221 lines
9.9 KiB
Plaintext
221 lines
9.9 KiB
Plaintext
## Backstory -----------------------------------------------------------------|
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== LITH_TXT_INFO_SHORT_P114 | Project 114
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== LITH_TXT_INFO_TITLE_P114 | $LITH_TXT_INFO_SHORT_P114
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@@ LITH_TXT_INFO_DESCR_P114
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Project 114 is the current military operation you are enacting. Started by a
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pact between OFMD, KSKK and your country's military, Project 114 aims to
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destroy the dimension known as Hell, which is currently invading our own.
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As of writing, only 3 of the 8 operatives sent in remain. Two robots, and
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yourself. You are to act as the point man and only main force against the
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threat. Failing that, you are to help open a pathway to the core of Hell for
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other operatives to complete the mission with.
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Your advisor is Adam Lambert, and 11 generals currently oversee his and your
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actions on the field.
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== LITH_TXT_INFO_SHORT_OPD2 | Op. D2
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== LITH_TXT_INFO_TITLE_OPD2 | Operation Deception 2
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@@ LITH_TXT_INFO_DESCR_OPD2
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After seven years of planning, Operation Deception 2 has finally gone underway.
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Along with Michael, Zeke, Solomon, and three others, we are finally setting
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ourselves free.
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I wasn't expecting Solomon of all people, part of Order, to be the one to
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mastermind this, but here we are, years later, finally doing it.
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Not to be pessimistic, but I don't think any of us will survive this. It's just
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statistically impossible. Even I may die. There are assassins after us and now
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we're in Hell itself.
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I'll need a Theophylline supplement after this is over.
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== LITH_TXT_INFO_SHORT_Info400 | Information 400
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== LITH_TXT_INFO_TITLE_Info400 | $LITH_TXT_INFO_SHORT_Info400
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%% LITH_TXT_INFO_DESCR_Info400
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\ciTHIS DOCUMENT IS CONFIDENTIAL, DELETE AFTER READING
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ONE (1) Mateba R119 Pistol [INSPECTION PASSED]
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[[[[[[[[[[[[[
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\cd>>>>>[[[[datastream corruption detected]]]]
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\cd>>>>>[[[[attempting reconnect]]]]
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ONE (1) NV48 12-Gauge Shotgun
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ROUNDS: ,<<,124147
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\cd>>>>>[[[[datastream corruption detected]]]]
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\cd>>>>>[[[[attempting reconnect]]]]
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The latter two have been located within the combat area and will be available there. Th[[[ // kerne __ -
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\cd>>>>>[[[[datastream corruption detected]]]]
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\cd>>>>>[[[[attempting reconnect]]]]
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\cd>>>>>[[[[attempting reconnect]]]]
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\cd>>>>>[[[[attempting reconnect]]]]
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\cd>>>>>[[[[connection failed after 3 retries]]]]
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== LITH_TXT_INFO_SHORT_Info402 | Information 402
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== LITH_TXT_INFO_TITLE_Info402 | $LITH_TXT_INFO_SHORT_Info402
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%% LITH_TXT_INFO_DESCR_Info402
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\cd>>>>>[[[[warning: translation service unavailable, sending verbatim]]]]
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\ciTHIS DOCUMENT IS CONFIDENTIAL, DELETE AFTER READING
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\cgDEFINITION FOR "Directive 90" IS AS FOLLOWS
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Ye wbjtv w's t' gaathr est Demonic Energy via est prrts 7F47 ssu. D 't by an ms dst est Demon tati, f' w's pr w's vt t' wr msn. C ye cmp th's msn, ye il w's rd 10,000,000scr p'Demon Energy unit. Demon Energy unit tati w's prrts t' ssu. Th dcct w's t' w's dst tkt w's n.
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\cgDEFINITION FOR "Target 7F47" IS AS FOLLOWS
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7F47 w's est Demon tati & est Phantom. D 't dst,. Pnss w's * awt :: ye dost.
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\cgOrder.
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## Cybernetics ---------------------------------------------------------------|
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== LITH_TXT_INFO_SHORT_BIP | B.I.P.
