omi-eikyo/src/r_draw.c

81 lines
1.9 KiB
C

// Copyright © 2017 Project Golan, all rights reserved.
#include "r_draw.h"
#include "g_stage.h"
#include "g_object.h"
#include "g_player.h"
#include "m_str.h"
#include <Doominati.h>
// Static Functions ----------------------------------------------------------|
//
// R_drawHitboxes
//
static void R_drawHitboxes(void)
{
DGE_Texture_Bind(0);
DGE_Draw_SetColor(1lr, 0, 0, 0.5lr);
unsigned head = DGE_Thinker_Head();
DGE_Point2 vp = DGE_Renderer_GetViewpoint();
for(DGE_Thinker th = {head}; (th.id = th.next) != head;)
{
DGE_PhysicsThinker pth;
if((pth.id = DGE_Object_Cast(th.id, DGE_OT_PhysicsThinker))) {
fixed tx = pth.x - vp.x, ty = pth.y - vp.y;
DGE_Draw_Rectangle(tx - pth.sx, ty - pth.sy, tx + pth.sx, ty + pth.sy);
}
}
DGE_Draw_SetColor();
}
// Extern Functions ----------------------------------------------------------|
//
// R_Draw
//
DGE_Callback
void R_Draw(ulfra delta)
{
DGE_Shader_Bind(DGE_Shader_Get(s"plasma"));
DGE_Texture_Bind(0);
DGE_Draw_Rectangle(0, 0, 960, 720);
DGE_Shader_Bind(0);
}
//
// R_DrawPost
//
DGE_Callback
void R_DrawPost(ulfra delta)
{
DGE_Texture_Bind(DGE_Texture_Get(s"gui/border"));
DGE_Draw_Rectangle(0, 0, 960, 720);
DGE_Font_Bind(DGE_Font_Get(s"base"));
DGE_Draw_SetTextAlign(DGE_Align_Center, DGE_Align_Top);
DGE_Draw_Text(760, 20, G_Place);
DGE_Draw_SetTextAlign(DGE_Align_Left);
DGE_Draw_Text(585, 70, u8"ハイスコア");
DGE_Draw_SetTextAlign(DGE_Align_Right);
DGE_Draw_Text(945, 70, M_StrFmt("%.15i", 0));
for(int i = 0; i < G_Player_Count; i++)
{
DGE_Draw_SetTextAlign(DGE_Align_Left);
DGE_Draw_Text(585, 120 + i * 20,
M_StrFmt(u8"PLAYER %i\nスコア\n残り再試行回", i + 1));
DGE_Draw_SetTextAlign(DGE_Align_Right);
DGE_Draw_Text(945, 140 + i * 20, M_StrFmt("%.15i\n%i", 0, 5));
}
//R_drawHitboxes();
}
// EOF