Weapons to be processed into C files. Colon denotes a pclass group. Left brace denotes a weapon. Semicolon denotes a pickup group. Percent denotes flags. Any other text is ignored by the parser. :outcasts {cfist 1 ChargeFist P("cfist") None {missile 5 MissileLauncher P("missile") AMag A("Rocket") {plasmadiff 6 PlasmaDiffuser P("plasdiff") Ammo A("Plasma") :marine {fist 1 Fist Placeholder1 None {pistol 2 Pistol P("pistol") NMag {revolver 2 Revolver P("revolver") NMag {shotgun 3 Shotgun P("shotgun") None {lazshotgun 3 LazShotgun P("lshotgun") None {ssg 3 SuperShotgun P("ssg") Ammo A("Shell") {rifle 4 CombatRifle P("rifle") NMag {sniper 4 SniperRifle P("sniper") NMag {launcher 5 GrenadeLauncher P("rocket") Ammo A("Rocket") {plasma 6 PlasmaRifle P("plasma") Ammo A("Plasma") {bfg 7 BFG9000 P("cannon") Ammo A("Cannon") ;fist cfist pistol shotgun ssg rifle launcher plasma bfg :cybermage {c_fist 1 CFist Placeholder2 None {c_mateba 2 Mateba P("mateba") NMag {c_rifle 3 ShockRifle P("erifle") NMag {c_spas 3 SPAS P("cshotgun") AMag A("Shell") {c_smg 4 SMG P("smg") NMag {c_sniper 5 IonRifle P("ionrifle") AMag A("Rocket") {c_plasma 6 CPlasmaRifle P("plasma") Ammo A("Plasma") {c_shipgun 7 StarDestroyer P("shipgun") Ammo A("Cannon") ;c_fist cfist c_mateba c_rifle c_spas c_smg c_sniper c_plasma c_shipgun %wf_magic {c_blade 0 Blade Placeholder1 Ammo "Lith_Mana" {c_delear 0 Delear Placeholder1 AMag "Lith_Mana" {c_fire 0 Feuer Placeholder1 Ammo "Lith_Mana" {c_rend 0 Rend Placeholder1 Ammo "Lith_Mana" {c_hulgyon 0 Hulgyon Placeholder1 Ammo "Lith_Mana" {c_starshot 0 StarShot Placeholder1 AMag "Lith_Mana" {c_cercle 0 Cercle Placeholder1 Ammo "Lith_Mana" % EOF