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actor Lith_ScoreCount : Inventory
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{
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Inventory.MaxAmount 0x7FFFFFFF
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}
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actor Lith_ScoreItem : CustomInventory
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{
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Inventory.PickupMessage ""
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Inventory.PickupSound ""
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states
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{
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Pickup:
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TNT1 A 0 ACS_NamedExecuteAlways("Lith_UpdateScore")
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stop
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}
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}
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// EOF
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