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Lithia/filedata/Info_Yourself.txt

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## Backstory -----------------------------------------------------------------|
== LITH_TXT_INFO_SHORT_P114 | Project 114
== LITH_TXT_INFO_TITLE_P114 | $LITH_TXT_INFO_SHORT_P114
@@ LITH_TXT_INFO_DESCR_P114
Project 114 is the current military operation you are enacting. Started by a
pact between OFMD, KSKK and your country's military, Project 114 aims to
destroy the dimension known as Hell, which is currently invading our own.
As of writing, only 3 of the 8 operatives sent in remain. Two robots, and
yourself. You are to act as the point man and only main force against the
threat. Failing that, you are to help open a pathway to the core of Hell for
other operatives to complete the mission with.
Your advisor is Adam Lambert, and 11 generals currently oversee his and your
actions on the field.
== LITH_TXT_INFO_SHORT_OPD2 | Op. D2
== LITH_TXT_INFO_TITLE_OPD2 | Operation Deception 2
@@ LITH_TXT_INFO_DESCR_OPD2
After seven years of planning, Operation Deception 2 has finally gone underway.
Along with Michael, Zeke, Solomon, and three others, we are finally setting
ourselves free.
I wasn't expecting Solomon of all people, part of Order, to be the one to
mastermind this, but here we are, years later, finally doing it.
Not to be pessimistic, but I don't think any of us will survive this. It's just
statistically impossible. Even I may die. There are assassins after us and now
we're in Hell itself.
I'll need a Theophylline supplement after this is over.
== LITH_TXT_INFO_SHORT_Info400 | Information 400
== LITH_TXT_INFO_TITLE_Info400 | $LITH_TXT_INFO_SHORT_Info400
%% LITH_TXT_INFO_DESCR_Info400
\ciTHIS DOCUMENT IS CONFIDENTIAL, DELETE AFTER READING
ONE (1) Mateba R119 Pistol [INSPECTION PASSED]
[[[[[[[[[[[[[
\cd>>>>>[[[[datastream corruption detected]]]]
\cd>>>>>[[[[attempting reconnect]]]]
ONE (1) NV48 12-Gauge Shotgun
ROUNDS: ,<<,124147
\cd>>>>>[[[[datastream corruption detected]]]]
\cd>>>>>[[[[attempting reconnect]]]]
The latter two have been located within the combat area and will be available there. Th[[[ // kerne __ -
\cd>>>>>[[[[datastream corruption detected]]]]
\cd>>>>>[[[[attempting reconnect]]]]
\cd>>>>>[[[[attempting reconnect]]]]
\cd>>>>>[[[[attempting reconnect]]]]
\cd>>>>>[[[[connection failed after 3 retries]]]]
== LITH_TXT_INFO_SHORT_Info402 | Information 402
== LITH_TXT_INFO_TITLE_Info402 | $LITH_TXT_INFO_SHORT_Info402
%% LITH_TXT_INFO_DESCR_Info402
\cd>>>>>[[[[warning: translation service unavailable, sending verbatim]]]]
\ciTHIS DOCUMENT IS CONFIDENTIAL, DELETE AFTER READING
\cgDEFINITION FOR "Directive 90" IS AS FOLLOWS
Ye wbjtv w's t' gaathr est Demonic Energy via est prrts 7F47 ssu. D 't by an ms dst est Demon tati, f' w's pr w's vt t' wr msn. C ye cmp th's msn, ye il w's rd 10,000,000scr p'Demon Energy unit. Demon Energy unit tati w's prrts t' ssu. Th dcct w's t' w's dst tkt w's n.
\cgDEFINITION FOR "Target 7F47" IS AS FOLLOWS
7F47 w's est Demon tati & est Phantom. D 't dst,. Pnss w's * awt :: ye dost.
\cgOrder.
## Cybernetics ---------------------------------------------------------------|
== LITH_TXT_INFO_SHORT_BIP | B.I.P.