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== LITH_TXT_INFO_TITLE_BIP | Biotic Information Panel (B.I.P.)
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@@ LITH_TXT_INFO_DESCR_BIP
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The Biotic Information Panel, or B.I.P. (sometimes "BIP,") is a program written
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in portable C150 which gathers information from local area networks on various
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subjects. When it is triggered to look up a subject, it also looks for relevant
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information either related to or mentioned by the subject.
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The program is extremely popular because of its simple, yet useful, function.
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It is distributed freely by the Software Sans Pretium Foundation, and the
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software is included in most C/B operating system bases.
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The latest version of the software is 2.5, and since version 2.0 it has had
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automatic update functionality.
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== LITH_TXT_INFO_SHORT_CBI | C/B I
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== LITH_TXT_INFO_TITLE_CBI | Computer/Brain Interface (C/B I)
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@@ LITH_TXT_INFO_DESCR_CBI
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One of the biggest advancements in technology over the past thousand years, a
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Computer/Brain Interface, or C/B I (sometimes "CBI,") is an interface between
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a human brain and a computer. Usually installed within the skull and the brain,
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as well as in other areas of the central nervous system, a C/B I is a machine
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with almost infinite uses.
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Computer/Brain Interfaces are not classified as prosthetics, only enhancements,
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as they do not replace any part of the body and only add onto it. The C/B I
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currently installed is a self-servicing military model.
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== LITH_TXT_INFO_SHORT_CBIJem | $LITH_TXT_INFO_SHORT_CBI
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== LITH_TXT_INFO_TITLE_CBIJem | $LITH_TXT_INFO_TITLE_CBI
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@@ LITH_TXT_INFO_DESCR_CBIJem
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One of the biggest advancements in technology over the past thousand years, a
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Computer/Brain Interface, or C/B I (sometimes "CBI,") is an interface between
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a human brain and a computer. Usually installed within the skull and the brain,
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as well as in other areas of the central nervous system, a C/B I is a machine
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with almost infinite uses.
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While Computer/Brain Interfaces are not usually classified as prosthetics, the
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one currently installed is due to extensive bodily restructuring done to the
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user.
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## Attributes ----------------------------------------------------------------|
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== LITH_TXT_INFO_SHORT_AttrACC | Accuracy
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== LITH_TXT_INFO_TITLE_AttrACC | \cgAccuracy\c- (ACC)
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@@ LITH_TXT_INFO_DESCR_AttrACC
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Accuracy is your overall ability to hit your target in just the right spots for
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maximum damage. A trained marksman and an experienced marksman have a vital
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difference - one knows how to hit a target, and the other knows how to kill
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one.
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Levelling up in accuracy will increase damage dealt to enemies.
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== LITH_TXT_INFO_SHORT_AttrDEF | Defense
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== LITH_TXT_INFO_TITLE_AttrDEF | \ciDefense\c- (DEF)
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@@ LITH_TXT_INFO_DESCR_AttrDEF
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Defense is your ability to efficiently armor yourself and mitigate damage taken
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when hit. A smart armorer knows just where to apply Kevlar, and where to make
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slight dodges when fired upon.
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Levelling up in defense will decrease all damage taken.
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== LITH_TXT_INFO_SHORT_AttrSTRHuman | Strength
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== LITH_TXT_INFO_TITLE_AttrSTRHuman | \ckStrength\c- (STR)
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@@ LITH_TXT_INFO_DESCR_AttrSTRHuman
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Strength is your toughness and vigor, the thickness of your skin and the blood
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beating from your heart. One with plentiful strength not only has a long life,
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but is also said to have a long afterlife.
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Levelling up in strength will increase your health capacity.
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== LITH_TXT_INFO_SHORT_AttrSTRRobot | $LITH_TXT_INFO_SHORT_AttrSTRHuman
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== LITH_TXT_INFO_TITLE_AttrSTRRobot | $LITH_TXT_INFO_TITLE_AttrSTRHuman
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@@ LITH_TXT_INFO_DESCR_AttrSTRRobot
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Strength is your toughness and vigor, the thickness of your casing and the
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plasma beating from your heart. One with plentiful strength not only has a long
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service time, but is also said to have a short maintenance time.
