65 lines
863 B
Plaintext
65 lines
863 B
Plaintext
damagetype Lith_NoDamage
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{
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Factor 0
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ReplaceFactor
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}
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actor Lith_Dummy
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{
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+NOTIMEFREEZE
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+ALWAYSPUFF
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+PUFFONACTORS
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+NOGRAVITY
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+BLOODLESSIMPACT
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states
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{
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Spawn:
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TNT1 A 1
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stop
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}
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}
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actor Lith_PlayerDummyPuff : Lith_Dummy
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{
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DamageType "Lith_PlayerMissile"
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}
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actor Lith_DummyArmor : BasicArmorBonus {}
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actor Lith_PlayerBox
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{
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Radius 16
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Height 56
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+NOTIMEFREEZE
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+NOGRAVITY
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+NOBLOCKMAP
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+NOCLIP
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states
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{
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Spawn:
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TNT1 A 1
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stop
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}
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}
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// Don't remove this, it is actually used for checking if this mod is loaded.
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actor Lith_GreyHam : HealthBonus
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{
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//$Category "Health and Armor"
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Tag "Grey Ham"
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Inventory.PickupMessage "Picked up a grey ham."
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states
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{
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Spawn:
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MURB A 1
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loop
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}
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}
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// EOF
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