// Copyright © 2017 Project Golan, all rights reserved. #ifndef g_object_h #define g_object_h #include "g_objdef.h" #include #define G_propMemOfs(ofs, t, name) \ __prop name {__get: DGE_Object_MemberGet(t, ->id, ofs), \ __set: DGE_Object_MemberSet(t, ->id, ofs)} #define G_propMemExt(base, ofs, t, name) \ G_propMemOfs(DGE_OME_##base + (ofs), t, name) #define G_Entity_propMem(ofs, t, name) G_propMemExt(Entity, ofs, t, name) // Types ---------------------------------------------------------------------| enum G_subty { subtype_none, subtype_missile, subtype_test, subtype_player, subtype_max, }; #define G_Entity_props() DGE_EntityProps() \ G_propMemOfs(DGE_OME(Entity.subtype), int, subtype) typedef struct G_entit // Entity { int id; G_Entity_props() } G_entit; #define G_Missile_props() DGE_MissileEntityProps() \ G_propMemOfs(DGE_OME(Entity.subtype), int, subtype) typedef struct G_missl // Missile { int id; G_Missile_props() } G_missl; // Extern Functions ----------------------------------------------------------| void G_Entity_Create(union G_mfdat *info); void G_Sector_Create(union G_mfdat *info); #endif