From f5d6dfdb861b84634cb3579a184a447b1cb29149 Mon Sep 17 00:00:00 2001 From: Alison Watson Date: Sun, 20 Jun 2021 07:53:20 -0600 Subject: [PATCH] updates for games --- games/alephone/marathon-1.xml | 6 ++-- games/alephone/marathon-2.xml | 6 ++-- games/alephone/marathon-infinity.xml | 6 ++-- games/eternity/doom.cfg | 46 ++++++++++++++++++---------- games/eternity/system.cfg | 12 ++++---- games/lutris/lutris.conf | 5 ++- 6 files changed, 48 insertions(+), 33 deletions(-) diff --git a/games/alephone/marathon-1.xml b/games/alephone/marathon-1.xml index ad52402..fa982c5 100644 --- a/games/alephone/marathon-1.xml +++ b/games/alephone/marathon-1.xml @@ -1,6 +1,6 @@ - - + + @@ -79,7 +79,7 @@ - + diff --git a/games/alephone/marathon-2.xml b/games/alephone/marathon-2.xml index a87878e..c2a025b 100644 --- a/games/alephone/marathon-2.xml +++ b/games/alephone/marathon-2.xml @@ -1,6 +1,6 @@ - - + + @@ -61,7 +61,7 @@ - + diff --git a/games/alephone/marathon-infinity.xml b/games/alephone/marathon-infinity.xml index ba7317d..2256674 100644 --- a/games/alephone/marathon-infinity.xml +++ b/games/alephone/marathon-infinity.xml @@ -1,6 +1,6 @@ - - + + @@ -61,7 +61,7 @@ - + diff --git a/games/eternity/doom.cfg b/games/eternity/doom.cfg index a5cd2dc..e26eab6 100644 --- a/games/eternity/doom.cfg +++ b/games/eternity/doom.cfg @@ -21,6 +21,9 @@ music_card -1 [-1-?(-1)] SDL joystick device number, -1 to disable joystick_num -1 +[0-100(1)] Joystick turning sensitivity +i_joyturnsens 1.00000 + [0-32767(7849)] SDL MMSYSTEM joystick sensitivity i_joysticksens 7849 @@ -48,6 +51,9 @@ demo_insurance 0 [0-1(0)] 1 to enable recoil from weapon fire * weapon_recoil 0 +[0-1(0)] 0 - don't center weapon when firing, 1 - center weapon when firing +r_centerfire 0 + [0-4(0)] 0 - normal, 1 - classic, 2 - 11k, 3 - bouncing!, 4 - burst * bfgtype 0 @@ -57,6 +63,9 @@ crosshair 2 [0-1(0)] 0 - no highlighting, 1 - aim highlighting enabled * crosshair_hilite 1 +[0-1(1)] 0 - scale crosshair, 1 - draw crosshair unscaled * +crosshair_scale 1 + [0-1(0)] show scores in deathmatch * show_scores 1 @@ -69,7 +78,7 @@ weapon_hotkey_cycling 1 [0-1(1)] 1 to enable player bobbing (view moving up/down slightly) * player_bobbing 1 -[0-1(1)] 1 to enable monsters remembering enemies after killing others * +[0-1(0)] 1 to enable monsters remembering enemies after killing others * monsters_remember 0 [0-1(1)] 1 to enable monsters fighting against each other when provoked * @@ -78,7 +87,7 @@ monster_infighting 1 [0-1(0)] 1 to enable monsters backing away from targets * monster_backing 0 -[0-1(1)] 1 to enable monsters to intelligently avoid hazards * +[0-1(0)] 1 to enable monsters to intelligently avoid hazards * monster_avoid_hazards 1 [0-1(0)] 1 to enable monsters to move up/down steep stairs * @@ -114,7 +123,7 @@ sts_always_red 1 [0-1(0)] 1 to make percent signs on status bar always gray * sts_pct_always_gray 0 -[0-1(1)] 1 to disable doubled card and skull key display on status bar * +[0-1(0)] 1 to disable doubled card and skull key display on status bar * sts_traditional_keys 1 [0-1(0)] 1 to keep keyboard LEDs turned off @@ -138,8 +147,8 @@ mouse_accel_threshold 10 [0-?