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Lithia
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Lithia/pksrc/lscripts/Dummy.dec

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damagetype Lith_NoDamage
{
Factor 0
ReplaceFactor
}
actor Lith_Dummy
{
+NOTIMEFREEZE
+ALWAYSPUFF
+PUFFONACTORS
+NOGRAVITY
+BLOODLESSIMPACT
states
{
Spawn:
TNT1 A 1
stop
}
}
actor Lith_PlayerDummyPuff : Lith_Dummy
{
DamageType "Lith_PlayerMissile"
}
actor Lith_DummyArmor : BasicArmorBonus {}
actor Lith_PlayerBox
{
Radius 16
Height 56
+NOTIMEFREEZE
+NOGRAVITY
+NOBLOCKMAP
+NOCLIP
states
{
Spawn:
TNT1 A 1
stop
}
}
// Don't remove this, it is actually used for checking if this mod is loaded.
actor Lith_GreyHam : HealthBonus
{
//$Category "Health and Armor"
Tag "Grey Ham"
Inventory.PickupMessage "Picked up a grey ham."
states
{
Spawn:
MURB A 1
loop
}
}
// EOF