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Levelling up in strength will increase your health capacity.
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== LITH_TXT_INFO_SHORT_AttrSTRNonHuman | $LITH_TXT_INFO_SHORT_AttrSTRHuman
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== LITH_TXT_INFO_TITLE_AttrSTRNonHuman | $LITH_TXT_INFO_TITLE_AttrSTRHuman
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@@ LITH_TXT_INFO_DESCR_AttrSTRNonHuman
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Strength is your toughness and vigor, the thickness of your epidermis and the
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oils beating from your heart. One with plentiful strength not only has a long
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life, but is also said to have a long afterlife.
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Levelling up in strength will increase your health capacity.
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== LITH_TXT_INFO_SHORT_AttrVIT | Vitality
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== LITH_TXT_INFO_TITLE_AttrVIT | \cdVitality\c- (VIT)
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@@ LITH_TXT_INFO_DESCR_AttrVIT
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Vitality is your reaction to medicine and ability to heal, the strength of your
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vessels and nerves, and the ability to stay alive. Your vital systems are not
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only stronger, but heal quicker and are less likely to break down.
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Levelling up in vitality will increase health pickup gains.
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== LITH_TXT_INFO_SHORT_AttrPOT | Potency
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== LITH_TXT_INFO_TITLE_AttrPOT | \cdPotency\c- (POT)
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@@ LITH_TXT_INFO_DESCR_AttrPOT
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Potency is your reaction to and ability to apply medicine, the strength of your
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vessels and nerves, and the ability to stay alive. Your innards are not only
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stronger, but can be healed more quickly and are more likely to stay working.
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Levelling up in potency will increase health pickup gains.
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== LITH_TXT_INFO_SHORT_AttrSTM | Stamina
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== LITH_TXT_INFO_TITLE_AttrSTM | \chStamina\c- (STM)
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@@ LITH_TXT_INFO_DESCR_AttrSTM
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Stamina is your ability to keep going even through rough times, through being
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torn to bits and running for miles upon miles. Stamina keeps you going, even if
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only little by little, and lets you stay that way.
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Levelling up in stamina will regenerate your health up to its level.
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== LITH_TXT_INFO_SHORT_AttrREP | Repair
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== LITH_TXT_INFO_TITLE_AttrREP | \chRepair\c- (REP)
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@@ LITH_TXT_INFO_DESCR_AttrREP
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Repair is your ability to self-repair and continue working, through being torn
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to bits and moving through extreme distances. Repair keeps you going, even if
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only little by little, and lets you stay that way.
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Levelling up in repair will regenerate your health up to its level.
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== LITH_TXT_INFO_SHORT_AttrREG | Regeneration
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== LITH_TXT_INFO_TITLE_AttrREG | \chRegeneration\c- (REG)
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@@ LITH_TXT_INFO_DESCR_AttrREG
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Regeneration is your ability to self-synthesize and keep going even through
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rough times, through being torn to bits and running through hell. Regeneration
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keeps you going, even if only little by little, and lets you stay that way.
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Levelling up in regeneration will regenerate your health up to its level.
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== LITH_TXT_INFO_SHORT_AttrLUK | Luck
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== LITH_TXT_INFO_TITLE_AttrLUK | \ctLuck\c- (LUK)
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@@ LITH_TXT_INFO_DESCR_AttrLUK
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Luck is your undeniable charm and fortune, the ability to just get lucky. Your
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Score rockets a bit faster than usual, being such a lucky chap.
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Levelling up in luck will multiply score gained randomly.
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== LITH_TXT_INFO_SHORT_AttrRGE | Rage
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== LITH_TXT_INFO_TITLE_AttrRGE | \cmRage\c- (RGE)
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@@ LITH_TXT_INFO_DESCR_AttrRGE
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Rage is not just your anger, but your adaptability. As you get hit, your
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reflexes kick in, and you go crazy. You become more accurate, hit harder and
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get angrier as your situation dims.
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Levelling up in rage will multiply damage dealt to enemies when you're hit.
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## EOF
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