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Lithia
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Lithia/source/Headers/lith_hudid.h

172 lines
3.5 KiB
C

// Copyright © 2016-2017 Graham Sanderson, all rights reserved.
#ifndef LITH_HUDID_H
#define LITH_HUDID_H
enum
{
// hid_base to hid_base + 99 reserved for magic
// hid_base + 100 to hid_base + 999 reserved for dialogue
// hid_base + 1000 to hid_base + 29999 reserved for CBI
// hid_base + 40000 to hid_base + 40999 reserved for payout
// hid_base + 41000 to hid_base + 41999 reserved for misc.
// hid_base + 42000 to hid_base + 42999 reserved for HUD
// hid_base + 43000 to hid_base + 44999 reserved for scopes
// hid_base + 45000 reserved for debug
hid_base = 0x100000,
// Magic
hid_begin_magic = hid_base,
hid_end_magic = hid_base + 98,
hid_magicsel,
// Dialogue
hid_base_dialogue = hid_base + 100,
hid_end_dialogue = hid_base + 999,
// CBI
hid_base_cbi = hid_base + 1000,
hid_end_cbi = hid_base + 29999,
// Payout
hid_base_payout = hid_base + 40000,
hid_end_payout = hid_base + 40999,
// Misc.
hid_base_misc = hid_base + 41000,
hid_end_misc = hid_base + 41999,
hid_implyingE = hid_base_misc,
hid_implyingS = hid_implyingE + 200,
hid_blade,
hid_sigil_title,
hid_sigil_subtitle,
hid_zoomvignette,
hid_zoombase,
hid_zoomcomp,
hid_zoomcam = hid_zoomcomp + 8,
hid_teleportback,
hid_teleport,
hid_log_throwaway,
// HUD
hid_base_hud = hid_base + 42000,
hid_end_hud = hid_base + 42999,
hid_logAddE = hid_base_hud,
hid_logAddS = hid_logAddE + 20,
hid_logE,
hid_logS = hid_logE + 20,
hid_vscbar,
hid_vscbarn,
hid_vschp,
hid_vsctag,
hid_vschitE,
hid_vschitS = hid_vschitE + 5,
hid_vscrankE,
hid_vscrankS = hid_vscrankE + 20,
hid_jetE,
hid_jetS = hid_jetE + 15,
hid_jettext,
hid_jetbg,
hid_weaponcurE,
hid_weaponcurS = hid_weaponcurE + 9,
hid_weapontextE,
hid_weapontextS = hid_weapontextE + 9,
hid_weaponE,
hid_weaponS = hid_weaponE + 9,
hid_weaponbg,
hid_magicammo2,
hid_magicammo1,
hid_magicammobg,
hid_magicsymbol,
hid_ammo1,
hid_ammo2,
hid_ammotype,
hid_ammotypebg,
hid_ammobg1,
hid_ammobg2,
hid_riflemode,
hid_riflemodebg,
hid_rifleheat = hid_riflemode,
hid_rifleheatbg = hid_riflemodebg,
hid_adrenind_fxE,
hid_adrenind_fxS = hid_adrenind_fxE + 45,
hid_slideind_fxE,
hid_slideind_fxS = hid_slideind_fxE + 11,
hid_healthhit,
hid_health,
hid_healthtxt,
hid_healthbg,
hid_healthbg_fxE,
hid_healthbg_fxS = hid_healthbg_fxE + 32,
hid_rarmortxt,
hid_rarmorbg,
hid_armorhit,
hid_armor,
hid_armortxt,
hid_armorbg,
hid_armorbg_fxE,
hid_armorbg_fxS = hid_armorbg_fxE + 42,
hid_scorehit,
hid_score,
hid_scoreaccum,
hid_key_blue,
hid_key_yellow,
hid_key_red,
hid_key_blueskull,
hid_key_yellowskull,
hid_key_redskull,
// Scope
hid_base_scope = hid_base + 43000,
hid_end_scope = hid_base + 44999,
hid_scope_sineE = hid_base_scope,
hid_scope_sineS = hid_scope_sineE + 200,
hid_scope_squareE,
hid_scope_squareS = hid_scope_squareE + 200,
hid_scope_triE,
hid_scope_triS = hid_scope_triE + 200,
hid_scope_stringstackE,
hid_scope_stringstackS = hid_scope_stringstackE + 200,
hid_scope_overlayE,
hid_scope_overlayS = hid_scope_overlayE + 5,
hid_scope_lineE,
hid_scope_lineS = hid_scope_lineE + 200,
hid_rifle_scope_xhair,
hid_rifle_scope_img,
hid_rifle_scope_cam,
hid_scope_clearS = hid_scope_sineE,
hid_scope_clearE = hid_scope_stringstackS,
// Debug
hid_debug = hid_base + 45000,
};
#endif