// Copyright © 2017 Project Golan, all rights reserved. #include "r_draw.h" #include "g_stage.h" #include "g_object.h" #include "g_player.h" #include "m_str.h" #include // Static Functions ----------------------------------------------------------| // // R_drawHitboxes // static void R_drawHitboxes(void) { DGE_Texture_Bind(0); DGE_Draw_SetColor(1lr, 0, 0, 0.5lr); unsigned head = DGE_Thinker_Head(); DGE_Point2 vp = DGE_Renderer_GetViewpoint(); for(DGE_Thinker th = {head}; (th.id = th.next) != head;) { DGE_PhysicsThinker pth; if((pth.id = DGE_Object_Cast(th.id, DGE_OT_PhysicsThinker))) { fixed tx = pth.x - vp.x, ty = pth.y - vp.y; DGE_Draw_Rectangle(tx - pth.sx, ty - pth.sy, tx + pth.sx, ty + pth.sy); } } DGE_Draw_SetColor(); } // Extern Functions ----------------------------------------------------------| // // R_Draw // DGE_Callback void R_Draw(ulfra delta) { DGE_Shader_Bind(DGE_Shader_Get(s"plasma")); DGE_Texture_Bind(0); DGE_Draw_Rectangle(0, 0, 960, 720); DGE_Shader_Bind(0); } // // R_DrawPost // DGE_Callback void R_DrawPost(ulfra delta) { DGE_Texture_Bind(DGE_Texture_Get(s"gui/border")); DGE_Draw_Rectangle(0, 0, 960, 720); DGE_Font_Bind(DGE_Font_Get(s"base")); DGE_Draw_SetTextAlign(DGE_Align_Center, DGE_Align_Top); DGE_Draw_Text(760, 20, M_StrGet(G_Place)); DGE_Draw_SetTextAlign(DGE_Align_Left); DGE_Draw_Text(585, 70, M_StrGet(s"gui/highscore")); DGE_Draw_SetTextAlign(DGE_Align_Right); DGE_Draw_Text(945, 70, M_StrFmt("%.15i", 0)); for(int i = 0; i < G_Player_Count; i++) { DGE_Draw_SetTextAlign(DGE_Align_Left); DGE_Draw_Text(585, 120 + i * 20, M_StrFmt(M_StrGet(s"gui/player"), i+1)); DGE_Draw_SetTextAlign(DGE_Align_Right); DGE_Draw_Text(945, 140 + i * 20, M_StrFmt("%.15i\n%i", 0, 5)); } R_drawHitboxes(); } // EOF