//! Transfer Mode type. impl Default for TransferMode { fn default() -> Self {TransferMode::Normal} } c_enum! { /// A rendering style for many things. #[cfg_attr(feature = "serde_obj", derive(serde::Serialize))] pub enum TransferMode: u16 { Normal = 0, FadeBlack = 1, Invisibility = 2, Invisibility2 = 3, Pulsate = 4, Wobble = 5, Wobble2 = 6, Static = 7, Static2 = 8, Sky = 9, Smear = 10, StaticFade = 11, StaticPulse = 12, FoldIn = 13, FoldOut = 14, SlideHorz = 15, SlideHorz2 = 16, SlideVert = 17, SlideVert2 = 18, Wander = 19, Wander2 = 20, BigSky = 21, } } // EOF