61 lines
1.4 KiB
Plaintext
61 lines
1.4 KiB
Plaintext
actor Lith_PlayerDeathParticle
|
|
{
|
|
RenderStyle "Subtract"
|
|
Alpha 0.9
|
|
|
|
+NOINTERACTION
|
|
|
|
states
|
|
{
|
|
Spawn:
|
|
TNT1 A random(3, 30)
|
|
LDTH AAAAAAAAAAAAAAAAAAAAA 1 A_SetScale(frandom(0.1, 0.2))
|
|
LDTH AAAA 3 A_FadeOut(0.1)
|
|
LDTH AAAA 4 A_FadeOut(0.1)
|
|
stop
|
|
}
|
|
}
|
|
|
|
actor Lith_PlayerDeathParticle2
|
|
{
|
|
RenderStyle "Subtract"
|
|
Alpha 0.9
|
|
Scale 0.2
|
|
|
|
+NOINTERACTION
|
|
|
|
states
|
|
{
|
|
Spawn:
|
|
TNT1 A random(3, 10)
|
|
LDTH AAAA 12 A_FadeOut(0.1)
|
|
LDTH AAAA 4 A_FadeOut(0.1)
|
|
stop
|
|
}
|
|
}
|
|
|
|
actor Lith_PlayerDeath : Lith_CustomFunction
|
|
{
|
|
states
|
|
{
|
|
Pickup:
|
|
TNT1 A 0
|
|
TNT1 A 0 A_Quake(9, 35*2, 0, 2048)
|
|
TNT1 A 0 A_PlaySound("player/death2", CHAN_6, 1.0, false, ATTN_NONE)
|
|
TNT1 AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA 0 A_SpawnItemEx("Lith_PlayerDeathParticle", frandom(-32,32), frandom(-32,32), frandom(0, 64), frandom(-2, 2), frandom(-2, 2), frandom(1, 2), 0, SXF_NOCHECKPOSITION)
|
|
stop
|
|
}
|
|
}
|
|
|
|
actor Lith_PlayerDeathNuke : Lith_Nuke
|
|
{
|
|
states
|
|
{
|
|
Pickup:
|
|
TNT1 AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA 0 A_SpawnItemEx("Lith_PlayerDeathParticle2", frandom(-32,32), frandom(-32,32), frandom(0, 64), frandom(-16, 16), frandom(-16, 16), frandom(1.5, 2.5), 0, SXF_NOCHECKPOSITION)
|
|
goto Super::Pickup
|
|
}
|
|
}
|
|
|
|
// EOF
|