== LITH_TXT_INFO_TITLE_BIP | Biotic Information Panel (B.I.P.)
@@ LITH_TXT_INFO_DESCR_BIP
The Biotic Information Panel, or B.I.P. (sometimes "BIP,") is a program written
in portable C150 which gathers information from local area networks on various
subjects. When it is triggered to look up a subject, it also looks for relevant
information either related to or mentioned by the subject.
The program is extremely popular because of its simple, yet useful, function.
It is distributed freely by the Software Sans Pretium Foundation, and the
software is included in most C/B operating system bases.
The latest version of the software is 2.5, and since version 2.0 it has had
automatic update functionality.
== LITH_TXT_INFO_SHORT_CBI | C/B I
== LITH_TXT_INFO_TITLE_CBI | Computer/Brain Interface (C/B I)
@@ LITH_TXT_INFO_DESCR_CBI
One of the biggest advancements in technology over the past thousand years, a
Computer/Brain Interface, or C/B I (sometimes "CBI,") is an interface between
a human brain and a computer. Usually installed within the skull and the brain,
as well as in other areas of the central nervous system, a C/B I is a machine
with almost infinite uses.
Computer/Brain Interfaces are not classified as prosthetics, only enhancements,
as they do not replace any part of the body and only add onto it. The C/B I
currently installed is a self-servicing military model.
== LITH_TXT_INFO_SHORT_CBIJem | $LITH_TXT_INFO_SHORT_CBI
== LITH_TXT_INFO_TITLE_CBIJem | $LITH_TXT_INFO_TITLE_CBI
@@ LITH_TXT_INFO_DESCR_CBIJem
One of the biggest advancements in technology over the past thousand years, a
Computer/Brain Interface, or C/B I (sometimes "CBI,") is an interface between
a human brain and a computer. Usually installed within the skull and the brain,
as well as in other areas of the central nervous system, a C/B I is a machine
with almost infinite uses.
While Computer/Brain Interfaces are not usually classified as prosthetics, the
one currently installed is due to extensive bodily restructuring done to the
user.
## Attributes ----------------------------------------------------------------|
== LITH_TXT_INFO_SHORT_AttrACC | Accuracy
== LITH_TXT_INFO_TITLE_AttrACC | \cgAccuracy\c- (ACC)
@@ LITH_TXT_INFO_DESCR_AttrACC
Accuracy is your overall ability to hit your target in just the right spots for
maximum damage. A trained marksman and an experienced marksman have a vital
difference - one knows how to hit a target, and the other knows how to kill
one.
Levelling up in accuracy will increase damage dealt to enemies.
== LITH_TXT_INFO_SHORT_AttrDEF | Defense
== LITH_TXT_INFO_TITLE_AttrDEF | \ciDefense\c- (DEF)
@@ LITH_TXT_INFO_DESCR_AttrDEF
Defense is your ability to efficiently armor yourself and mitigate damage taken
when hit. A smart armorer knows just where to apply Kevlar, and where to make
slight dodges when fired upon.
Levelling up in defense will decrease all damage taken.
== LITH_TXT_INFO_SHORT_AttrSTRHuman | Strength
== LITH_TXT_INFO_TITLE_AttrSTRHuman | \ckStrength\c- (STR)
@@ LITH_TXT_INFO_DESCR_AttrSTRHuman
Strength is your toughness and vigor, the thickness of your skin and the blood
beating from your heart. One with plentiful strength not only has a long life,
but is also said to have a long afterlife.
Levelling up in strength will increase your health capacity.
== LITH_TXT_INFO_SHORT_AttrSTRRobot | $LITH_TXT_INFO_SHORT_AttrSTRHuman
== LITH_TXT_INFO_TITLE_AttrSTRRobot | $LITH_TXT_INFO_TITLE_AttrSTRHuman
@@ LITH_TXT_INFO_DESCR_AttrSTRRobot
Strength is your toughness and vigor, the thickness of your casing and the
plasma beating from your heart. One with plentiful strength not only has a long
service time, but is also said to have a short maintenance time.
