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actor Lith_ExplosiveBarrel : ExplosiveBarrel replaces ExplosiveBarrel
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{
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Health 60
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PainChance 255
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PainSound "misc/barrel/hit"
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states
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{
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Spawn:
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BAR1 ABCDEFGHIJKLM 2
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loop
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Pain:
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BAR1 X 5 A_Pain
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goto Spawn
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}
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}
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// EOF
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