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Lithia
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This repository has been archived on 2023-06-17. You can view files and clone it, but cannot push or open issues/pull-requests.
Lithia/pksrc/sndinfo.player

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player/score1 lsounds/Player/Score1.flac // Self-made
player/score2 lsounds/Player/Score2.flac // 〃
player/score3 lsounds/Player/Score3.flac // 〃
player/rocketboost lsounds/Player/RocketBoost.flac // ???
player/doublejump lsounds/Player/DoubleJump.flac // DemonSteele
player/slide lsounds/Player/Slide.flac // 〃
player/getsigil lsounds/Player/DivisionSigilPickup.ogg // Resident Evil 4, Fallout 4
player/nuke lsounds/Player/Nuke.ogg // Touhou 13
player/barrier lsounds/Player/Barrier.flac // 〃
player/death1 lsounds/Player/DeathCharge.ogg // 〃
player/death2 lsounds/Player/Death.ogg // 〃
player/adren/inj lsounds/Player/AdrenalineInject.flac // Killing Floor
player/adren/ready lsounds/Player/InjectorReady.flac // 〃
player/counter lsounds/Player/Counter.flac // Halo 3
player/counterdone lsounds/Player/CounterDone.flac // 〃
player/zoomin lsounds/Player/ZoomIn.flac // 〃
player/zoomout lsounds/Player/ZoomOut.flac // 〃
player/YOUVEGOTMAIL lsounds/Player/Mail.ogg // AOL
player/hitground lsounds/Player/HitGround.flac // EYE: Divine Cybermancy
player/trmopen lsounds/Terminal/Open.wav // Marathon
player/trmswitch lsounds/Terminal/Switch.wav // 〃
player/infraredoff lsounds/Player/InfraredOff.flac // Counter-Strike: Source
player/step1 lsounds/Footsteps/Step1.flac // ???
player/step2 lsounds/Footsteps/Step2.flac // ???
player/step3 lsounds/Footsteps/Step3.flac // ???
player/step4 lsounds/Footsteps/Step4.flac // ???
player/levelup1 lsounds/Player/LevelUp.ogg // Fatal/Fake
player/levelup2 lsounds/Player/LevelUp2.ogg // 〃
player/wings lsounds/Player/Wings.wav // Hexen
$volume player/death2 0.7
$volume player/nuke 0.7
$volume player/doublejump 0.7
$limit player/barrier 0
$random player/levelup {
player/levelup1
player/levelup2
}
$random player/step {
player/step1
player/step2
player/step3
player/step4
}
$random player/score {
player/score1
player/score2
player/score3
}
$playersound player male *jump lsounds/Player/Jump.flac // General 6000
$playersound player male *usefail lsounds/Player/Usefail.flac // Self-made
$playersound player male *land lsounds/Player/Land.wav // Hexen
// EOF