65535110False5Map PropertiesTrueFalsevertical5TrueFalse0noneTrueFalse12TrueTrueThe name of the map. Unicode symbols that are supported by the Mac OS Roman encoding are converted automatically when saved.TrueFalseMap NameFalseTrue0TrueFalse5TrueFalsevertical5TrueTrueFalse0noneTrueFalse00012TrueFalseThe texture collection to use for the map. This is one of five bitmap collections stored in the Shapes file.0WaterLavaSewageJjaroPfhorTrueFalseTexture SetFalseTrue0TrueFalse0noneTrueFalse00012TrueFalseThe sky to display on sides which are marked as "Landscape." This is the sole bitmap of one of four collections in the Shapes file.0Lh'owon DayLh'owon NightMoonSpaceTrueFalseLandscapeFalseTrue1TrueTrue0TrueFalseThese flags mark which game modes this map can be used in.0inTrueFalse12TrueFalseTrueFalseverticalSoloTrueTrueFalseThe map can be played in single-player.TrueFalseTrue0Co-opTrueTrueFalseThe map can be played in multi-player co-operative.TrueFalseTrue1CarnageTrueTrueFalseThe map can be played in multi-player Carnage.TrueFalseTrue2KTMWTBTrueTrueFalseThe map can be played in multi-player Kill The Man With The BallTrueFalseTrue3TrueTrue0TrueFalseverticalKing Of The HillTrueTrueFalseThe map can be played in multi-player King of the Hill.TrueFalseTrue0DefenseTrueTrueFalseThe map can be played in multi-player Defense.TrueFalseTrue1RugbyTrueTrueFalseThe map can be played in multi-player Rugby.TrueFalseTrue2Capture The FlagTrueTrueFalseThe map can be played in multi-player Capture The Flag.TrueFalseTrue3TrueTrue1TrueFalseEntry FlagsTrueTrue1TrueTrue1TrueFalse10TrueFalseThese flags are used to determine what the player must do to get success conditions in computer terminals.0inTrueFalseverticalTrueFalseVanillaFalseTrue0ExterminationTrueTrueFalsePlayer must kill all monsters on the map, with an error threshold of 8 aliens maximum.TrueFalseTrue1ExplorationTrueTrueFalsePlayer must explore all marked polygons.TrueFalseTrue2RetrievalTrueTrueFalsePlayer must grab all items marked items.TrueFalseTrue3RepairTrueTrueFalsePlayer must flip all marked switches.TrueFalseTrue4RescueTrueTrueFalsePlayer must keep 50% or more civilians alive.TrueFalseTrue5TrueFalseAleph OneFalseTrue6M1 ExplorationTrueTrueFalseThe same as Exploration, but you only need to look at each marked polygon, not actually walk in them.TrueFalseTrue7M1 RescueTrueTrueFalseThe same as Rescue, but uses the Marathon 1 class numbers.TrueFalseTrue8M1 RepairTrueTrueFalseThe same as Repair, except it only requires that the last switch (by side index) be switched to succeed.TrueFalseTrue9TrueFalseMission FlagsTrueTrue0TrueFalseThese flags are used to enable various environmental effects.0inTrueFalseverticalTrueFalseVanillaFalseTrue0VacuumTrueTrueFalseMost weapons will not work, and the oxygen bar will deplete.TrueFalseTrue1MagneticTrueTrueFalseThe motion sensor will behave erratically.TrueFalseTrue2RebellionTrueTrueFalseItems and health will be stripped, and S'pht enemies will become friendly.TrueFalseTrue3Low GravityTrueTrueFalseGravity will be halved.TrueFalseTrue4TrueFalseAleph OneFalseTrue5Marathon 1 GlueTrueTrueFalseGlue handles like Marathon 1.TrueFalseTrue6Lava FloorTrueTrueFalseThe floor damages you.TrueFalseTrue7Rebellion (No strip)TrueTrueFalseThe same as Rebellion, but your items and health aren't stripped.TrueFalseTrue8MusicTrueTrueFalseThe map has Marathon 1-style music.TrueFalseTrue9Terminals Stop TimeTrueTrueFalseTerminals will pause the game in Solo.TrueFalseTrue10M1 Monster LimitsTrueTrueFalseSets the monster activation limits to Marathon 1's.TrueFalseTrue11M1 Weapon DifferencesTrueTrueFalseDoubles weapon pickups on Total Carnage and makes grenades low-gravity.TrueFalseTrue12TrueFalseEnvironment FlagsTrueTrue1TrueTrue2TrueFalse0inTrueFalse8TrueFalseTrueTrueFalseThis field is unused and must be either 0 or 1. It used to be used to give different physics to the map editor and low gravity before it was made into an environment flag.0noneTrueFalse000012TrueTrue0Trueadj-phys-idTrueTrueTrueTrueFalsePhysics IDFalseFalse0TrueFalseThis field overrides the Landscape field, and is used for Marathon 1 maps which have music.0noneTrueFalse000012TrueTrueThis field is unused and must be either 0 or 1. It used to be used to give different physics to the map editor and low gravity before it was made into an environment flag.0Trueadj-phys-idTrueTrueTrueTrueFalseSong IDFalseFalse1TrueFalseAdvanced Options (Use at your own peril)TrueTrue3FalseTruedialogTycho Map EditorBy Alison Sanderson. Public domain.greetigs i am tico the of superior ai to durdumbal go shoot my soldiers because its funny or ill put you in spaceHome PageTo the extent possible under law, I, Alison Sanderson, have waived all
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image-loadingcustomFalsevertical2FalseendFalseFalse0About ScreenThe about screen for Tycho.dialogTrueFalse24tycho-linesTrueFalse24tycho-pointsTrueFalse24tycho-polysFalseTool Palette250TrueTrueFalseverticalTrueFalseGeometryTrueFalse_PointsTrueimg-pointsPoints ToolThe tool that modifies points in the map.push-buttonTrueTrueFalse_LinesTrueimg-linesLines ToolThe tool which modifies line segments on the map.push-buttonTrue1TrueFalseP_olygonsTrueimg-polysPolygon ToolThe tool which modifies polygon shapes on the map.push-buttonTrue2Geometry CollectionAll of the tools which modify map geometry.column-headerTrueTycho Tool PaletteTycho's tool palette window.windowFalseTychoFalse120250TrueFalsettbTrueFalse_FileTrueTrueFalseTrueFalseCreate a new project._New ProjectTrueTrueFalseOpens any type of project file._OpenTrueTrueFalseSaves the currently open project._SaveTrueTrueFalseTrueFalseQuit the application._QuitTrueTrueFalse_ViewTrueTrueFalseTrueFalseOpens the map view window.Show _Map ViewTrueTrueFalseOpens the map toolbox window.Show Map _ToolsTrueTrueFalseShow Map _PropertiesTrueTrueFalseTrueFalseTrue_InfoTrueTrueFalseTrueFalseOpens a window with information about this program._AboutTrue