65535
1
10
False
5
Map Properties
True
False
vertical
5
True
False
0
none
True
False
12
True
True
The name of the map. Unicode symbols that are supported by the Mac OS Roman encoding are converted automatically when saved.
True
False
Map Name
False
True
0
True
False
5
True
False
vertical
5
True
True
False
0
none
True
False
0
0
0
12
True
False
The texture collection to use for the map. This is one of five bitmap collections stored in the Shapes file.
0
- Water
- Lava
- Sewage
- Jjaro
- Pfhor
True
False
Texture Set
False
True
0
True
False
0
none
True
False
0
0
0
12
True
False
The sky to display on sides which are marked as "Landscape." This is the sole bitmap of one of four collections in the Shapes file.
0
- Lh'owon Day
- Lh'owon Night
- Moon
- Space
True
False
Landscape
False
True
1
False
True
0
True
False
These flags mark which game modes this map can be used in.
0
in
True
False
12
True
False
Co-op
True
True
False
The map can be played in multi-player co-operative.
True
0
1
Solo
True
True
False
The map can be played in single-player.
True
0
0
Carnage
True
True
False
The map can be played in multi-player Carnage.
True
0
2
KTMWTB
True
True
False
The map can be played in multi-player Kill The Man With The Ball
True
0
3
King Of The Hill
True
True
False
The map can be played in multi-player King of the Hill.
True
1
0
Defense
True
True
False
The map can be played in multi-player Defense.
True
1
1
Rugby
True
True
False
The map can be played in multi-player Rugby.
True
1
2
Capture The Flag
True
True
False
The map can be played in multi-player Capture The Flag.
True
1
3
True
False
Entry Flags
True
True
1
True
True
1
True
False
10
True
False
These flags are used to determine what the player must do to get success conditions in computer terminals.
0
in
True
False
12
True
False
vertical
True
Extermination
True
True
False
Player must kill all monsters on the map, with an error threshold of 8 aliens maximum.
True
False
True
0
Exploration
True
True
False
Player must explore all marked polygons.
True
False
True
1
Retrieval
True
True
False
Player must grab all items marked items.
True
False
True
2
Repair
True
True
False
Player must flip all marked switches.
True
False
True
3
Rescue
True
True
False
Player must keep 50% or more civilians alive.
True
False
True
4
True
False
Mission Flags
True
True
0
True
False
These flags are used to enable various environmental effects.
0
in
True
False
12
True
False
vertical
Vacuum
True
True
False
Most weapons will not work, and the oxygen bar will deplete.
True
False
True
0
Magnetic
True
True
False
The motion sensor will behave erratically.
True
False
True
1
Rebellion
True
True
False
Items and health will be stripped, and S'pht enemies will become friendly.
True
False
True
2
Low Gravity
True
True
False
Gravity will be halved.
True
False
True
3
True
False
Environment Flags
True
True
1
False
True
2
True
False
0
in
True
False
5
5
5
True
False
vertical
5
True
False
0
none
True
False
0
0
0
0
12
True
True
This field is unused and must be either 0 or 1. It used to be used to give different physics to the map editor and low gravity before it was made into an environment flag.
0
True
adj-phys-id
True
True
True
True
False
Physics ID
False
True
0
True
False
10
True
False
These flags were added by Aleph One but are hidden and probably not meant to be used.
0
in
True
False
12
True
False
vertical
M1 Exploration
True
True
False
The same as Exploration, but you only need to look at each marked polygon, not actually walk in them.
True
False
True
0
M1 Rescue
True
True
False
The same as Rescue, but uses the Marathon 1 class numbers.
True
False
True
1
M1 Repair
True
True
False
The same as Repair, except it only requires that the last switch (by side index) be switched to succeed.
True
False
True
2
True
False
Hidden Mission Flags
True
True
0
True
False
These flags were added by Aleph One but are hidden and probably not meant to be used.
0
in
True
False
12
True
False
vertical
Marathon 1 Glue
True
True
False
Glue handles like Marathon 1.
True
False
True
0
Lava Floor
True
True
False
The floor damages you.
True
False
True
1
Rebellion (No strip)
True
True
False
The same as Rebellion, but your items and health aren't stripped.
True
False
True
2
Music
True
True
False
The map has Marathon 1-style music.
True
False
True
3
Terminals Stop Time
True
True
False
Terminals will pause the game in Solo.
True
False
True
4
M1 Monster Limits
True
True
False
Sets the monster activation limits to Marathon 1's.
True
False
True
5
M1 Weapon Differences
True
True
False
Doubles weapon pickups on Total Carnage and makes grenades low-gravity.
True
False
True
6
True
False
Hidden Environment Flags
True
True
1
False
True
1
True
False
Advanced Options (Use at your own peril)
False
True
3
True
False
/net/greyserv/maraiah/tycho/lines
True
False
/net/greyserv/maraiah/tycho/points
True
False
/net/greyserv/maraiah/tycho/polys
False
Tool Palette
250
True
True
False
vertical
True
False
Geometry
True
False
Points
True
img-points
Points Tool
The tool that modifies points in the map.
push-button
True
True
False
Lines
True
img-lines
Lines Tool
The tool which modifies line segments on the map.
push-button
True
1
True
False
Polygons
True
img-polys
Polygon Tool
The tool which modifies polygon shapes on the map.
push-button
True
2
Geometry Collection
All of the tools which modify map geometry.
column-header
True
Tycho Tool Palette
Tycho's tool palette window.
window
False
True
dialog
Tycho Map Editor
Copyright © 2018-2019 Alison Sanderson
greetigs i am tico the of superior ai to durdumbal go shoot my soldiers because its funny or ill put you in space
Home Page
image-loading
mit-x11
False
vertical
2
False
end
False
False
0
About Screen
The about screen for Tycho.
dialog
False
Tycho
False
120
250