|
|
|
@ -327,7 +327,7 @@ void Sys_Init(void)
|
|||
host_parms->userdir = host_parms->basedir;
|
||||
|
||||
host_parms->numcpus = Sys_NumCPUs();
|
||||
Sys_Printf("Detected %" PRIi32 " CPUs.\n", host_parms->numcpus);
|
||||
Sys_Printf("Detected %" PRIi32 " CPUs\n", host_parms->numcpus);
|
||||
}
|
||||
|
||||
void Sys_mkdir(const char *path)
|
||||
|
|
|
@ -255,7 +255,7 @@ void Sys_Init(void)
|
|||
Win95old = true;
|
||||
}
|
||||
}
|
||||
Sys_Printf("Detected %" PRIi32 " CPUs.\n", host_parms->numcpus);
|
||||
Sys_Printf("Detected %" PRIi32 " CPUs\n", host_parms->numcpus);
|
||||
|
||||
if(isDedicated)
|
||||
{
|
||||
|
|
Loading…
Reference in New Issue