54 lines
1.8 KiB
Plaintext
54 lines
1.8 KiB
Plaintext
#include "lscripts/Headers/lith_weapons.h"
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#include "lscripts/Headers/lith_pdata.h"
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#include "lscripts/Headers/lith_wdata.h"
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#include "lscripts/Headers/lith_lognames.h"
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#include "lscripts/Headers/lith_upgradenames.h"
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#include "lscripts/Headers/lith_scorenums.h"
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const float FIX = 65536.0;
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const int IFIX = 65536;
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// ACS interfacing
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const int X_BT_ATTACK = 0x00000001;
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const int X_BT_USE = 0x00000002;
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const int X_BT_JUMP = 0x00000004;
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const int X_BT_CROUCH = 0x00000008;
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const int X_BT_TURN180 = 0x00000010;
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const int X_BT_ALTATTACK = 0x00000020;
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const int X_BT_RELOAD = 0x00000040;
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const int X_BT_ZOOM = 0x00000080;
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const int X_BT_SPEED = 0x00000100;
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const int X_BT_STRAFE = 0x00000200;
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const int X_BT_MOVERIGHT = 0x00000400;
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const int X_BT_MOVELEFT = 0x00000800;
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const int X_BT_BACK = 0x00001000;
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const int X_BT_FORWARD = 0x00002000;
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const int X_BT_RIGHT = 0x00004000;
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const int X_BT_LEFT = 0x00008000;
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const int X_BT_LOOKUP = 0x00010000;
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const int X_BT_LOOKDOWN = 0x00020000;
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const int X_BT_MOVEUP = 0x00040000;
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const int X_BT_MOVEDOWN = 0x00080000;
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const int X_BT_SHOWSCORES = 0x00100000;
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const int X_BT_USER1 = 0x00200000;
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const int X_BT_USER2 = 0x00400000;
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const int X_BT_USER3 = 0x00800000;
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const int X_BT_USER4 = 0x01000000;
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// Ammo values
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const int AmmoAmt_Shell = 4;
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const int AmmoAmt_ShellBox = 20;
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const int AmmoAmt_Rocket = 1;
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const int AmmoAmt_RocketBox = 5;
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const int AmmoAmt_Cell = 500;
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const int AmmoAmt_CellPack = 1500;
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const int AmmoAmt_CannonPack = 4;
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const int AmmoAmt_ShellBackpk = 4;
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const int AmmoAmt_RocketBackpk = 1;
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const int AmmoAmt_CellBackpk = 1500;
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const int AmmoAmt_CannonBackpk = 4;
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// EOF
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