(2)] amount of mouse acceleration to apply (custom acceleration mode only) mouse_accel_value 2.00000 -[0-1(0)] 0 for normal mouse, 1 for no vertical movement -mouse_novert 0 +[0-1(0)] 0 for no vertical movement, 1 for vertical movement +mouse_vert 0 [0-1(0)] average mouse input when turning player smooth_turning 0 @@ -162,11 +171,11 @@ mess_colour 2 [0-1(0)] 1 to enable autorun autorun 0 -[0-1(0)] 1 to walk with shift when autorun is enabled +[0-1(1)] 1 to walk with shift when autorun is enabled runiswalk 0 [0-8(7)] initial play screen size -screensize 7 +screensize 8 [0-4(0)] screen brightness (gamma correction) usegamma 0 @@ -189,9 +198,6 @@ cscript_1 "" [("")] Console script executed at program startup cscript_2 "" -[-1-1(-1)] use start map instead of menu * -use_startmap -1 - [0-1(1)] Zombie players can exit levels * comp_zombie 1 @@ -432,6 +438,9 @@ map_point_coord 1 [0-1(1)] 1 to not show secret sectors till after entered * map_secret_after 1 +[0-1(1)] enable secret notification * +secret_notification 1 + [1-16(1)] number of lines in review display * hud_msg_lines 3 @@ -448,11 +457,14 @@ hud_overlayid 0 hud_overlaylayout 2 [0-1(1)] fullscreen hud enabled * -hud_enabled 0 +hud_enabled 1 [0-1(0)] hide kills/items/secrets info on fullscreen hud * hud_hidestatus 0 +[0-1(1)] restrict HUD overlays to be no wider than 16:9 +hud_restrictoverlaywidth 1 + [0-1(1)] display current level time on automap * hu_showtime 1 @@ -573,10 +585,10 @@ mn_background "FWATER1" [(".")] user's default wad directory wad_directory "/media/store/games/doom/pwads" -[0-1(1)] 0 = normal, 1 = optimized quad cache -r_columnengine 1 +[0-0(0)] 0 = normal +r_columnengine 0 -[0-0(0)] 0 = high precision, 1 = low precision +[0-0(0)] 0 = high precision r_spanengine 0 [0-2(1)] Doom object translucency style (0 = none, 1 = Boom, 2 = new) * @@ -603,12 +615,12 @@ snd_spcbassboost 8 [-1-0(-1)] device used for MIDI playback * snd_mididevice 0 -[0-4(2)] TODO: adlmidi_bank description +[0-4(2)] OPL3 emulator used for ADLMIDI snd_oplemulator 2 -[1-8(2)] TODO: adlmidi_numcards description * +[1-8(2)] OPL3 chips to emulate for ADLMIDI * snd_numchips 8 -[0-74(72)] TODO: adlmidi_bank description * +[0-75(72)] sound bank used for ADLMIDI * snd_bank 72 diff --git a/games/eternity/system.cfg b/games/eternity/system.cfg index 3000625..e344ff3 100644 --- a/games/eternity/system.cfg +++ b/games/eternity/system.cfg @@ -58,7 +58,7 @@ iwad_freedm "" iwad_rekkr "" [-1-15(-1)] Number of last IWAD chosen from the IWAD picker -iwad_choice 3 +iwad_choice 2 [("")] Directory containing Master Levels wad files master_levels_dir "/media/store/games/doom/iwads/master" @@ -111,6 +111,9 @@ screenshot_gamma 1 [-1-1(-1)] Select video backend (-1 = default, 0 = SDL Default, 1 = SDL GL2D) i_videodriverid 0 +[("native")] Resolution of the renderer's target (WWWWxHHHH or native) +i_resolution "native" + [("640x480w")] Description of video mode parameters (WWWWxHHHH[flags]) i_videomode "1280x720w" @@ -120,10 +123,10 @@ i_letterbox 0 [0-1(1)] 1 to enable wait for vsync to avoid display tearing use_vsync 0 -[0-7(0)] Favorite aspect ratio for selection in menus +[0-8(0)] Favorite aspect ratio for selection in menus mn_favaspectratio 0 -[0-1(0)] Favorite screen type for selection in menus +[0-2(0)] Favorite screen type for selection in menus mn_favscreentype 0 [0-1(1)] 1 to enable use of GL extensions in general @@ -147,9 +150,6 @@ d_interpolate 1 [0-1(1)] 1 to enable force feedback through gamepads where supported i_forcefeedback 1 -[20-179(90)] The renderer's field of view angle (in degrees) -r_fov 106 - [0-?(0)] Display number that the window appears on displaynum 0 diff --git a/games/lutris/lutris.conf b/games/lutris/lutris.conf index c3ad6d2..13a6f5a 100644 --- a/games/lutris/lutris.conf +++ b/games/lutris/lutris.conf @@ -1,5 +1,5 @@ [lutris] -migration_version = 8 +migration_version = 10 dont-support-lutris = True width = 948 height = 593 @@ -16,6 +16,9 @@ right_side_panel_visible = False hide-wine-non-esync-version-warning = True hide-wine-systemwide-install-warning = True show_hidden_games = false +library_ignores = +side_panel_visible = False +selected_category = category:all [list view] name_column_width = 200