Levelling up in strength will increase your health capacity.
== LITH_TXT_INFO_SHORT_AttrSTRNonHuman | $LITH_TXT_INFO_SHORT_AttrSTRHuman
== LITH_TXT_INFO_TITLE_AttrSTRNonHuman | $LITH_TXT_INFO_TITLE_AttrSTRHuman
@@ LITH_TXT_INFO_DESCR_AttrSTRNonHuman
Strength is your toughness and vigor, the thickness of your epidermis and the
oils beating from your heart. One with plentiful strength not only has a long
life, but is also said to have a long afterlife.
Levelling up in strength will increase your health capacity.
== LITH_TXT_INFO_SHORT_AttrVIT | Vitality
== LITH_TXT_INFO_TITLE_AttrVIT | \cdVitality\c- (VIT)
@@ LITH_TXT_INFO_DESCR_AttrVIT
Vitality is your reaction to medicine and ability to heal, the strength of your
vessels and nerves, and the ability to stay alive. Your vital systems are not
only stronger, but heal quicker and are less likely to break down.
Levelling up in vitality will increase health pickup gains.
== LITH_TXT_INFO_SHORT_AttrPOT | Potency
== LITH_TXT_INFO_TITLE_AttrPOT | \cdPotency\c- (POT)
@@ LITH_TXT_INFO_DESCR_AttrPOT
Potency is your reaction to and ability to apply medicine, the strength of your
vessels and nerves, and the ability to stay alive. Your innards are not only
stronger, but can be healed more quickly and are more likely to stay working.
Levelling up in potency will increase health pickup gains.
== LITH_TXT_INFO_SHORT_AttrSTM | Stamina
== LITH_TXT_INFO_TITLE_AttrSTM | \chStamina\c- (STM)
@@ LITH_TXT_INFO_DESCR_AttrSTM
Stamina is your ability to keep going even through rough times, through being
torn to bits and running for miles upon miles. Stamina keeps you going, even if
only little by little, and lets you stay that way.
Levelling up in stamina will regenerate your health up to its level.
== LITH_TXT_INFO_SHORT_AttrREP | Repair
== LITH_TXT_INFO_TITLE_AttrREP | \chRepair\c- (REP)
@@ LITH_TXT_INFO_DESCR_AttrREP
Repair is your ability to self-repair and continue working, through being torn
to bits and moving through extreme distances. Repair keeps you going, even if
only little by little, and lets you stay that way.
Levelling up in repair will regenerate your health up to its level.
== LITH_TXT_INFO_SHORT_AttrREG | Regeneration
== LITH_TXT_INFO_TITLE_AttrREG | \chRegeneration\c- (REG)
@@ LITH_TXT_INFO_DESCR_AttrREG
Regeneration is your ability to self-synthesize and keep going even through
rough times, through being torn to bits and running through hell. Regeneration
keeps you going, even if only little by little, and lets you stay that way.
Levelling up in regeneration will regenerate your health up to its level.
== LITH_TXT_INFO_SHORT_AttrLUK | Luck
== LITH_TXT_INFO_TITLE_AttrLUK | \ctLuck\c- (LUK)
@@ LITH_TXT_INFO_DESCR_AttrLUK
Luck is your undeniable charm and fortune, the ability to just get lucky. Your
Score rockets a bit faster than usual, being such a lucky chap.
Levelling up in luck will multiply score gained randomly.
== LITH_TXT_INFO_SHORT_AttrRGE | Rage
== LITH_TXT_INFO_TITLE_AttrRGE | \cmRage\c- (RGE)
@@ LITH_TXT_INFO_DESCR_AttrRGE
Rage is not just your anger, but your adaptability. As you get hit, your
reflexes kick in, and you go crazy. You become more accurate, hit harder and
get angrier as your situation dims.
Levelling up in rage will multiply damage dealt to enemies when you're hit.
## EOF