// Copyright © 2017 Graham Sanderson, all rights reserved. #include "lith_upgrades_common.h" #define UData UData_StealthSys(upgr) // Extern Functions ----------------------------------------------------------| // // Deactivate // void Upgr_StealthSys_Deactivate(struct player *p, upgrade_t *upgr) { p->alpha = 1; InvTake("Lith_StealthSystem", 1); } // // Update // script void Upgr_StealthSys_Update(struct player *p, upgrade_t *upgr) { fixed vel = absk(p->getVel()) / 10.0; p->alpha = UData.mulvel = lerpk(UData.mulvel, vel, 0.02); int time = UData.mulvel * 20; if(!time || ACS_Timer() % time == 0) InvGive("Lith_StealthSystem", 1); else InvTake("Lith_StealthSystem", 1); } // EOF